Player Matchup

Ra
Ra
LeBraqueurDu66
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Zaako Ohw
Cabrakan
Level 53
God Stats
1W - 0L
1,361 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Apollo
Apollo
xGSx KevLaTePu
Apollo
Level 128
God Stats
1W - 0L
1,665 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Team Averages
Level 62
1,509 SR
1,500 Elo+

VS

Team Averages
Level 14
1,568 SR
1,460 Elo+
Hou Yi
Hou Yi
Matt De Fonte
Hou Yi
Level 14
God Stats
47W - 44L
1,609 SR
Queue Stats
290W - 287L
1,499 Elo+
Party 1
Neith
Neith
SUA_05
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,389 Elo+
Solo
Bellona
Bellona
The Metalian
Bellona
Level 21
God Stats
41W - 29L
1,595 SR
Queue Stats
103W - 94L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
10,615
624
5,532
9,125
6,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Zaako Ohw
Cabrakan
15
3 / 2 / 10
11,035
649
7,259
16,969
23,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 4 / 4
12,971
763
21,280
18,698
10,283
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
10,876
640
11,450
15,093
6,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
SUA_05
Neith
10
0 / 7 / 5
9,426
554
2,279
8,739
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
The Metalian
Bellona
16
7 / 3 / 1
12,238
720
17,766
19,628
17,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
10
10
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
3
6
5
0.92
L
Neith
SUA_05
Neith
0
7
5
0.36
L
Bellona
The Metalian
Bellona
7
3
1
2.5
W
Cabrakan
Zaako Ohw
Cabrakan
3
2
10
4
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,071
Damage
31,495
44,792
Taken
43,460
40,840
Mitigated
27,190
16,770
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,532
705
2,364
2,329
9,125
6,949
425
0
9,125
34,955
0
L
11,450
4,545
0
321
15,093
6,296
0
3,819
11,274
0
36,326
L
Neith
SUA_05
Neith
2,279
1,255
0
189
8,739
3,287
0
2,056
6,683
0
11,052
L
Bellona
The Metalian
Bellona
17,766
6,278
123
5,040
19,628
17,607
1,986
7,205
12,423
0
71,229
W
Cabrakan
Zaako Ohw
Cabrakan
7,259
1,034
969
3,446
16,969
23,608
252
13
16,956
20,827
0
W
21,280
12,620
0
7,662
18,698
10,283
2,202
43
18,655
0
74,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
32,540
165
Minions Killed
158
0
Camps Cleared
0
819,139
Distance Traveled
730,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,615
624
35
2
0
261,155
0
L
Hou Yi
10,876
640
54
3
0
263,737
1
L
Neith
9,426
554
17
1
0
134,012
2
L
Bellona
12,238
720
87
5
0
332,505
1
W
Cabrakan
11,035
649
32
2
0
288,087
2
W
Apollo
12,971
763
98
6
0
269,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role