Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BaSsTheDarK_HD
Janus
Level 157
God Stats
7W - 9L
1,443 SR
Queue Stats
825W - 648L
1,687 Elo+
Party 1
Set
Set
franxo89
Set
Level 143
God Stats
3W - 1L
1,633 SR
Queue Stats
365W - 358L
1,521 Elo+
Party 1
Team Averages
Level 153
1,525 SR
1,570 Elo+

VS

Team Averages
Level 63
1,532 SR
1,340 Elo+
Zeus
Zeus
Alex51ax
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,168 Elo+
Solo
Danzaburou
Danzaburou
ViVoDeFLaShaZoOS
Danzaburou
Level 50
God Stats
37W - 50L
1,378 SR
Queue Stats
392W - 448L
1,442 Elo+
Solo
Chaac
Chaac
XX_OSCURIUS_XX
Chaac
Level 108
God Stats
3W - 3L
1,719 SR
Queue Stats
160W - 215L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 0 / 5
11,536
721
8,525
9,511
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 9
10,731
671
18,419
7,768
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 5
10,235
640
5,668
12,206
10,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 9 / 2
8,416
526
7,900
10,213
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ViVoDeFLaShaZoOS
Danzaburou
10
1 / 5 / 1
8,624
539
6,276
12,695
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 1
9,847
615
7,209
16,096
10,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
5
10.5
L
Zeus
0
9
2
0.11
W
3
2
9
3.75
L
Danzaburou
ViVoDeFLaShaZoOS
Danzaburou
1
5
1
0.3
L
3
1
1
3.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
21,385
29,485
Taken
39,004
19,557
Mitigated
17,098
7,760
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,525
1,238
0
390
9,511
7,282
304
2,611
6,900
0
54,113
L
Zeus
7,900
472
0
669
10,213
2,948
371
4,591
5,351
29,923
0
W
18,419
631
228
2,828
7,768
2,264
810
2,013
5,755
76,112
0
L
Danzaburou
ViVoDeFLaShaZoOS
Danzaburou
6,276
1,957
382
2,201
12,695
4,126
430
5,577
6,706
0
25,788
L
7,209
1,271
0
5,649
16,096
10,024
0
7,406
8,050
0
40,066
W
5,668
1,945
685
3,629
12,206
10,011
372
3,375
8,831
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
26,887
230
Minions Killed
150
0
Camps Cleared
0
906,879
Distance Traveled
779,929
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,536
721
68
4
0
320,280
5
L
Zeus
8,416
526
39
2
0
214,378
4
W
Janus
10,731
671
123
8
0
292,832
1
L
Danzaburou
8,624
539
32
2
0
250,262
0
L
Chaac
9,847
615
79
5
0
315,289
3
W
Set
10,235
640
39
2
0
293,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role