Player Matchup

Fenrir
Fenrir
KingFree
Fenrir
Level 5
God Stats
0W - 1L
1,902 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 1
Cerberus
Cerberus
ajani88
Cerberus
Level 78
God Stats
0W - 1L
1,320 SR
Queue Stats
7W - 6L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
sofasurfer69
Hou Yi
Level 24
God Stats
3W - 3L
1,744 SR
Queue Stats
9W - 10L
1,476 Elo+
Party 1
Team Averages
Level 36
1,655 SR
1,453 Elo+

VS

Team Averages
Level 39
1,597 SR
1,434 Elo+
Awilix
Awilix
FawnLemon534871
Awilix
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,508 Elo+
Solo
Ra
Ra
mandlor7
Ra
Level 67
God Stats
3W - 7L
1,500 SR
Queue Stats
52W - 73L
1,188 Elo+
Solo
Geb
Geb
sullyUwU
Geb
Level 26
God Stats
7W - 0L
1,792 SR
Queue Stats
244W - 211L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingFree
Fenrir
12
3 / 4 / 13
9,772
698
8,340
8,727
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
ajani88
Cerberus
12
6 / 8 / 9
10,134
724
8,252
15,444
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
13
8 / 6 / 5
10,335
738
11,530
13,390
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 11
10,624
759
6,754
11,710
4,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
10 / 5 / 6
12,172
869
11,892
10,316
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 5 / 11
11,503
822
8,153
13,129
10,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
17
Kills
18
18
Deaths
17
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
7
11
1.36
L
Fenrir
KingFree
Fenrir
3
4
13
2.38
L
Cerberus
ajani88
Cerberus
6
8
9
1.31
W
10
5
6
2.6
L
Hou Yi
8
6
5
1.75
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
26,799
37,561
Taken
35,155
16,487
Mitigated
18,275
6,836
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,754
4,294
0
0
11,710
4,904
954
2,339
9,371
0
24,328
L
Fenrir
KingFree
Fenrir
8,340
2,746
0
769
8,727
3,232
65
4,440
4,151
0
16,489
L
Cerberus
ajani88
Cerberus
8,252
678
0
3,091
15,444
8,652
116
9,745
5,344
30,384
0
W
11,892
1,313
1,448
2,233
10,316
3,348
1,090
3,144
7,172
39,638
0
L
Hou Yi
11,530
6,441
0
2,976
13,390
4,603
866
6,478
6,715
0
43,871
W
8,153
1,250
0
250
13,129
10,023
536
3,066
10,063
29,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
34,299
123
Minions Killed
132
0
Camps Cleared
0
585,093
Distance Traveled
754,792
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,624
759
27
2
0
272,282
0
L
Fenrir
9,772
698
15
1
0
197,286
0
L
Cerberus
10,134
724
46
3
0
192,001
0
W
Ra
12,172
869
63
5
0
230,689
5
L
Hou Yi
10,335
738
62
4
0
195,806
0
W
Geb
11,503
822
42
3
0
251,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role