Player Matchup

Athena
Athena
God_Grease
Athena
Level 48
God Stats
11W - 2L
1,768 SR
Queue Stats
304W - 258L
1,389 Elo+
Party 1
Poseidon
Poseidon
GotSomeHabits
Poseidon
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 87L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
XxAjAmazingxX
Erlang Shen
Level 109
God Stats
5W - 2L
1,768 SR
Queue Stats
59W - 46L
1,478 Elo+
Party 1
Pele
Pele
Ylissea
Pele
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 75L
1,477 Elo+
Party 1
Cupid
Cupid
qapiks2
Cupid
Level 107
God Stats
10W - 4L
1,500 SR
Queue Stats
419W - 348L
1,495 Elo+
Party 1
Team Averages
Level 90
1,607 SR
1,456 Elo+

VS

Team Averages
Level 57
1,536 SR
1,457 Elo+
Athena
Athena
Donutman1795
Athena
Level 42
God Stats
44W - 53L
1,536 SR
Queue Stats
813W - 904L
1,453 Elo+
Party 2
King Arthur
King Arthur
Fancybat2844
King Arthur
Level 86
God Stats
47W - 36L
1,374 SR
Queue Stats
481W - 525L
1,408 Elo+
Party 2
Sol
Sol
RIBSSSzzzzzzzzz
Sol
Level 83
God Stats
19W - 16L
1,726 SR
Queue Stats
370W - 397L
1,517 Elo+
Party 2
Hera
Hera
SnazzyCashew467
Hera
Level 32
God Stats
8W - 10L
1,544 SR
Queue Stats
486W - 529L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
TheChad3490
Hun Batz
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
612W - 613L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
God_Grease
Athena
17
5 / 1 / 21
11,002
524
8,385
14,007
11,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
GotSomeHabits
Poseidon
17
9 / 4 / 6
11,508
548
15,698
11,526
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
XxAjAmazingxX
Erlang Shen
18
1 / 3 / 8
11,589
552
14,577
16,558
13,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
Ylissea
Pele
18
14 / 4 / 11
12,800
610
21,744
16,578
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
qapiks2
Cupid
20
13 / 1 / 9
13,988
666
19,371
18,769
7,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 11 / 4
8,503
405
4,795
23,346
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Fancybat2844
King Arthur
16
4 / 6 / 3
10,075
480
18,468
31,192
32,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 7 / 1
9,468
451
11,956
13,620
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 10 / 3
9,774
465
8,591
14,292
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
TheChad3490
Hun Batz
16
3 / 8 / 3
10,071
480
8,472
18,666
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
42
Kills
13
13
Deaths
42
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
1
11
4
0.27
L
King Arthur
Fancybat2844
King Arthur
4
6
3
0.92
W
Athena
God_Grease
Athena
5
1
21
15.5
W
Poseidon
GotSomeHabits
Poseidon
9
4
6
3
L
1
7
1
0.21
L
4
10
3
0.55
L
Hun Batz
TheChad3490
Hun Batz
3
8
3
0.56
W
Erlang Shen
XxAjAmazingxX
Erlang Shen
1
3
8
1.67
W
Pele
Ylissea
Pele
14
4
11
4.88
W
Cupid
qapiks2
Cupid
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,775
Damage
52,282
77,438
Taken
101,116
44,650
Mitigated
69,841
25,724
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,795
1,567
0
1,130
23,346
20,743
413
5,641
17,617
22,956
0
L
King Arthur
Fancybat2844
King Arthur
18,468
974
0
11,788
31,192
32,219
185
4,481
26,638
0
57,319
W
Athena
God_Grease
Athena
8,385
2,336
679
1,190
14,007
11,238
396
5,418
8,474
31,249
0
W
Poseidon
GotSomeHabits
Poseidon
15,698
1,533
0
595
11,526
4,093
672
5,325
5,875
55,496
0
L
11,956
1,947
0
2,676
13,620
5,552
1,472
1,403
12,180
61,385
2,731
L
8,591
2,370
0
1,497
14,292
4,836
446
6,088
7,650
54,250
0
L
Hun Batz
TheChad3490
Hun Batz
8,472
2,413
0
4,210
18,666
6,491
0
5,500
12,948
0
63,442
W
Erlang Shen
XxAjAmazingxX
Erlang Shen
14,577
7,644
0
6,934
16,558
13,783
867
2,477
13,583
0
75,743
W
Pele
Ylissea
Pele
21,744
7,180
0
3,094
16,578
7,651
690
4,765
11,608
0
69,218
W
Cupid
qapiks2
Cupid
19,371
12,706
276
12,956
18,769
7,885
2,028
6,701
11,998
0
112,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
47,891
540
Minions Killed
431
0
Camps Cleared
0
2,077,271
Distance Traveled
1,811,627
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,503
405
35
2
0
329,410
0
L
King Arthur
10,075
480
89
4
0
386,027
2
W
Athena
11,002
524
45
2
0
453,443
2
W
Poseidon
11,508
548
87
4
0
389,246
4
L
Sol
9,468
451
108
5
0
326,411
0
L
Hera
9,774
465
99
5
0
357,742
1
L
Hun Batz
10,071
480
100
5
0
412,037
2
W
Erlang Shen
11,589
552
134
6
0
403,061
8
W
Pele
12,800
610
95
5
0
442,236
5
W
Cupid
13,988
666
179
9
0
389,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role