Player Matchup

Izanami
Izanami
DAREDARE2410
Izanami
Level 79
God Stats
6W - 7L
1,700 SR
Queue Stats
53W - 48L
1,533 Elo+
Party 2
King Arthur
King Arthur
Evaid6438
King Arthur
Level 87
God Stats
25W - 18L
1,322 SR
Queue Stats
615W - 588L
1,495 Elo+
Party 2
Bellona
Bellona
La guenille640
Bellona
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
380W - 391L
1,489 Elo+
Party 2
Hera
Hera
MisTerSam12
Hera
Level 79
God Stats
11W - 9L
1,510 SR
Queue Stats
40W - 44L
1,532 Elo+
Party 2
Arachne
Arachne
whazha13
Arachne
Level 125
God Stats
12W - 8L
1,395 SR
Queue Stats
285W - 254L
1,544 Elo+
Party 2
Team Averages
Level 92
1,485 SR
1,519 Elo+

VS

Team Averages
Level 84
1,486 SR
1,468 Elo+
Hun Batz
Hun Batz
CyANSN1PER
Hun Batz
Level 80
God Stats
4W - 0L
1,317 SR
Queue Stats
21W - 28L
1,444 Elo+
Party 1
Chernobog
Chernobog
GodUsopp5647
Chernobog
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,513 Elo+
Party 1
Vulcan
Vulcan
Ugbua
Vulcan
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 44L
1,381 Elo+
Party 1
Chaac
Chaac
beanbog281
Chaac
Level 62
God Stats
4W - 0L
1,754 SR
Queue Stats
12W - 19L
1,534 Elo+
Party 1
Ares
Ares
iUpperNinety
Ares
Level 103
God Stats
3W - 5L
1,358 SR
Queue Stats
143W - 134L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAREDARE2410
Izanami
15
4 / 4 / 5
9,828
546
5,018
9,156
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Evaid6438
King Arthur
16
0 / 2 / 2
9,251
514
14,280
22,523
18,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 5
6,940
386
6,728
10,468
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 5 / 2
9,361
520
7,497
11,183
4,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
whazha13
Arachne
15
3 / 4 / 3
8,930
496
10,903
14,700
9,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CyANSN1PER
Hun Batz
18
3 / 2 / 5
10,775
599
7,350
11,017
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
GodUsopp5647
Chernobog
16
3 / 4 / 8
9,719
540
8,838
13,787
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Ugbua
Vulcan
18
8 / 1 / 3
10,882
605
10,392
7,790
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
1 / 1 / 3
10,114
562
17,201
20,930
26,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 3 / 5
9,422
523
6,022
12,853
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
20
20
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CyANSN1PER
Hun Batz
3
2
5
2.75
L
Izanami
DAREDARE2410
Izanami
4
4
5
1.63
L
King Arthur
Evaid6438
King Arthur
0
2
2
0.5
W
Chernobog
GodUsopp5647
Chernobog
3
4
8
1.75
L
1
5
5
0.7
L
3
5
2
0.8
W
Vulcan
Ugbua
Vulcan
8
1
3
9.5
W
Chaac
1
1
3
2.5
W
5
3
5
2.5
L
Arachne
whazha13
Arachne
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,426
Damage
49,803
68,030
Taken
66,377
42,721
Mitigated
48,184
19,097
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CyANSN1PER
Hun Batz
7,350
2,867
0
4,500
11,017
4,786
907
121
10,756
0
79,542
L
Izanami
DAREDARE2410
Izanami
5,018
3,677
0
1,265
9,156
3,115
538
4,746
4,410
0
62,883
L
King Arthur
Evaid6438
King Arthur
14,280
1,734
0
9,243
22,523
18,856
0
2,296
19,302
0
64,371
W
Chernobog
GodUsopp5647
Chernobog
8,838
5,295
282
5,864
13,787
5,289
1,120
1,684
11,937
0
55,567
L
6,728
1,917
0
1,863
10,468
7,001
73
2,679
7,789
0
17,681
L
7,497
2,087
0
3,675
11,183
4,371
457
4,516
6,667
56,763
0
W
Vulcan
Ugbua
Vulcan
10,392
1,965
111
1,692
7,790
3,101
1,010
2,962
4,550
79,735
0
W
Chaac
17,201
2,849
0
13,178
20,930
26,484
317
338
19,383
695
76,426
W
6,022
157
0
2,065
12,853
8,524
76
1,867
10,920
28,653
0
L
Arachne
whazha13
Arachne
10,903
7,304
0
3,051
14,700
9,378
36
2,633
12,023
0
68,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
50,912
491
Minions Killed
570
0
Camps Cleared
0
1,635,505
Distance Traveled
1,720,009
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,775
599
169
9
0
381,523
4
L
Izanami
9,828
546
135
8
0
317,157
5
L
King Arthur
9,251
514
117
7
0
332,870
3
W
Chernobog
9,719
540
103
6
0
304,831
4
L
Bellona
6,940
386
29
2
0
295,942
0
L
Hera
9,361
520
114
6
0
334,128
1
W
Vulcan
10,882
605
119
7
0
348,492
4
W
Chaac
10,114
562
141
8
0
332,930
1
W
Ares
9,422
523
38
2
0
352,233
5
L
Arachne
8,930
496
96
5
0
355,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role