Player Matchup

Neith
Neith
TEOEFLAA33
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
UNBEATENkendall
Chang'e
Level 148
God Stats
237W - 159L
1,657 SR
Queue Stats
923W - 705L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
WendellsLAW
Cthulhu
Level 155
God Stats
645W - 367L
1,686 SR
Queue Stats
848W - 621L
1,647 Elo+
Party 2
Team Averages
Level 137
1,614 SR
1,604 Elo+

VS

Team Averages
Level 135
1,338 SR
1,405 Elo+
Chang'e
Chang'e
RoseGardenx3
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Sylvanus
Sylvanus
gerald288
Sylvanus
Level 148
God Stats
1W - 4L
1,203 SR
Queue Stats
104W - 143L
1,403 Elo+
Solo
Heimdallr
Heimdallr
xTheGoonPlatoonX
Heimdallr
Level 143
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 2 / 3
7,787
779
9,080
6,366
3,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 7
7,032
703
7,691
7,768
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
WendellsLAW
Cthulhu
11
4 / 1 / 6
7,923
792
9,371
9,002
6,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RoseGardenx3
Chang'e
11
1 / 3 / 4
7,086
709
3,835
9,685
3,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
gerald288
Sylvanus
9
3 / 4 / 2
7,056
706
4,787
12,504
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
10
3 / 3 / 1
7,362
736
6,662
8,512
3,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
7
7
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
RoseGardenx3
Chang'e
1
3
4
1
W
Neith
5
2
3
3.25
W
1
4
7
1.13
W
Cthulhu
WendellsLAW
Cthulhu
4
1
6
7
L
Sylvanus
gerald288
Sylvanus
3
4
2
1
L
Heimdallr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
15,284
23,136
Taken
30,701
12,525
Mitigated
13,435
8,440
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
RoseGardenx3
Chang'e
3,835
366
2,204
2,365
9,685
3,518
0
6,108
3,577
18,848
0
W
Neith
9,080
3,369
0
1,496
6,366
3,391
867
2,886
3,480
0
30,014
W
7,691
480
1,666
2,562
7,768
2,794
369
2,840
4,928
23,335
0
W
Cthulhu
WendellsLAW
Cthulhu
9,371
51
652
2,064
9,002
6,340
0
2,956
6,046
26,902
0
L
Sylvanus
gerald288
Sylvanus
4,787
1,492
3,673
5,099
12,504
6,831
0
5,985
6,519
16,890
0
L
Heimdallr
6,662
3,537
0
1,233
8,512
3,086
0
4,989
3,523
0
30,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
21,504
139
Minions Killed
100
0
Camps Cleared
0
603,756
Distance Traveled
507,907
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,086
709
28
3
0
196,317
1
W
Neith
7,787
779
48
5
0
157,328
0
W
Chang'e
7,032
703
46
5
0
212,600
1
W
Cthulhu
7,923
792
45
5
0
233,828
2
L
Sylvanus
7,056
706
18
2
0
140,889
1
L
Heimdallr
7,362
736
54
5
0
170,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role