Player Matchup

Mercury
Mercury
Archpank
Mercury
Level 46
God Stats
34W - 15L
1,423 SR
Queue Stats
202W - 149L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
MeBooosta
Cabrakan
Level 63
God Stats
8W - 6L
1,380 SR
Queue Stats
177W - 136L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
UlyusPrime
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 150L
1,467 Elo+
Party 2
Team Averages
Level 58
1,434 SR
1,458 Elo+

VS

Team Averages
Level 57
1,575 SR
1,450 Elo+
Ah Puch
Ah Puch
CarpetMunch3r
Ah Puch
Level 18
God Stats
18W - 15L
1,601 SR
Queue Stats
18W - 15L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
KillerDrozin
Sun Wukong
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 256L
1,463 Elo+
Solo
Anubis
Anubis
rwhite1991
Anubis
Level 29
God Stats
65W - 62L
1,623 SR
Queue Stats
111W - 140L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Archpank
Mercury
19
14 / 11 / 3
15,920
884
22,943
22,854
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
MeBooosta
Cabrakan
17
4 / 5 / 15
13,487
749
11,632
22,612
31,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
UlyusPrime
Aphrodite
18
2 / 7 / 15
14,240
791
15,297
25,188
13,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
8 / 8 / 11
13,583
755
18,179
15,772
5,432
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
KillerDrozin
Sun Wukong
15
6 / 4 / 13
12,630
702
19,698
22,405
25,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
rwhite1991
Anubis
16
9 / 8 / 12
13,736
763
20,217
22,578
14,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
20
Kills
23
23
Deaths
20
33
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
Archpank
Mercury
14
11
3
1.41
L
Ah Puch
8
8
11
1.69
L
Sun Wukong
KillerDrozin
Sun Wukong
6
4
13
3.13
W
Cabrakan
MeBooosta
Cabrakan
4
5
15
2.3
W
Aphrodite
UlyusPrime
Aphrodite
2
7
15
1.36
L
Anubis
rwhite1991
Anubis
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,872
Damage
58,094
70,654
Taken
60,755
55,192
Mitigated
45,669
25,673
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Archpank
Mercury
22,943
16,038
0
41
22,854
10,172
0
13,073
9,781
0
92,071
L
Ah Puch
18,179
733
147
1,235
15,772
5,432
762
2,856
12,916
50,117
0
L
Sun Wukong
KillerDrozin
Sun Wukong
19,698
4,689
0
3,103
22,405
25,757
385
12,979
9,426
0
61,567
W
Cabrakan
MeBooosta
Cabrakan
11,632
1,876
455
1,296
22,612
31,252
655
11,572
11,040
29,264
0
W
Aphrodite
UlyusPrime
Aphrodite
15,297
2,224
8,608
15,273
25,188
13,768
1,438
14,053
11,135
68,519
0
L
Anubis
rwhite1991
Anubis
20,217
526
1,157
10,464
22,578
14,480
1,372
11,387
11,191
60,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
39,949
225
Minions Killed
199
0
Camps Cleared
0
964,884
Distance Traveled
816,108
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,920
884
97
5
0
341,997
3
L
Ah Puch
13,583
755
68
4
0
260,359
3
L
Sun Wukong
12,630
702
60
3
0
328,247
1
W
Cabrakan
13,487
749
27
2
0
306,544
0
W
Aphrodite
14,240
791
101
6
0
316,343
1
L
Anubis
13,736
763
71
4
0
227,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role