Player Matchup

Xing Tian
Xing Tian
Platinum I
FutureSoloKing
Xing Tian
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
Gacelitta
Kali
Diamond V
Level 143
God Stats
1W - 1L
1,881 SR
Queue Stats
101W - 85L
1,987 MMR
Solo
Tyr
Tyr
Platinum I
Poyolou
Tyr
Platinum I
Level 159
God Stats
14W - 22L
1,770 SR
Queue Stats
268W - 246L
2,010 MMR
Solo
Anhur
Anhur
Platinum V
Rasalgheti
Anhur
Platinum V
Level 69
God Stats
8W - 3L
1,961 SR
Queue Stats
117W - 90L
1,928 MMR
Solo
Janus
Janus
Platinum I
SenorGanador
Janus
Platinum I
Level 160
God Stats
4W - 5L
1,841 SR
Queue Stats
169W - 135L
2,013 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,791 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,545 SR
1,973 MMR
Merlin
Merlin
Platinum IV
Makof
Merlin
Platinum IV
Level 152
God Stats
4W - 1L
1,525 SR
Queue Stats
81W - 80L
1,833 MMR
Party 1
Thor
Thor
Platinum I
Sevman
Thor
Platinum I
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 44L
2,021 MMR
Party 1
Hercules
Hercules
Platinum I
TrancerCZ
Hercules
Platinum I
Level 144
God Stats
6W - 9L
1,363 SR
Queue Stats
152W - 126L
1,920 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
iBullet01
Cabrakan
Diamond IV
Level 157
God Stats
35W - 13L
1,835 SR
Queue Stats
112W - 72L
2,059 MMR
Solo
Ullr
Ullr
Diamond V
kepwii
Ullr
Diamond V
Level 147
God Stats
35W - 38L
1,504 SR
Queue Stats
822W - 795L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FutureSoloKing
Xing Tian
17
0 / 4 / 3
10,894
403
7,121
23,500
21,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
20
2 / 5 / 4
12,879
477
11,675
32,594
17,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
20
2 / 3 / 0
13,449
498
9,498
21,206
16,409
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
1 / 8 / 0
12,391
459
13,280
25,037
9,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

20
3 / 6 / 2
13,009
482
12,727
18,283
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetChang'ePersephoneDanzaburou

VS

Bans
ScyllaAphroditeFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Makof
Merlin
20
2 / 3 / 9
15,031
557
20,746
10,298
4,500
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thor
Sevman
Thor
20
8 / 1 / 5
14,501
537
10,398
16,944
8,670
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TrancerCZ
Hercules
20
3 / 1 / 6
16,359
606
15,841
27,091
36,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
iBullet01
Cabrakan
20
8 / 0 / 11
15,238
564
20,662
21,148
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
kepwii
Ullr
20
5 / 3 / 10
16,406
608
18,783
22,557
11,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
8
Kills
26
26
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FutureSoloKing
Xing Tian
0
4
3
0.38
L
Kali
2
5
4
0.8
W
Merlin
Makof
Merlin
2
3
9
2.17
L
Tyr
2
3
0
0.67
L
Anhur
1
8
0
0.13
L
3
6
2
0.67
W
Thor
Sevman
Thor
8
1
5
10.5
W
Hercules
TrancerCZ
Hercules
3
1
6
6
W
Cabrakan
iBullet01
Cabrakan
8
0
11
13.5
W
Ullr
kepwii
Ullr
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,301
Damage
86,430
120,620
Taken
98,038
71,067
Mitigated
87,116
38,189
Healing
40,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FutureSoloKing
Xing Tian
7,121
459
0
2,934
23,500
21,818
0
13,540
9,960
33,703
0
L
Kali
11,675
6,419
0
15,504
32,594
17,204
0
8,845
23,578
0
105,683
W
Merlin
Makof
Merlin
20,746
1,543
0
956
10,298
4,500
2,361
3,956
6,152
142,479
0
L
Tyr
9,498
1,270
0
9,234
21,206
16,409
0
4,628
16,578
0
96,109
L
Anhur
13,280
5,480
0
7,635
25,037
9,322
0
3,312
21,725
0
111,820
L
12,727
383
0
2,882
18,283
6,314
30
11,083
7,200
126,311
0
W
Thor
Sevman
Thor
10,398
1,219
0
8,167
16,944
8,670
1,772
5,170
11,628
0
103,254
W
Hercules
TrancerCZ
Hercules
15,841
4,761
0
14,585
27,091
36,995
814
3,198
23,797
0
112,838
W
Cabrakan
iBullet01
Cabrakan
20,662
2,106
0
9,104
21,148
25,362
0
6,733
14,228
73,642
0
W
Ullr
kepwii
Ullr
18,783
10,727
0
7,643
22,557
11,589
7,309
2,812
19,687
0
146,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
77,535
835
Minions Killed
890
0
Camps Cleared
0
2,477,503
Distance Traveled
2,647,773
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,894
403
63
2
0
506,064
13
L
Kali
12,879
477
157
6
0
513,165
3
W
Merlin
15,031
557
210
8
0
503,849
9
L
Tyr
13,449
498
192
7
0
552,025
4
L
Anhur
12,391
459
204
8
0
398,607
5
L
Janus
13,009
482
219
8
0
507,642
6
W
Thor
14,501
537
135
5
0
539,671
6
W
Hercules
16,359
606
233
9
0
536,772
8
W
Cabrakan
15,238
564
70
3
0
558,844
8
W
Ullr
16,406
608
242
9
0
508,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role