Player Matchup

Eset
Eset
FrostyRaw651
Eset
Level 9
God Stats
2W - 4L
1,798 SR
Queue Stats
65W - 55L
1,395 Elo+
Solo
Pele
Pele
Goblinette
Pele
Level 23
God Stats
54W - 57L
1,486 SR
Queue Stats
97W - 90L
1,382 Elo+
Party 1
Sobek
Sobek
R1thux
Sobek
Level 29
God Stats
3W - 3L
1,392 SR
Queue Stats
103W - 139L
1,446 Elo+
Solo
Arachne
Arachne
cheeseslife
Arachne
Level 25
God Stats
17W - 15L
1,535 SR
Queue Stats
102W - 95L
1,384 Elo+
Party 1
Apollo
Apollo
fawkjuice
Apollo
Level 12
God Stats
3W - 5L
1,539 SR
Queue Stats
11W - 27L
1,254 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,372 Elo+

VS

Team Averages
Level 13
1,473 SR
1,295 Elo+
Fenrir
Fenrir
BlackBear112
Fenrir
Level 17
God Stats
4W - 4L
1,783 SR
Queue Stats
96W - 91L
1,468 Elo+
Party 2
Freya
Freya
ChukiTrayals32
Freya
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,029 Elo+
Solo
Sobek
Sobek
Klond1ike
Sobek
Level 8
God Stats
28W - 23L
1,180 SR
Queue Stats
93W - 77L
1,226 Elo+
Party 2
Bellona
Bellona
OJSimpson420
Bellona
Level 20
God Stats
26W - 28L
1,329 SR
Queue Stats
52W - 78L
1,286 Elo+
Solo
Neith
Neith
xosamantha
Neith
Level 13
God Stats
19W - 10L
1,571 SR
Queue Stats
19W - 11L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 7
9,321
466
15,571
18,623
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 13 / 2
9,439
472
11,497
18,550
6,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
R1thux
Sobek
14
3 / 3 / 4
9,164
458
8,422
18,930
20,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
cheeseslife
Arachne
14
6 / 7 / 6
9,814
491
13,046
16,971
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
fawkjuice
Apollo
15
0 / 1 / 0
8,788
439
1,038
14,709
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
23 / 2 / 4
12,500
625
23,891
16,545
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 3
9,117
456
5,108
14,775
5,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Klond1ike
Sobek
13
0 / 4 / 10
8,415
421
4,671
13,642
13,431
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
OJSimpson420
Bellona
16
6 / 3 / 10
10,407
520
11,638
20,767
17,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
6 / 2 / 8
10,181
509
15,118
13,297
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
17
Kills
36
36
Deaths
19
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
23
2
4
12.5
W
1
8
3
0.31
L
3
12
7
0.54
L
5
13
2
0.46
W
Sobek
Klond1ike
Sobek
0
4
10
1.25
W
Bellona
OJSimpson420
Bellona
6
3
10
3.67
L
Sobek
R1thux
Sobek
3
3
4
1.67
L
Arachne
cheeseslife
Arachne
6
7
6
1.29
L
Apollo
fawkjuice
Apollo
0
1
0
0
W
Neith
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,574
Damage
60,426
87,783
Taken
79,026
45,919
Mitigated
50,056
27,995
Healing
28,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
23,891
5,923
0
8,142
16,545
8,240
0
4,913
11,632
0
90,577
W
5,108
1,944
0
4,198
14,775
5,402
1,926
4,380
10,395
40,397
0
L
15,571
2,894
475
5,280
18,623
5,974
1,219
2,480
15,993
49,920
0
L
11,497
2,822
0
3,329
18,550
6,012
392
1,635
16,640
0
38,438
W
Sobek
Klond1ike
Sobek
4,671
814
877
2,261
13,642
13,431
310
5,765
7,877
15,315
0
W
Bellona
OJSimpson420
Bellona
11,638
2,442
0
6,799
20,767
17,823
800
5,783
14,984
0
48,862
L
Sobek
R1thux
Sobek
8,422
999
0
4,952
18,930
20,331
192
3,330
15,400
20,267
0
L
Arachne
cheeseslife
Arachne
13,046
8,426
0
3,942
16,971
9,127
864
1,994
14,889
0
43,470
L
Apollo
fawkjuice
Apollo
1,038
513
0
10,017
14,709
4,475
0
340
14,369
0
81,548
W
Neith
15,118
9,299
0
6,434
13,297
5,160
6,333
3,152
10,145
0
63,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
50,620
320
Minions Killed
394
0
Camps Cleared
0
1,631,546
Distance Traveled
1,729,046
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,500
625
109
5
0
416,772
0
W
Freya
9,117
456
76
4
0
287,202
3
L
Eset
9,321
466
69
3
0
300,708
6
L
Pele
9,439
472
55
3
0
346,655
0
W
Sobek
8,415
421
23
1
0
357,434
1
W
Bellona
10,407
520
79
4
0
356,991
0
L
Sobek
9,164
458
15
1
0
344,541
0
L
Arachne
9,814
491
66
3
0
304,594
0
L
Apollo
8,788
439
115
6
0
335,048
0
W
Neith
10,181
509
107
5
0
310,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role