Player Matchup

Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Ocâm
Nike
Level 124
God Stats
2W - 1L
1,733 SR
Queue Stats
232W - 223L
1,551 Elo+
Solo
Hun Batz
Hun Batz
TheAlmightyTrio
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,476 Elo+
Solo
Sol
Sol
lynkallen
Sol
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 228L
1,374 Elo+
Party 2
Pele
Pele
mooonprismpower
Pele
Level 93
God Stats
3W - 7L
1,322 SR
Queue Stats
212W - 230L
1,288 Elo+
Party 2
Team Averages
Level 102
1,511 SR
1,438 Elo+

VS

Team Averages
Level 98
1,467 SR
1,507 Elo+
Janus
Janus
AlottaSeoul
Janus
Level 158
God Stats
5W - 6L
1,715 SR
Queue Stats
939W - 970L
1,573 Elo+
Party 1
Kali
Kali
LilxTylenol
Kali
Level 86
God Stats
4W - 0L
1,120 SR
Queue Stats
285W - 282L
1,447 Elo+
Solo
Serqet
Serqet
PlainJane_Blu
Serqet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 174L
1,501 Elo+
Party 1
Skadi
Skadi
StrappedGod
Skadi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,493 Elo+
Solo
Chernobog
Chernobog
Zandallphon
Chernobog
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 116L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 5 / 2
9,423
628
5,559
12,512
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Ocâm
Nike
5
0 / 0 / 0
6,952
463
0
616
213
Hun Batz
19
11 / 8 / 3
13,045
870
15,884
17,688
10,107
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 7
12,916
861
20,417
18,099
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 9 / 7
8,780
585
5,989
20,004
8,745
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 12
11,386
759
17,160
10,482
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 4 / 13
12,346
823
12,408
16,976
9,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 10
9,844
656
4,621
8,825
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 8
11,814
788
11,029
16,302
7,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Zandallphon
Chernobog
19
5 / 5 / 13
12,268
818
15,077
15,681
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
20
Kills
27
27
Deaths
23
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
2
0.6
W
6
4
12
3
W
8
4
13
3.63
L
Nike
Ocâm
Nike
0
0
0
0
W
1
5
10
1.2
W
7
5
8
2.2
L
Hun Batz
11
8
3
1.56
W
Chernobog
Zandallphon
Chernobog
5
5
13
2.3
L
7
5
7
2.1
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,849
Damage
60,295
68,919
Taken
68,266
31,483
Mitigated
31,468
21,796
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,559
1,387
1,130
2,632
12,512
5,467
0
4,035
8,477
14,186
0
W
17,160
1,192
0
1,271
10,482
4,177
784
4,139
6,221
35,260
0
W
12,408
7,427
2,681
7,638
16,976
9,228
1,176
5,095
11,729
0
27,204
L
Nike
Ocâm
Nike
0
0
0
0
616
213
0
616
0
0
0
W
4,621
984
462
624
8,825
3,847
1,139
2,739
6,050
0
7,019
W
11,029
5,596
1,857
3,951
16,302
7,284
2,357
6,081
9,912
0
35,695
L
Hun Batz
15,884
3,105
435
2,365
17,688
10,107
450
3,820
13,369
76
30,863
W
Chernobog
Zandallphon
Chernobog
15,077
9,926
1,358
4,781
15,681
6,932
1,296
7,118
8,302
0
27,984
L
20,417
3,998
2,561
8,509
18,099
6,951
935
4,197
13,584
49,087
0
L
5,989
1,161
1,818
2,346
20,004
8,745
324
4,492
15,512
0
13,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
57,658
130
Minions Killed
152
0
Camps Cleared
0
926,691
Distance Traveled
1,293,257
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,423
628
24
2
0
170,248
0
W
Janus
11,386
759
50
3
0
262,250
0
W
Kali
12,346
823
34
2
0
287,207
3
L
Nike
6,952
463
0
0
0
0
0
W
Serqet
9,844
656
6
0
0
258,202
0
W
Skadi
11,814
788
31
2
0
227,462
0
L
Hun Batz
13,045
870
30
2
0
272,184
5
W
Chernobog
12,268
818
31
2
0
258,136
2
L
Sol
12,916
861
66
4
0
253,059
0
L
Pele
8,780
585
10
1
0
231,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role