Player Matchup

Odin
Odin
AegisKao
Odin
Level 49
God Stats
5W - 1L
1,451 SR
Queue Stats
83W - 90L
1,535 Elo+
Party 1
Chaac
Chaac
NoShoezRob
Chaac
Level 108
God Stats
2W - 3L
1,990 SR
Queue Stats
53W - 46L
1,594 Elo+
Party 1
Hachiman
Hachiman
PARZVAL-X
Hachiman
Level 36
God Stats
2W - 2L
1,377 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 3
Janus
Janus
johnnynoshoez
Janus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,547 Elo+
Party 1
Merlin
Merlin
thechoseinone
Merlin
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,448 Elo+
Party 3
Team Averages
Level 61
1,564 SR
1,507 Elo+

VS

Team Averages
Level 39
1,499 SR
1,458 Elo+
Hel
Hel
COCOBUTTAH98
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
CovFefeCutie
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
SethPilgrims
Anubis
Level 28
God Stats
0W - 1L
1,842 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Spagheti Freddy
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
UncleRobbb
Danzaburou
Level 33
God Stats
0W - 3L
1,151 SR
Queue Stats
3W - 14L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 0 / 19
9,619
1,069
10,387
6,124
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
17
11 / 0 / 11
11,776
1,308
15,239
10,733
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
PARZVAL-X
Hachiman
16
6 / 2 / 14
10,152
1,128
11,617
8,057
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 16
9,688
1,076
12,335
4,900
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 11
9,948
1,105
10,475
6,519
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

326

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,054
1,006
9,624
19,335
8,161
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
CovFefeCutie
Nemesis
15
2 / 10 / 1
9,054
1,006
6,564
19,823
8,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
0 / 0 / 0
5,800
644
0
0
0
15
0 / 3 / 4
9,171
1,019
4,608
17,208
16,146
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
UncleRobbb
Danzaburou
14
0 / 5 / 2
8,521
947
9,682
11,430
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
12
27
Kills
4
4
Deaths
27
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
2
0
19
11.5
L
2
9
1
0.28
L
Nemesis
CovFefeCutie
Nemesis
2
10
1
0.25
W
Chaac
11
0
11
16.5
W
Hachiman
PARZVAL-X
Hachiman
6
2
14
6.5
L
Anubis
0
0
0
0
L
0
3
4
0.67
L
Danzaburou
UncleRobbb
Danzaburou
0
5
2
0.2
W
2
0
16
10
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,053
Damage
30,478
36,333
Taken
67,796
23,516
Mitigated
38,740
11,643
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,387
1,926
503
997
6,124
5,669
0
2,200
3,912
0
21,203
L
9,624
798
4,907
5,398
19,335
8,161
0
5,214
13,719
34,209
0
L
Nemesis
CovFefeCutie
Nemesis
6,564
3,085
557
1,381
19,823
8,898
0
6,285
13,138
0
25,278
W
Chaac
15,239
2,699
1,158
5,308
10,733
10,505
0
4,028
6,537
0
45,882
W
Hachiman
PARZVAL-X
Hachiman
11,617
8,877
0
2,458
8,057
2,968
0
2,882
5,127
0
19,723
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
4,608
1,312
2,177
1,119
17,208
16,146
0
7,874
9,189
17,985
0
L
Danzaburou
UncleRobbb
Danzaburou
9,682
4,122
0
1,097
11,430
5,535
0
3,437
7,893
0
20,651
W
12,335
516
513
606
4,900
1,786
0
1,970
2,892
28,442
0
W
10,475
908
0
100
6,519
2,588
0
2,798
3,633
20,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,183
Gold Earned
41,600
187
Minions Killed
143
9
Camps Cleared
3
833,096
Distance Traveled
564,161
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,619
1,069
44
5
1
183,083
0
L
Hel
9,054
1,006
75
8
1
147,611
0
L
Nemesis
9,054
1,006
42
5
1
170,310
0
W
Chaac
11,776
1,308
69
8
0
186,166
1
W
Hachiman
10,152
1,128
14
2
3
138,408
0
L
Anubis
5,800
644
0
0
0
0
0
L
Yemoja
9,171
1,019
13
1
0
132,542
2
L
Danzaburou
8,521
947
13
1
1
113,698
0
W
Janus
9,688
1,076
45
5
1
170,145
0
W
Merlin
9,948
1,105
15
2
4
155,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role