Player Matchup

Arachne
Arachne
AKADoubleJ
Arachne
Level 7
God Stats
1W - 1L
1,790 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 2
Bellona
Bellona
Dummky
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,631 Elo+
Party 2
Olorun
Olorun
Hellbossb
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Jormungandr
Jormungandr
Kamunasa
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,631 Elo+
Party 2
Medusa
Medusa
NoFuture01
Medusa
Level 24
God Stats
83W - 64L
1,547 SR
Queue Stats
336W - 333L
1,460 Elo+
Solo
Team Averages
Level 10
1,567 SR
1,506 Elo+

VS

Team Averages
Level 21
1,545 SR
1,448 Elo+
Bellona
Bellona
FyrlBres
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HeartBern
Anubis
Level 28
God Stats
7W - 2L
1,306 SR
Queue Stats
23W - 21L
1,314 Elo+
Solo
Apollo
Apollo
IFeelToxic
Apollo
Level 29
God Stats
13W - 3L
1,988 SR
Queue Stats
99W - 57L
1,629 Elo+
Solo
Ares
Ares
Isën
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,424 Elo+
Party 1
Neith
Neith
Tengokuji
Neith
Level 18
God Stats
19W - 24L
1,433 SR
Queue Stats
36W - 48L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AKADoubleJ
Arachne
9
2 / 6 / 4
6,211
478
4,232
12,185
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Dummky
Bellona
11
3 / 5 / 0
6,872
529
4,000
8,532
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Hellbossb
Olorun
9
0 / 10 / 2
5,530
425
3,527
12,308
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Kamunasa
Jormungandr
10
3 / 4 / 6
7,224
556
5,496
10,807
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
NoFuture01
Medusa
11
5 / 3 / 4
7,255
558
10,791
4,648
1,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FyrlBres
Bellona
12
6 / 3 / 3
7,491
576
5,897
8,190
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
HeartBern
Anubis
14
9 / 1 / 7
8,731
672
10,392
9,354
5,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
IFeelToxic
Apollo
15
10 / 1 / 4
8,935
687
10,075
8,308
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Isën
Ares
10
0 / 4 / 7
6,713
516
2,889
8,227
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Tengokuji
Neith
9
3 / 4 / 1
6,415
493
4,937
7,307
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
28
28
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
AKADoubleJ
Arachne
2
6
4
0.67
L
Bellona
Dummky
Bellona
3
5
0
0.6
W
Bellona
FyrlBres
Bellona
6
3
3
2.5
W
Anubis
HeartBern
Anubis
9
1
7
12.5
L
Olorun
Hellbossb
Olorun
0
10
2
0.1
W
Apollo
IFeelToxic
Apollo
10
1
4
12
W
Ares
Isën
Ares
0
4
7
0.88
L
Jormungandr
Kamunasa
Jormungandr
3
4
6
1.5
L
Medusa
NoFuture01
Medusa
5
3
4
2.33
W
Neith
Tengokuji
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
34,190
48,480
Taken
41,386
19,840
Mitigated
23,754
6,068
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AKADoubleJ
Arachne
4,232
3,535
0
2,993
12,185
3,254
36
1,674
10,511
0
25,416
L
Bellona
Dummky
Bellona
4,000
1,886
0
612
8,532
6,646
200
1,266
7,266
0
28,085
W
Bellona
FyrlBres
Bellona
5,897
2,144
0
750
8,190
7,200
66
1,044
6,882
0
28,779
W
Anubis
HeartBern
Anubis
10,392
1,113
0
5,410
9,354
5,009
1,545
3,009
6,345
46,610
0
L
Olorun
Hellbossb
Olorun
3,527
1,383
249
1,638
12,308
3,248
341
6,399
5,909
20,187
0
W
Apollo
IFeelToxic
Apollo
10,075
6,272
0
1,340
8,308
3,045
764
1,881
6,402
0
62,066
W
Ares
Isën
Ares
2,889
158
0
543
8,227
6,349
218
2,255
5,972
10,202
0
L
Jormungandr
Kamunasa
Jormungandr
5,496
1,709
0
576
10,807
5,145
0
2,887
7,920
15,342
0
L
Medusa
NoFuture01
Medusa
10,791
5,226
0
0
4,648
1,547
1,302
1,055
3,593
0
35,744
W
Neith
Tengokuji
Neith
4,937
2,678
0
2,614
7,307
2,151
1,159
834
6,423
0
32,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
38,285
202
Minions Killed
319
0
Camps Cleared
0
1,242,444
Distance Traveled
1,197,345
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,211
478
42
3
0
272,310
0
L
Bellona
6,872
529
55
4
0
245,983
0
W
Bellona
7,491
576
61
5
0
265,147
2
W
Anubis
8,731
672
84
6
0
201,990
2
L
Olorun
5,530
425
39
3
0
206,250
2
W
Apollo
8,935
687
105
8
0
262,186
3
W
Ares
6,713
516
11
1
0
246,240
0
L
Jormungandr
7,224
556
20
2
0
255,569
2
L
Medusa
7,255
558
46
4
0
262,332
3
W
Neith
6,415
493
58
4
0
221,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role