Player Matchup

Set
Set
MateoEvan
Set
Level 65
God Stats
0W - 2L
1,312 SR
Queue Stats
19W - 19L
1,510 Elo+
Party 4
Ymir
Ymir
PREDATT1R
Ymir
Level 25
God Stats
4W - 10L
1,310 SR
Queue Stats
12W - 30L
1,275 Elo+
Party 4
Cernunnos
Cernunnos
TheHammerSlide
Cernunnos
Level 46
God Stats
0W - 1L
1,987 SR
Queue Stats
11W - 15L
1,410 Elo+
Party 1
Achilles
Achilles
Tsuk1Kuch1
Achilles
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
10W - 17L
1,308 Elo+
Party 1
Janus
Janus
z-El-_-Diablo-z
Janus
Level 103
God Stats
4W - 4L
1,746 SR
Queue Stats
31W - 44L
1,393 Elo+
Party 4
Team Averages
Level 54
1,523 SR
1,379 Elo+

VS

Team Averages
Level 52
1,630 SR
1,495 Elo+
Izanami
Izanami
Archamada
Izanami
Level 60
God Stats
12W - 7L
1,779 SR
Queue Stats
26W - 26L
1,626 Elo+
Party 2
Bakasura
Bakasura
DetroitDemonn
Bakasura
Level 48
God Stats
17W - 11L
1,620 SR
Queue Stats
186W - 185L
1,405 Elo+
Party 3
Kukulkan
Kukulkan
FinalRonin321
Kukulkan
Level 47
God Stats
4W - 3L
1,542 SR
Queue Stats
89W - 99L
1,415 Elo+
Party 2
Xing Tian
Xing Tian
MagneticCash7
Xing Tian
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 216L
1,529 Elo+
Party 3
Guan Yu
Guan Yu
mrwadlzalot
Guan Yu
Level 76
God Stats
4W - 1L
1,710 SR
Queue Stats
72W - 64L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,128
507
7,932
12,442
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
12
2 / 7 / 2
7,894
439
6,948
16,589
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
TheHammerSlide
Cernunnos
13
2 / 5 / 1
8,205
456
9,546
12,264
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Tsuk1Kuch1
Achilles
12
1 / 4 / 3
7,455
414
6,300
13,670
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 3 / 5
8,321
462
10,011
8,088
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archamada
Izanami
16
8 / 1 / 8
10,332
574
14,011
10,960
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
DetroitDemonn
Bakasura
15
3 / 3 / 2
8,908
495
5,878
14,192
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
FinalRonin321
Kukulkan
17
4 / 4 / 4
9,891
550
6,216
8,796
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MagneticCash7
Xing Tian
15
5 / 2 / 11
9,083
505
10,277
11,534
5,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
mrwadlzalot
Guan Yu
17
3 / 0 / 7
9,894
550
9,919
23,035
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
23
23
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Archamada
Izanami
8
1
8
12
W
Bakasura
DetroitDemonn
Bakasura
3
3
2
1.33
W
Kukulkan
FinalRonin321
Kukulkan
4
4
4
1.5
W
Xing Tian
MagneticCash7
Xing Tian
5
2
11
5.25
L
4
4
2
1.25
L
Ymir
2
7
2
0.43
L
Cernunnos
TheHammerSlide
Cernunnos
2
5
1
0.5
L
Achilles
Tsuk1Kuch1
Achilles
1
4
3
0.63
W
Guan Yu
mrwadlzalot
Guan Yu
3
0
7
6.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,737
Damage
46,301
63,053
Taken
68,517
32,303
Mitigated
38,016
11,242
Healing
31,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Archamada
Izanami
14,011
10,708
0
5,300
10,960
3,604
3,888
3,333
7,602
0
75,436
W
Bakasura
DetroitDemonn
Bakasura
5,878
4,979
0
6,565
14,192
5,646
0
1,503
12,614
0
47,191
W
Kukulkan
FinalRonin321
Kukulkan
6,216
256
0
1,027
8,796
3,661
740
4,688
4,083
56,208
0
W
Xing Tian
MagneticCash7
Xing Tian
10,277
1,500
0
4,447
11,534
5,387
284
4,004
7,505
26,872
0
L
7,932
2,992
0
656
12,442
8,061
952
2,905
9,420
0
58,813
L
Ymir
6,948
1,058
0
3,561
16,589
7,250
115
5,541
11,023
25,215
0
L
Cernunnos
TheHammerSlide
Cernunnos
9,546
3,173
0
3,454
12,264
3,559
216
2,811
9,403
0
49,767
L
Achilles
Tsuk1Kuch1
Achilles
6,300
1,852
0
2,001
13,670
10,822
0
2,855
10,265
0
25,197
W
Guan Yu
mrwadlzalot
Guan Yu
9,919
886
1,406
13,102
23,035
19,718
435
3,431
19,054
0
55,982
L
10,011
543
0
1,570
8,088
2,611
0
2,381
5,697
55,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
48,108
373
Minions Killed
498
0
Camps Cleared
0
1,666,157
Distance Traveled
1,756,934
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,332
574
141
8
0
342,141
6
W
Bakasura
8,908
495
96
5
0
352,305
0
W
Kukulkan
9,891
550
127
7
0
335,746
3
W
Xing Tian
9,083
505
27
2
0
349,674
0
L
Set
9,128
507
102
6
0
358,722
1
L
Ymir
7,894
439
39
2
0
327,665
2
L
Cernunnos
8,205
456
87
5
0
301,934
2
L
Achilles
7,455
414
43
2
0
338,048
3
W
Guan Yu
9,894
550
107
6
0
377,068
3
L
Janus
8,321
462
102
6
0
339,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role