Player Matchup

Vamana
Vamana
Dragoon7773
Vamana
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 81L
1,578 Elo+
Party 2
Medusa
Medusa
HBombxX
Medusa
Level 26
God Stats
42W - 53L
1,545 SR
Queue Stats
95W - 111L
1,572 Elo+
Party 3
Aphrodite
Aphrodite
HGAUnashamed
Aphrodite
Level 28
God Stats
40W - 32L
1,607 SR
Queue Stats
232W - 247L
1,563 Elo+
Party 3
Nemesis
Nemesis
ashcool69
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,465 Elo+
Party 2
Ares
Ares
dietsushi
Ares
Level 8
God Stats
2W - 2L
1,814 SR
Queue Stats
59W - 64L
1,581 Elo+
Party 2
Team Averages
Level 25
1,593 SR
1,552 Elo+

VS

Team Averages
Level 21
1,667 SR
1,535 Elo+
Guan Yu
Guan Yu
KatsuraKotaro123
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,520 Elo+
Solo
Cthulhu
Cthulhu
RenegadeThisLove
Cthulhu
Level 24
God Stats
4W - 3L
1,750 SR
Queue Stats
481W - 495L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
SpitFir377
Heimdallr
Level 28
God Stats
7W - 3L
1,768 SR
Queue Stats
16W - 10L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
burritopicante12
Baron Samedi
Level 22
God Stats
10W - 5L
1,609 SR
Queue Stats
43W - 34L
1,559 Elo+
Party 1
Bellona
Bellona
mlayer
Bellona
Level 23
God Stats
52W - 24L
1,706 SR
Queue Stats
130W - 91L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
3 / 3 / 6
13,067
933
27,224
35,247
44,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
HBombxX
Medusa
19
3 / 7 / 4
13,314
951
23,628
23,075
12,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
HGAUnashamed
Aphrodite
20
2 / 6 / 7
13,198
943
21,043
21,640
23,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ashcool69
Nemesis
18
1 / 12 / 5
12,232
874
13,540
34,158
19,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
19
2 / 5 / 8
14,275
1,020
13,496
38,053
61,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 21
13,422
959
14,756
24,259
29,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 2 / 17
12,605
900
19,319
22,115
17,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
SpitFir377
Heimdallr
20
14 / 3 / 13
15,675
1,120
36,498
13,993
8,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
burritopicante12
Baron Samedi
20
6 / 1 / 23
14,645
1,046
38,494
16,250
10,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
mlayer
Bellona
20
8 / 3 / 19
15,643
1,117
37,593
30,948
29,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
126
11
Kills
33
33
Deaths
11
30
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
3
6
2
L
Medusa
HBombxX
Medusa
3
7
4
0.71
L
Aphrodite
HGAUnashamed
Aphrodite
2
6
7
0.92
W
3
2
21
6.75
W
2
2
17
5.25
W
Heimdallr
SpitFir377
Heimdallr
14
3
13
6.83
L
Nemesis
ashcool69
Nemesis
1
12
5
0.29
W
Baron Samedi
burritopicante12
Baron Samedi
6
1
23
17.5
L
Ares
2
5
8
1.2
W
Bellona
mlayer
Bellona
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,931
Damage
146,660
152,173
Taken
107,565
161,028
Mitigated
95,971
40,428
Healing
40,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
27,224
9,862
0
9,847
35,247
44,228
0
16,101
18,496
714
50,567
L
Medusa
HBombxX
Medusa
23,628
14,263
0
3,904
23,075
12,398
0
10,112
12,838
0
78,383
L
Aphrodite
HGAUnashamed
Aphrodite
21,043
2,762
10,611
8,792
21,640
23,709
0
12,021
9,441
34,410
0
W
14,756
2,534
4,191
7,043
24,259
29,054
0
8,790
14,950
51
21,079
W
19,319
1,676
0
2,711
22,115
17,827
0
7,314
14,521
30,933
0
W
Heimdallr
SpitFir377
Heimdallr
36,498
25,502
0
554
13,993
8,910
0
3,757
10,161
0
57,201
L
Nemesis
ashcool69
Nemesis
13,540
3,592
0
5,616
34,158
19,377
0
12,824
21,009
0
35,088
W
Baron Samedi
burritopicante12
Baron Samedi
38,494
3,958
11,435
6,856
16,250
10,668
0
5,039
11,081
86,991
0
L
Ares
13,496
1,055
0
1,658
38,053
61,316
0
18,057
19,596
18,675
0
W
Bellona
mlayer
Bellona
37,593
9,233
0
7,928
30,948
29,512
0
10,353
20,343
18,270
42,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,086
Gold Earned
71,990
268
Minions Killed
273
7
Camps Cleared
8
1,477,944
Distance Traveled
1,381,818
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,067
933
60
4
3
343,360
2
L
Medusa
13,314
951
114
8
3
227,923
0
L
Aphrodite
13,198
943
34
2
0
317,618
2
W
Guan Yu
13,422
959
27
2
0
330,877
0
W
Cthulhu
12,605
900
28
2
0
226,291
0
W
Heimdallr
15,675
1,120
49
4
0
238,628
0
L
Nemesis
12,232
874
49
4
0
297,994
2
W
Baron Samedi
14,645
1,046
108
8
3
289,957
1
L
Ares
14,275
1,020
11
1
1
291,049
1
W
Bellona
15,643
1,117
61
4
5
296,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role