Player Matchup

Fenrir
Fenrir
Eva_Heights
Fenrir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 3
Bellona
Bellona
KiiNGz_N3KO-
Bellona
Level 26
God Stats
4W - 5L
1,299 SR
Queue Stats
298W - 353L
1,439 Elo+
Solo
Izanami
Izanami
NE ChipsAhoy
Izanami
Level 21
God Stats
45W - 20L
1,503 SR
Queue Stats
128W - 91L
1,342 Elo+
Party 2
Thanatos
Thanatos
NE HalfGiant
Thanatos
Level 17
God Stats
37W - 30L
1,348 SR
Queue Stats
127W - 130L
1,309 Elo+
Party 2
Loki
Loki
xAce_Banks
Loki
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 15
1,430 SR
1,462 Elo+

VS

Team Averages
Level 12
1,430 SR
1,342 Elo+
Chang'e
Chang'e
BabyFaucet
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,070 Elo+
Party 1
Thanatos
Thanatos
Snowwolf95
Thanatos
Level 21
God Stats
1W - 3L
1,271 SR
Queue Stats
8W - 13L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
busaood92
Baron Samedi
Level 15
God Stats
13W - 13L
1,704 SR
Queue Stats
510W - 570L
1,374 Elo+
Solo
Loki
Loki
ghostman677
Loki
Level 16
God Stats
0W - 4L
1,173 SR
Queue Stats
170W - 240L
1,237 Elo+
Party 1
Jing Wei
Jing Wei
iceycat_98
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 10 / 6
12,756
491
11,131
13,439
6,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
KiiNGz_N3KO-
Bellona
18
5 / 2 / 6
12,849
494
9,395
13,593
13,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
NE ChipsAhoy
Izanami
20
8 / 5 / 8
14,197
546
18,292
13,435
5,335
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
NE HalfGiant
Thanatos
19
7 / 1 / 9
13,773
530
8,188
14,648
11,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 6
11,414
439
7,444
18,026
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyFaucet
Chang'e
16
2 / 11 / 5
10,008
385
4,030
15,465
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Snowwolf95
Thanatos
20
2 / 1 / 3
12,172
468
4,231
11,414
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
busaood92
Baron Samedi
17
10 / 9 / 4
11,775
453
13,398
25,318
11,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 6 / 2
12,067
464
11,643
18,615
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
iceycat_98
Jing Wei
3
0 / 0 / 1
6,768
260
0
228
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
27
Kills
20
24
Deaths
27
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BabyFaucet
Chang'e
2
11
5
0.41
W
Fenrir
6
10
6
0.9
W
Bellona
KiiNGz_N3KO-
Bellona
5
2
6
4
W
Izanami
NE ChipsAhoy
Izanami
8
5
8
2.4
W
Thanatos
NE HalfGiant
Thanatos
7
1
9
11.5
L
Thanatos
Snowwolf95
Thanatos
2
1
3
3.5
L
Baron Samedi
busaood92
Baron Samedi
10
9
4
1.33
L
6
6
2
1.17
L
Jing Wei
iceycat_98
Jing Wei
0
0
1
0.5
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,450
Damage
33,302
73,141
Taken
71,040
43,436
Mitigated
31,236
23,849
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BabyFaucet
Chang'e
4,030
1,397
192
785
15,465
8,445
470
0
15,465
26,821
0
W
Fenrir
11,131
3,872
0
829
13,439
6,127
105
6,134
7,305
0
23,060
W
Bellona
KiiNGz_N3KO-
Bellona
9,395
2,295
0
2,257
13,593
13,224
1,689
2,575
11,018
0
63,122
W
Izanami
NE ChipsAhoy
Izanami
18,292
11,910
0
3,393
13,435
5,335
9,926
2,179
11,256
0
110,047
W
Thanatos
NE HalfGiant
Thanatos
8,188
2,710
0
12,936
14,648
11,303
2,502
2,491
12,157
0
52,043
L
Thanatos
Snowwolf95
Thanatos
4,231
250
0
9,144
11,414
4,707
1,373
0
11,414
0
65,101
L
Baron Samedi
busaood92
Baron Samedi
13,398
2,671
373
3,204
25,318
11,405
245
0
25,318
52,889
0
L
11,643
3,050
0
2,934
18,615
6,679
96
0
18,615
0
81,654
L
Jing Wei
iceycat_98
Jing Wei
0
0
0
0
228
0
0
0
228
0
0
W
7,444
2,797
0
4,434
18,026
7,447
924
4,049
13,977
0
56,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,989
Gold Earned
52,790
468
Minions Killed
393
0
Camps Cleared
0
2,130,866
Distance Traveled
1,631,434
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,008
385
46
2
0
336,211
0
W
Fenrir
12,756
491
22
1
0
441,519
1
W
Bellona
12,849
494
107
4
0
416,386
2
W
Izanami
14,197
546
184
7
0
368,169
1
W
Thanatos
13,773
530
76
3
0
428,222
6
L
Thanatos
12,172
468
133
5
0
476,723
1
L
Baron Samedi
11,775
453
76
3
0
350,016
5
L
Loki
12,067
464
138
5
0
450,207
0
L
Jing Wei
6,768
260
0
0
0
18,277
0
W
Loki
11,414
439
79
3
0
476,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role