Player Matchup

Arachne
Arachne
Brownboy305
Arachne
Level 42
God Stats
20W - 12L
1,554 SR
Queue Stats
98W - 81L
1,569 Elo+
Party 2
Tyr
Tyr
CuatroCincoo
Tyr
Level 128
God Stats
9W - 6L
1,742 SR
Queue Stats
263W - 210L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
dracula1471
Ah Puch
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 169L
1,508 Elo+
Solo
Team Averages
Level 76
1,599 SR
1,536 Elo+

VS

Team Averages
Level 66
1,492 SR
1,511 Elo+
Heimdallr
Heimdallr
Daiske696
Heimdallr
Level 87
God Stats
5W - 3L
1,537 SR
Queue Stats
86W - 112L
1,471 Elo+
Solo
Discordia
Discordia
LifeFlame
Discordia
Level 66
God Stats
107W - 69L
1,387 SR
Queue Stats
428W - 307L
1,529 Elo+
Party 1
Horus
Horus
Yo_Man_Chill_
Horus
Level 46
God Stats
69W - 35L
1,552 SR
Queue Stats
211W - 150L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brownboy305
Arachne
11
1 / 4 / 1
7,062
642
2,810
8,740
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
6,494
590
1,658
5,244
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
dracula1471
Ah Puch
11
1 / 3 / 1
7,435
676
7,463
4,880
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daiske696
Heimdallr
12
8 / 1 / 2
8,957
814
7,365
5,165
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
LifeFlame
Discordia
10
2 / 1 / 6
7,336
667
6,287
3,587
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 8
6,844
622
1,901
6,068
3,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Brownboy305
Arachne
1
4
1
0.38
L
0
3
1
0.17
W
Heimdallr
Daiske696
Heimdallr
8
1
2
9
W
Discordia
LifeFlame
Discordia
2
1
6
5
W
0
0
8
4
L
Ah Puch
dracula1471
Ah Puch
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,931
Damage
15,553
18,864
Taken
14,820
7,065
Mitigated
7,175
4,833
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Brownboy305
Arachne
2,810
1,669
0
2,572
8,740
2,754
0
2,584
5,792
0
20,266
L
1,658
255
0
1,475
5,244
3,068
0
1,178
3,854
0
7,411
W
Heimdallr
Daiske696
Heimdallr
7,365
3,057
647
868
5,165
2,023
77
2,785
2,232
0
36,226
W
Discordia
LifeFlame
Discordia
6,287
136
0
250
3,587
1,198
0
1,563
1,918
24,827
0
W
1,901
787
1,266
2,731
6,068
3,954
0
2,745
3,179
0
6,986
L
Ah Puch
dracula1471
Ah Puch
7,463
297
0
786
4,880
1,243
0
1,784
2,862
38,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,991
Gold Earned
23,137
118
Minions Killed
142
0
Camps Cleared
0
592,833
Distance Traveled
615,685
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,062
642
33
3
0
235,051
3
L
Tyr
6,494
590
8
1
0
147,988
3
W
Heimdallr
8,957
814
75
7
0
209,938
4
W
Discordia
7,336
667
54
5
0
193,232
4
W
Horus
6,844
622
13
1
0
212,515
1
L
Ah Puch
7,435
676
77
7
0
209,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role