Player Matchup

Agni
Agni
DomiKinz
Agni
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 2
Apollo
Apollo
TheShanicmoon
Apollo
Level 30
God Stats
1W - 2L
1,554 SR
Queue Stats
115W - 110L
1,545 Elo+
Solo
Chaac
Chaac
ToneDawg10
Chaac
Level 16
God Stats
8W - 9L
1,196 SR
Queue Stats
247W - 259L
1,649 Elo+
Solo
Thor
Thor
draurg12345
Thor
Level 16
God Stats
3W - 5L
1,447 SR
Queue Stats
5W - 7L
1,589 Elo+
Solo
Jormungandr
Jormungandr
victaliste
Jormungandr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,326 Elo+
Party 2
Team Averages
Level 29
1,396 SR
1,487 Elo+

VS

Team Averages
Level 21
1,579 SR
1,558 Elo+
Susano
Susano
Iconic Mittenz
Susano
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 33L
1,516 Elo+
Party 1
Janus
Janus
Krampie
Janus
Level 17
God Stats
14W - 12L
1,641 SR
Queue Stats
87W - 72L
1,538 Elo+
Party 1
Sobek
Sobek
MrBones98
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
j1miles
Chaac
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 50L
1,500 Elo+
Party 1
Artemis
Artemis
superboinkboink
Artemis
Level 18
God Stats
46W - 27L
1,756 SR
Queue Stats
163W - 114L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 6 / 4
5,528
503
4,170
6,098
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 4 / 2
5,944
540
5,656
8,874
2,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
11
1 / 1 / 0
6,326
575
2,907
7,409
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
1 / 6 / 3
5,525
502
1,966
7,950
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
victaliste
Jormungandr
8
1 / 4 / 3
5,631
512
4,081
10,450
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 2
6,694
609
5,042
7,706
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Krampie
Janus
11
8 / 1 / 1
7,302
664
5,778
4,978
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MrBones98
Sobek
9
3 / 4 / 4
5,977
543
2,453
8,072
4,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
j1miles
Chaac
11
1 / 0 / 2
6,346
577
5,523
5,470
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 7
6,233
567
9,680
6,468
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
21
21
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
0
6
4
0.33
W
7
1
2
8
W
Janus
Krampie
Janus
8
1
1
8.5
W
Sobek
MrBones98
Sobek
3
4
4
1.25
L
4
4
2
1.25
L
Chaac
1
1
0
1
L
1
6
3
0.42
W
Chaac
j1miles
Chaac
1
0
2
2
W
2
1
7
5.5
L
Jormungandr
victaliste
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,780
Damage
28,476
40,781
Taken
32,694
17,283
Mitigated
13,312
11,850
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,170
294
0
756
6,098
1,956
375
2,740
3,333
21,650
0
W
5,042
1,390
0
710
7,706
2,307
0
936
6,708
0
31,671
W
Janus
Krampie
Janus
5,778
827
0
1,205
4,978
1,541
0
1,183
3,603
35,148
0
W
Sobek
MrBones98
Sobek
2,453
556
0
924
8,072
4,140
0
2,593
5,419
7,577
0
L
5,656
4,228
0
2,970
8,874
2,440
390
1,673
7,201
0
27,384
L
Chaac
2,907
728
0
2,972
7,409
5,401
0
0
7,025
0
27,921
L
1,966
431
0
1,628
7,950
2,317
180
1,852
6,048
0
21,221
W
Chaac
j1miles
Chaac
5,523
1,246
342
2,562
5,470
3,457
129
977
4,419
0
30,669
W
9,680
4,933
0
3,824
6,468
1,867
761
2,132
4,294
0
40,071
L
Jormungandr
victaliste
Jormungandr
4,081
1,308
540
2,984
10,450
5,169
126
1,966
8,484
20,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
32,552
248
Minions Killed
260
0
Camps Cleared
0
1,015,495
Distance Traveled
1,080,380
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,528
503
52
5
0
217,953
1
W
Susano
6,694
609
54
5
0
230,345
0
W
Janus
7,302
664
69
6
0
226,776
0
W
Sobek
5,977
543
9
1
0
216,983
1
L
Apollo
5,944
540
45
4
0
188,223
2
L
Chaac
6,326
575
76
7
0
210,113
2
L
Thor
5,525
502
41
4
0
215,441
2
W
Chaac
6,346
577
56
5
0
225,377
3
W
Artemis
6,233
567
72
7
0
180,899
3
L
Jormungandr
5,631
512
34
3
0
183,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role