Player Matchup

Bacchus
Bacchus
DEADPOOLboli
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Sun Wukong
Sun Wukong
Fruite
Sun Wukong
Level 3
God Stats
22W - 14L
1,714 SR
Queue Stats
53W - 51L
1,704 Elo+
Solo
Fenrir
Fenrir
Orbdaddy
Fenrir
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 142L
1,579 Elo+
Party 2
Scylla
Scylla
Recqh
Scylla
Level 28
God Stats
26W - 28L
1,525 SR
Queue Stats
192W - 171L
1,585 Elo+
Party 2
Neith
Neith
sunshine1224
Neith
Level 8
God Stats
3W - 3L
1,298 SR
Queue Stats
4W - 3L
1,536 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,622 Elo+

VS

Team Averages
Level 40
1,501 SR
1,492 Elo+
Sylvanus
Sylvanus
CurzedEclipse
Sylvanus
Level 134
God Stats
4W - 4L
1,185 SR
Queue Stats
141W - 98L
1,760 Elo+
Party 1
Anubis
Anubis
PretorianDiamond
Anubis
Level 12
God Stats
30W - 18L
1,590 SR
Queue Stats
45W - 35L
1,566 Elo+
Solo
Set
Set
SetsLastStand
Set
Level 28
God Stats
6W - 3L
1,390 SR
Queue Stats
37W - 39L
1,470 Elo+
Solo
Ullr
Ullr
TinyBlushie
Ullr
Level 11
God Stats
1W - 0L
1,842 SR
Queue Stats
1W - 2L
1,166 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wakko666
Cu Chulainn
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEADPOOLboli
Bacchus
7
0 / 3 / 4
6,462
340
1,365
5,195
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Fruite
Sun Wukong
11
0 / 2 / 4
7,313
385
3,109
6,524
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Orbdaddy
Fenrir
14
5 / 10 / 4
9,086
478
9,089
19,225
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Recqh
Scylla
13
3 / 9 / 3
7,721
406
6,955
12,926
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 8 / 4
10,200
537
12,186
16,508
4,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CurzedEclipse
Sylvanus
16
6 / 0 / 13
11,780
620
8,803
14,379
17,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 1 / 5
12,451
655
19,054
13,046
7,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 8
10,316
543
7,313
11,146
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 5 / 1
10,748
566
7,762
11,691
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Wakko666
Cu Chulainn
15
3 / 4 / 5
9,993
526
4,755
14,917
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
13
Kills
32
32
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CurzedEclipse
Sylvanus
6
0
13
12.5
L
Bacchus
DEADPOOLboli
Bacchus
0
3
4
0.67
L
Sun Wukong
Fruite
Sun Wukong
0
2
4
1
L
Fenrir
Orbdaddy
Fenrir
5
10
4
0.7
W
12
1
5
14.5
L
Scylla
Recqh
Scylla
3
9
3
0.5
W
2
3
8
2
W
9
5
1
1.9
W
Cu Chulainn
Wakko666
Cu Chulainn
3
4
5
1.38
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
47,687
60,378
Taken
65,179
23,797
Mitigated
46,410
11,913
Healing
27,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CurzedEclipse
Sylvanus
8,803
2,386
3,158
7,016
14,379
17,745
1,017
1,865
12,286
37,886
0
L
Bacchus
DEADPOOLboli
Bacchus
1,365
89
0
84
5,195
2,640
0
1,343
3,806
10,909
0
L
Sun Wukong
Fruite
Sun Wukong
3,109
514
0
1,405
6,524
5,023
418
1,748
4,601
0
26,467
L
Fenrir
Orbdaddy
Fenrir
9,089
2,140
0
3,072
19,225
8,324
0
9,356
9,844
0
38,400
W
19,054
457
0
8,752
13,046
7,747
1,967
2,332
10,390
96,316
0
L
Scylla
Recqh
Scylla
6,955
742
0
1,794
12,926
3,198
30
9,503
3,398
27,167
0
W
7,313
3,116
0
2,694
11,146
8,723
2,279
1,208
9,769
0
57,821
W
7,762
5,133
0
442
11,691
5,445
3,908
953
10,462
0
53,343
W
Cu Chulainn
Wakko666
Cu Chulainn
4,755
2,633
0
5,536
14,917
6,750
1,627
1,320
12,727
0
57,062
L
12,186
7,618
0
5,558
16,508
4,612
0
5,907
10,551
0
62,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
55,288
301
Minions Killed
492
0
Camps Cleared
0
1,348,115
Distance Traveled
1,639,814
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,780
620
53
3
0
312,272
2
L
Bacchus
6,462
340
26
1
0
200,962
1
L
Sun Wukong
7,313
385
54
3
0
265,746
2
L
Fenrir
9,086
478
61
3
0
318,702
3
W
Anubis
12,451
655
147
8
0
342,593
2
L
Scylla
7,721
406
56
3
0
285,558
5
W
Set
10,316
543
106
6
0
374,418
5
W
Ullr
10,748
566
94
5
0
284,892
0
W
Cu Chulainn
9,993
526
92
5
0
325,639
0
L
Neith
10,200
537
104
5
0
277,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role