Player Matchup

Horus
Horus
CIittyLitter
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Zvohs16
Aphrodite
Level 109
God Stats
3W - 3L
1,532 SR
Queue Stats
29W - 28L
1,738 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oo0OFROSTYO0oo
Tsukuyomi
Level 131
God Stats
6W - 8L
1,417 SR
Queue Stats
220W - 216L
1,644 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,649 Elo+

VS

Team Averages
Level 122
1,373 SR
1,596 Elo+
Amaterasu
Amaterasu
Kurozetto
Amaterasu
Level 143
God Stats
2W - 1L
1,326 SR
Queue Stats
31W - 38L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
NEW GUY 407
Zhong Kui
Level 147
God Stats
12W - 17L
1,528 SR
Queue Stats
566W - 562L
1,622 Elo+
Solo
Medusa
Medusa
ViVOraXX12
Medusa
Level 77
God Stats
1W - 1L
1,266 SR
Queue Stats
126W - 114L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,688
641
7,220
13,169
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Zvohs16
Aphrodite
9
0 / 4 / 3
7,004
584
4,721
9,228
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
oo0OFROSTYO0oo
Tsukuyomi
10
1 / 5 / 2
7,267
606
9,406
10,449
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kurozetto
Amaterasu
12
6 / 0 / 8
9,656
805
7,616
11,193
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
NEW GUY 407
Zhong Kui
12
6 / 2 / 6
9,094
758
10,820
9,057
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
ViVOraXX12
Medusa
11
2 / 1 / 11
8,222
685
5,476
7,688
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Amaterasu
Kurozetto
Amaterasu
6
0
8
10
W
Zhong Kui
NEW GUY 407
Zhong Kui
6
2
6
4.5
W
Medusa
ViVOraXX12
Medusa
2
1
11
7.5
L
Aphrodite
Zvohs16
Aphrodite
0
4
3
0.38
L
Tsukuyomi
oo0OFROSTYO0oo
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
23,912
32,846
Taken
27,938
17,143
Mitigated
20,155
12,999
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,220
3,538
1,451
2,414
13,169
9,155
0
5,002
7,703
0
18,128
W
Amaterasu
Kurozetto
Amaterasu
7,616
3,181
0
3,926
11,193
10,487
565
2,321
8,727
0
28,267
W
Zhong Kui
NEW GUY 407
Zhong Kui
10,820
310
86
3,230
9,057
6,652
823
1,446
7,386
32,834
0
W
Medusa
ViVOraXX12
Medusa
5,476
2,158
0
2,530
7,688
3,016
1,422
1,067
6,519
0
28,239
L
Aphrodite
Zvohs16
Aphrodite
4,721
515
4,248
4,018
9,228
4,146
0
2,847
6,196
25,481
0
L
Tsukuyomi
oo0OFROSTYO0oo
Tsukuyomi
9,406
2,234
0
868
10,449
3,842
0
2,230
8,087
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
26,972
102
Minions Killed
136
0
Camps Cleared
0
668,818
Distance Traveled
640,879
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,688
641
22
2
0
233,661
2
W
Amaterasu
9,656
805
40
3
0
232,986
1
W
Zhong Kui
9,094
758
58
5
0
202,596
3
W
Medusa
8,222
685
38
3
0
205,297
2
L
Aphrodite
7,004
584
37
3
0
208,699
2
L
Tsukuyomi
7,267
606
43
4
0
226,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role