Player Matchup

Cthulhu
Cthulhu
Black344
Cthulhu
Level 15
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Arachne
Arachne
CernGN
Arachne
Level 48
God Stats
1W - 2L
1,311 SR
Queue Stats
15W - 17L
1,271 Elo+
Party 1
Anubis
Anubis
Edgarspears
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
VoidTrickster
Khepri
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Chiron
Chiron
aspidas175
Chiron
Level 47
God Stats
2W - 4L
1,320 SR
Queue Stats
18W - 14L
1,576 Elo+
Solo
Team Averages
Level 53
1,375 SR
1,442 Elo+

VS

Team Averages
Level 55
1,538 SR
1,619 Elo+
Ullr
Ullr
Fastkid227
Ullr
Level 43
God Stats
4W - 3L
1,686 SR
Queue Stats
40W - 25L
1,702 Elo+
Solo
Cupid
Cupid
SlickCongelada
Cupid
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,197 Elo+
Solo
Agni
Agni
jhonalexander
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
oddidaniel951
Sobek
Level 44
God Stats
2W - 0L
1,717 SR
Queue Stats
11W - 6L
1,698 Elo+
Party 2
Bellona
Bellona
xXLiamSmiteXx
Bellona
Level 45
God Stats
4W - 4L
1,285 SR
Queue Stats
49W - 19L
1,997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Black344
Cthulhu
6
0 / 1 / 2
3,631
605
2,496
2,999
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
CernGN
Arachne
7
4 / 4 / 0
4,329
722
2,930
4,015
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
3
0 / 1 / 1
2,968
495
285
1,229
451
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
1 / 0 / 1
3,449
575
548
1,155
393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
aspidas175
Chiron
7
1 / 1 / 1
4,054
676
2,827
2,820
773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 1
4,668
778
1,883
3,884
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 1
3,364
561
667
1,886
319
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

7
2 / 1 / 2
4,316
719
1,996
2,367
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,456
576
415
4,517
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
7
1 / 1 / 2
4,167
695
1,335
4,123
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
7
7
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Black344
Cthulhu
0
1
2
1
L
Arachne
CernGN
Arachne
4
4
0
1
L
Anubis
0
1
1
0.5
W
4
2
1
2.25
W
0
2
1
0.25
L
1
0
1
1.5
L
Chiron
aspidas175
Chiron
1
1
1
1.5
W
2
1
2
3
W
0
0
1
0.5
W
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,086
Damage
6,296
12,218
Taken
16,777
5,835
Mitigated
5,790
3,543
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Black344
Cthulhu
2,496
442
51
1,025
2,999
2,287
0
0
2,999
9,977
0
L
Arachne
CernGN
Arachne
2,930
1,953
0
435
4,015
1,931
34
624
3,325
0
12,907
L
Anubis
285
0
0
132
1,229
451
0
410
773
5,060
0
W
1,883
859
0
1,612
3,884
1,064
0
538
3,321
0
18,028
W
667
329
184
81
1,886
319
0
294
1,592
0
8,485
L
548
142
67
363
1,155
393
0
207
948
3,865
0
L
Chiron
aspidas175
Chiron
2,827
1,669
316
1,154
2,820
773
0
1,016
1,762
0
20,169
W
1,996
592
0
750
2,367
484
436
89
2,278
15,529
0
W
415
118
0
2,036
4,517
1,689
0
254
4,263
6,293
0
W
Bellona
1,335
618
0
1,754
4,123
2,234
0
1,879
1,994
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,431
Gold Earned
19,971
97
Minions Killed
142
0
Camps Cleared
0
424,615
Distance Traveled
537,680
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,631
605
18
3
0
108,148
0
L
Arachne
4,329
722
27
5
0
121,943
0
L
Anubis
2,968
495
7
1
0
49,725
1
W
Ullr
4,668
778
48
8
0
107,594
1
W
Cupid
3,364
561
14
2
0
92,589
0
L
Khepri
3,449
575
3
1
0
55,581
0
L
Chiron
4,054
676
42
7
0
89,218
2
W
Agni
4,316
719
37
6
0
120,428
1
W
Sobek
3,456
576
10
2
0
103,548
0
W
Bellona
4,167
695
33
6
0
113,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role