Player Matchup

Medusa
Medusa
AquaThunder3488
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,273 Elo+
Solo
Izanami
Izanami
RayvenReigns
Izanami
Level 24
God Stats
1W - 6L
1,266 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 1
Bellona
Bellona
Tronicus-
Bellona
Level 79
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 8L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
retuned Sky
Cthulhu
Level 7
God Stats
6W - 7L
1,612 SR
Queue Stats
17W - 19L
1,458 Elo+
Solo
Olorun
Olorun
xHorror_Mike216x
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,258 Elo+
Party 1
Team Averages
Level 24
1,457 SR
1,340 Elo+

VS

Team Averages
Level 22
1,577 SR
1,519 Elo+
Danzaburou
Danzaburou
Darlek_Mandem
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,718 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Paul7311
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,123 Elo+
Solo
Cthulhu
Cthulhu
Sur_James
Cthulhu
Level 29
God Stats
13W - 10L
1,430 SR
Queue Stats
17W - 15L
1,366 Elo+
Party 2
Geb
Geb
XxTrevonXx
Geb
Level 61
God Stats
3W - 0L
1,780 SR
Queue Stats
12W - 10L
1,635 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zDizih
Tsukuyomi
Level 8
God Stats
3W - 1L
1,676 SR
Queue Stats
6W - 3L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,933
812
3,799
6,511
2,398
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
RayvenReigns
Izanami
16
3 / 7 / 2
10,245
931
14,800
20,506
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Tronicus-
Bellona
15
1 / 12 / 3
9,877
898
14,853
28,522
25,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
retuned Sky
Cthulhu
15
1 / 9 / 2
9,719
884
15,022
30,364
24,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
0 / 16 / 2
9,528
866
6,422
28,274
12,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darlek_Mandem
Danzaburou
20
25 / 0 / 20
14,259
1,296
47,154
12,895
6,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Paul7311
Kumbhakarna
15
0 / 4 / 8
9,303
846
344
6,283
2,590
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Sur_James
Cthulhu
20
9 / 0 / 31
12,983
1,180
23,184
18,071
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 0 / 39
14,166
1,288
15,276
14,882
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
zDizih
Tsukuyomi
19
8 / 1 / 29
11,766
1,070
20,282
11,938
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
176
5
Kills
49
49
Deaths
5
11
Assists
127
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Danzaburou
Darlek_Mandem
Danzaburou
25
0
20
35
W
Kumbhakarna
Paul7311
Kumbhakarna
0
4
8
1
L
Izanami
RayvenReigns
Izanami
3
7
2
0.57
W
Cthulhu
Sur_James
Cthulhu
9
0
31
24.5
L
Bellona
Tronicus-
Bellona
1
12
3
0.21
W
7
0
39
26.5
L
Cthulhu
retuned Sky
Cthulhu
1
9
2
0.22
L
0
16
2
0.06
W
Tsukuyomi
zDizih
Tsukuyomi
8
1
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,896
Damage
106,240
114,177
Taken
64,069
73,610
Mitigated
50,936
10,721
Healing
26,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,799
1,729
0
0
6,511
2,398
0
3,868
2,518
0
11,001
W
Danzaburou
Darlek_Mandem
Danzaburou
47,154
30,708
0
8,005
12,895
6,963
0
4,082
8,688
0
67,240
W
Kumbhakarna
Paul7311
Kumbhakarna
344
139
0
0
6,283
2,590
0
1,632
4,222
3,548
0
L
Izanami
RayvenReigns
Izanami
14,800
10,418
0
1,856
20,506
8,997
0
4,425
15,981
0
35,167
W
Cthulhu
Sur_James
Cthulhu
23,184
1,626
1,511
8,748
18,071
19,206
0
6,061
10,615
42,473
0
L
Bellona
Tronicus-
Bellona
14,853
5,243
0
1,489
28,522
25,449
0
9,484
18,763
0
30,155
W
15,276
5,439
1,137
2,559
14,882
16,444
0
5,732
8,950
27,582
0
L
Cthulhu
retuned Sky
Cthulhu
15,022
847
235
2,189
30,364
24,633
0
11,261
18,853
28,799
0
L
6,422
4,202
602
4,350
28,274
12,133
0
8,866
19,258
22,542
0
W
Tsukuyomi
zDizih
Tsukuyomi
20,282
7,271
0
4,955
11,938
5,733
0
3,937
7,943
0
30,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
62,477
181
Minions Killed
157
4
Camps Cleared
5
782,677
Distance Traveled
990,856
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,933
812
17
2
0
88,585
0
W
Danzaburou
14,259
1,296
59
5
2
210,038
0
W
Kumbhakarna
9,303
846
7
1
1
108,472
1
L
Izanami
10,245
931
60
5
2
161,525
0
W
Cthulhu
12,983
1,180
49
4
0
241,182
2
L
Bellona
9,877
898
36
3
1
193,396
0
W
Geb
14,166
1,288
22
2
2
221,295
0
L
Cthulhu
9,719
884
33
3
0
183,202
1
L
Olorun
9,528
866
35
3
1
155,969
1
W
Tsukuyomi
11,766
1,070
20
2
0
209,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role