Player Matchup

Medusa
Medusa
COCOBUTTAH98
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,709 Elo+
Party 1
Nemesis
Nemesis
CovFefeCutie
Nemesis
Level 41
God Stats
2W - 1L
1,530 SR
Queue Stats
4W - 7L
1,709 Elo+
Party 1
Jormungandr
Jormungandr
MicahPilgrims
Jormungandr
Level 17
God Stats
2W - 0L
1,781 SR
Queue Stats
4W - 7L
1,709 Elo+
Party 1
Anubis
Anubis
SethPilgrims
Anubis
Level 28
God Stats
4W - 5L
1,829 SR
Queue Stats
4W - 7L
1,709 Elo+
Party 1
Team Averages
Level 44
1,660 SR
1,709 Elo+

VS

Team Averages
Level 61
1,602 SR
1,427 Elo+
Nu Wa
Nu Wa
Chem Kn1ght
Nu Wa
Level 29
God Stats
0W - 3L
1,910 SR
Queue Stats
23W - 37L
1,482 Elo+
Party 2
Achilles
Achilles
DivineKirito803
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,445 Elo+
Party 2
Nemesis
Nemesis
YungProdigy916
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 65L
1,383 Elo+
Party 2
Baba Yaga
Baba Yaga
boomshekaa12
Baba Yaga
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 2 / 9
11,096
854
6,917
8,140
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
CovFefeCutie
Nemesis
14
2 / 4 / 5
9,422
725
5,503
11,043
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
MicahPilgrims
Jormungandr
16
2 / 1 / 9
10,203
785
6,535
8,555
7,845
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
18
12 / 1 / 5
12,149
935
14,733
5,465
2,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,307
716
4,935
8,226
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
14
0 / 5 / 1
8,761
674
3,362
14,829
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 1
10,896
838
8,687
12,927
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Baba Yaga
boomshekaa12
Baba Yaga
15
1 / 3 / 3
9,342
719
7,028
7,833
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
8
8
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
9
3.75
L
1
5
2
0.4
W
Nemesis
CovFefeCutie
Nemesis
2
4
5
1.13
L
Achilles
0
5
1
0.1
W
Jormungandr
MicahPilgrims
Jormungandr
2
1
9
6.5
W
Anubis
12
1
5
14.5
L
6
6
1
1.08
L
Baba Yaga
boomshekaa12
Baba Yaga
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
24,012
33,203
Taken
43,815
18,937
Mitigated
23,291
4,999
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,917
3,174
0
35
8,140
4,444
4,956
2,438
5,702
0
43,669
L
4,935
884
378
574
8,226
2,096
1,456
3,988
4,238
35,006
0
W
Nemesis
CovFefeCutie
Nemesis
5,503
2,185
477
1,293
11,043
4,114
383
3,911
7,132
0
17,355
L
Achilles
3,362
561
246
1,344
14,829
11,328
1,054
6,881
7,948
0
31,877
W
Jormungandr
MicahPilgrims
Jormungandr
6,535
1,420
0
0
8,555
7,845
143
3,765
4,790
27,553
0
W
Anubis
14,733
615
761
2,433
5,465
2,534
1,479
2,476
2,989
42,930
0
L
8,687
3,232
344
1,210
12,927
7,043
95
5,916
7,011
0
27,719
L
Baba Yaga
boomshekaa12
Baba Yaga
7,028
414
255
1,816
7,833
2,824
232
4,806
3,027
30,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
38,306
228
Minions Killed
227
9
Camps Cleared
8
963,277
Distance Traveled
788,292
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,096
854
88
7
2
212,761
0
L
Nu Wa
9,307
716
71
5
0
162,496
1
W
Nemesis
9,422
725
32
2
1
261,844
0
L
Achilles
8,761
674
51
4
4
221,966
0
W
Jormungandr
10,203
785
37
3
0
251,126
3
W
Anubis
12,149
935
71
5
6
237,546
0
L
Nemesis
10,896
838
51
4
4
216,370
0
L
Baba Yaga
9,342
719
54
4
0
187,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role