Player Matchup

Cernunnos
Cernunnos
Chti_Mars6llais
Cernunnos
Level 88
God Stats
94W - 77L
1,571 SR
Queue Stats
170W - 143L
1,582 Elo+
Party 2
Ymir
Ymir
Hs_Ob1
Ymir
Level 146
God Stats
4W - 2L
1,917 SR
Queue Stats
603W - 544L
1,563 Elo+
Party 2
Osiris
Osiris
bogavante76
Osiris
Level 62
God Stats
5W - 3L
1,697 SR
Queue Stats
122W - 118L
1,356 Elo+
Party 3
He Bo
He Bo
danieleteXD7
He Bo
Level 89
God Stats
4W - 1L
1,850 SR
Queue Stats
157W - 167L
1,463 Elo+
Solo
Thoth
Thoth
titotuky
Thoth
Level 69
God Stats
2W - 3L
1,200 SR
Queue Stats
105W - 124L
1,291 Elo+
Party 3
Team Averages
Level 91
1,647 SR
1,451 Elo+

VS

Team Averages
Level 78
1,536 SR
1,422 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Albanczyk357
Medusa
Level 64
God Stats
202W - 220L
1,456 SR
Queue Stats
753W - 882L
1,409 Elo+
Solo
Ymir
Ymir
JeremyL_023
Ymir
Level 119
God Stats
2W - 1L
1,668 SR
Queue Stats
53W - 48L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
LAM_Danicra_214
Tsukuyomi
Level 60
God Stats
10W - 8L
1,558 SR
Queue Stats
59W - 72L
1,451 Elo+
Party 1
Anubis
Anubis
LAM_SHADOW_07
Anubis
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 102L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chti_Mars6llais
Cernunnos
13
2 / 2 / 6
7,991
499
9,017
8,296
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Hs_Ob1
Ymir
13
5 / 2 / 6
8,620
539
5,279
11,945
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
15
5 / 2 / 1
8,984
562
10,636
9,768
10,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 5
8,425
527
5,442
9,511
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
titotuky
Thoth
15
7 / 4 / 2
9,583
599
6,962
6,242
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 3 / 0
8,815
551
5,719
9,737
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
11
0 / 5 / 3
6,769
423
5,892
9,989
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 3 / 1
8,135
508
4,949
10,172
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
LAM_Danicra_214
Tsukuyomi
12
3 / 6 / 1
8,041
503
6,551
11,677
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 6 / 1
7,480
468
1,765
9,457
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
23
Kills
10
11
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
3
0
1
L
Medusa
0
5
3
0.3
W
Cernunnos
Chti_Mars6llais
Cernunnos
2
2
6
2.5
W
Ymir
Hs_Ob1
Ymir
5
2
6
4
L
4
3
1
1.5
L
Tsukuyomi
LAM_Danicra_214
Tsukuyomi
3
6
1
0.58
L
0
6
1
0.08
W
Osiris
5
2
1
2.75
W
4
1
5
6.5
W
Thoth
titotuky
Thoth
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,336
Damage
24,876
45,762
Taken
51,032
26,508
Mitigated
24,646
12,353
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,719
3,310
0
3,374
9,737
6,930
706
1,111
8,589
0
39,493
L
Medusa
5,892
1,963
0
1,766
9,989
3,143
717
2,647
7,342
0
40,335
W
Cernunnos
Chti_Mars6llais
Cernunnos
9,017
4,121
0
4,417
8,296
2,763
573
2,437
5,859
0
50,266
W
Ymir
Hs_Ob1
Ymir
5,279
432
0
1,979
11,945
8,410
36
3,087
8,858
27,747
0
L
4,949
404
405
1,205
10,172
6,752
0
4,781
5,307
30,493
0
L
Tsukuyomi
LAM_Danicra_214
Tsukuyomi
6,551
1,918
0
3,642
11,677
4,530
0
4,456
7,077
0
48,473
L
1,765
314
0
2,731
9,457
3,291
615
5,577
3,566
38,181
0
W
Osiris
10,636
3,964
0
3,035
9,768
10,736
0
75
9,693
3,558
47,258
W
5,442
509
180
1,922
9,511
2,512
71
206
9,305
54,339
0
W
Thoth
titotuky
Thoth
6,962
611
0
820
6,242
2,087
1,140
909
5,333
53,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
39,240
374
Minions Killed
393
0
Camps Cleared
0
1,444,369
Distance Traveled
1,319,415
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,815
551
85
5
0
240,826
3
L
Medusa
6,769
423
58
4
0
243,456
3
W
Cernunnos
7,991
499
81
5
0
263,961
2
W
Ymir
8,620
539
30
2
0
295,437
6
L
Ymir
8,135
508
71
4
0
279,106
4
L
Tsukuyomi
8,041
503
105
7
0
307,269
0
L
Anubis
7,480
468
74
5
0
248,758
1
W
Osiris
8,984
562
90
6
0
299,291
4
W
He Bo
8,425
527
73
5
0
296,427
4
W
Thoth
9,583
599
100
6
0
289,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role