Player Matchup

Mulan
Mulan
Brainsons
Mulan
Level 78
God Stats
24W - 26L
1,260 SR
Queue Stats
229W - 269L
1,465 Elo+
Solo
King Arthur
King Arthur
BrokenBenis
King Arthur
Level 84
God Stats
31W - 33L
1,640 SR
Queue Stats
707W - 638L
1,591 Elo+
Solo
Janus
Janus
Rottend
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yael3590
Tsukuyomi
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
491W - 433L
1,591 Elo+
Solo
Apollo
Apollo
chasep98
Apollo
Level 68
God Stats
50W - 53L
1,578 SR
Queue Stats
143W - 136L
1,546 Elo+
Solo
Team Averages
Level 84
1,496 SR
1,558 Elo+

VS

Team Averages
Level 104
1,660 SR
1,558 Elo+
Apollo
Apollo
Brishman21
Apollo
Level 61
God Stats
15W - 15L
1,540 SR
Queue Stats
53W - 54L
1,531 Elo+
Solo
Mercury
Mercury
LimitEvo
Mercury
Level 121
God Stats
12W - 2L
2,082 SR
Queue Stats
64W - 54L
1,644 Elo+
Party 1
Khepri
Khepri
TheeBlackAres
Khepri
Level 89
God Stats
14W - 8L
1,819 SR
Queue Stats
189W - 182L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
TheeBlackDeimos
Danzaburou
Level 124
God Stats
14W - 10L
1,568 SR
Queue Stats
175W - 185L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
TheeBlackHades
Kukulkan
Level 126
God Stats
12W - 1L
1,288 SR
Queue Stats
92W - 90L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brainsons
Mulan
11
1 / 5 / 2
7,364
351
4,483
11,285
4,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
BrokenBenis
King Arthur
18
4 / 2 / 3
10,977
523
14,069
23,659
22,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Rottend
Janus
14
1 / 4 / 2
8,966
427
4,058
9,555
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Yael3590
Tsukuyomi
17
6 / 5 / 4
10,991
523
12,670
17,005
8,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
chasep98
Apollo
13
0 / 3 / 1
8,375
399
4,781
8,326
3,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brishman21
Apollo
19
1 / 3 / 0
12,121
577
6,888
15,187
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
LimitEvo
Mercury
20
6 / 3 / 4
12,288
585
7,647
15,782
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 11
10,726
511
4,134
9,474
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheeBlackDeimos
Danzaburou
20
7 / 1 / 5
13,033
621
14,835
16,747
7,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
4 / 3 / 8
11,737
559
12,026
6,756
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
19
19
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
Brainsons
Mulan
1
5
2
0.4
W
Apollo
Brishman21
Apollo
1
3
0
0.33
L
King Arthur
BrokenBenis
King Arthur
4
2
3
2.75
W
Mercury
LimitEvo
Mercury
6
3
4
2.67
L
Janus
Rottend
Janus
1
4
2
0.5
W
1
2
11
3.25
W
Danzaburou
TheeBlackDeimos
Danzaburou
7
1
5
9.5
W
Kukulkan
4
3
8
2.67
L
Tsukuyomi
Yael3590
Tsukuyomi
6
5
4
1.6
L
Apollo
chasep98
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
45,530
69,830
Taken
63,946
41,370
Mitigated
34,728
22,273
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Brainsons
Mulan
4,483
573
330
2,293
11,285
4,024
0
3,905
7,270
0
22,358
W
Apollo
Brishman21
Apollo
6,888
5,014
0
7,311
15,187
6,578
4,140
161
14,301
0
83,505
L
King Arthur
BrokenBenis
King Arthur
14,069
1,151
0
9,530
23,659
22,297
164
4,045
19,515
924
71,558
W
Mercury
LimitEvo
Mercury
7,647
4,425
0
481
15,782
7,000
712
1,256
14,116
0
97,208
L
Janus
Rottend
Janus
4,058
141
0
1,081
9,555
3,119
322
3,247
6,089
49,084
0
W
4,134
154
0
1,520
9,474
10,622
367
672
8,708
24,974
0
W
Danzaburou
TheeBlackDeimos
Danzaburou
14,835
7,157
0
12,295
16,747
7,534
5,360
1,467
15,182
0
110,088
W
Kukulkan
12,026
1,744
0
747
6,756
2,994
557
610
6,038
61,903
0
L
Tsukuyomi
Yael3590
Tsukuyomi
12,670
1,796
0
5,511
17,005
8,751
0
3,412
13,362
0
65,983
L
Apollo
chasep98
Apollo
4,781
3,188
0
3,528
8,326
3,179
308
854
7,434
0
53,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
59,905
536
Minions Killed
641
0
Camps Cleared
0
1,628,108
Distance Traveled
2,005,810
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,364
351
29
1
0
258,204
5
W
Apollo
12,121
577
179
9
0
385,672
1
L
King Arthur
10,977
523
142
7
0
397,549
3
W
Mercury
12,288
585
137
7
0
453,050
4
L
Janus
8,966
427
118
6
0
367,383
5
W
Khepri
10,726
511
29
1
0
433,085
5
W
Danzaburou
13,033
621
169
8
0
354,814
9
W
Kukulkan
11,737
559
127
6
0
379,189
3
L
Tsukuyomi
10,991
523
120
6
0
366,074
7
L
Apollo
8,375
399
127
6
0
238,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role