Player Matchup

Bellona
Bellona
ChefBoyyAreDee
Bellona
Level 43
God Stats
125W - 102L
1,518 SR
Queue Stats
584W - 618L
1,401 Elo+
Party 1
Janus
Janus
CommanderCIit
Janus
Level 43
God Stats
3W - 9L
1,257 SR
Queue Stats
256W - 276L
1,415 Elo+
Party 2
Ares
Ares
ElevatedInigma
Ares
Level 100
God Stats
23W - 31L
1,427 SR
Queue Stats
1,623W - 1,674L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
ZatIey
Hun Batz
Level 63
God Stats
1W - 10L
1,364 SR
Queue Stats
235W - 241L
1,442 Elo+
Party 2
Neith
Neith
jimmydakilla105
Neith
Level 62
God Stats
20W - 28L
1,448 SR
Queue Stats
367W - 453L
1,376 Elo+
Party 1
Team Averages
Level 62
1,402 SR
1,411 Elo+

VS

Team Averages
Level 51
1,283 SR
1,318 Elo+
Baron Samedi
Baron Samedi
Balkor_Steel909
Baron Samedi
Level 29
God Stats
39W - 32L
1,242 SR
Queue Stats
300W - 280L
1,435 Elo+
Party 3
Chronos
Chronos
Deadpool20011
Chronos
Level 86
God Stats
160W - 135L
1,484 SR
Queue Stats
431W - 414L
1,422 Elo+
Party 3
Chernobog
Chernobog
Dos5649
Chernobog
Level 28
God Stats
1W - 3L
1,104 SR
Queue Stats
2W - 10L
1,032 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Kenjr2004
Cu Chulainn
Level 65
God Stats
35W - 27L
1,598 SR
Queue Stats
245W - 243L
1,432 Elo+
Party 3
Serqet
Serqet
Keyody
Serqet
Level 49
God Stats
34W - 42L
987 SR
Queue Stats
319W - 378L
1,272 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,208
468
1,521
3,777
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 0
5,271
586
2,491
2,338
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
3,685
409
1,194
4,727
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
ZatIey
Hun Batz
7
1 / 2 / 0
4,542
505
3,062
5,501
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,177
464
2,285
5,261
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balkor_Steel909
Baron Samedi
8
4 / 0 / 2
5,425
603
3,837
2,733
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
11
3 / 0 / 0
5,866
652
3,126
3,489
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Dos5649
Chernobog
7
0 / 1 / 2
4,672
519
668
4,300
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Kenjr2004
Cu Chulainn
8
3 / 0 / 4
5,226
581
4,387
6,019
2,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Keyody
Serqet
7
0 / 2 / 0
4,276
475
1,828
4,285
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
10
11
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Balkor_Steel909
Baron Samedi
4
0
2
5
L
1
2
0
0.5
L
1
0
0
1
W
Chronos
3
0
0
3
W
Chernobog
Dos5649
Chernobog
0
1
2
1
L
0
3
0
0
W
Cu Chulainn
Kenjr2004
Cu Chulainn
3
0
4
5
W
Serqet
Keyody
Serqet
0
2
0
0
L
Hun Batz
ZatIey
Hun Batz
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,553
Damage
13,846
21,604
Taken
20,826
9,376
Mitigated
7,948
5,338
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Balkor_Steel909
Baron Samedi
3,837
282
475
1,776
2,733
894
948
376
2,357
20,568
0
L
1,521
271
0
1,391
3,777
2,363
0
1,966
1,811
80
12,480
L
2,491
97
0
975
2,338
489
128
0
2,182
27,956
0
W
Chronos
3,126
794
0
1,050
3,489
1,078
2,415
0
3,489
32,508
0
W
Chernobog
Dos5649
Chernobog
668
467
0
745
4,300
1,985
0
2,294
1,809
0
17,904
L
1,194
226
0
543
4,727
2,168
0
969
3,758
6,195
0
W
Cu Chulainn
Kenjr2004
Cu Chulainn
4,387
1,783
0
1,494
6,019
2,919
604
818
5,201
0
17,575
W
Serqet
Keyody
Serqet
1,828
458
0
1,480
4,285
1,072
0
0
4,285
0
16,321
L
Hun Batz
ZatIey
Hun Batz
3,062
1,372
0
843
5,501
2,829
0
1,602
3,899
0
22,174
L
2,285
1,093
0
1,586
5,261
1,527
0
2,426
2,835
0
14,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
25,465
172
Minions Killed
220
0
Camps Cleared
0
696,152
Distance Traveled
768,919
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,425
603
39
4
0
147,548
4
L
Bellona
4,208
468
21
2
0
110,567
3
L
Janus
5,271
586
59
7
0
170,319
0
W
Chronos
5,866
652
67
7
0
150,867
0
W
Chernobog
4,672
519
42
5
0
118,744
0
L
Ares
3,685
409
8
1
0
116,400
1
W
Cu Chulainn
5,226
581
37
4
0
178,851
0
W
Serqet
4,276
475
35
4
0
172,909
0
L
Hun Batz
4,542
505
49
5
0
161,877
1
L
Neith
4,177
464
35
4
0
136,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role