Player Matchup

Olorun
Olorun
AR_famous_amis07
Olorun
Level 27
God Stats
9W - 9L
1,399 SR
Queue Stats
52W - 69L
1,258 Elo+
Party 2
Ao Kuang
Ao Kuang
OlSaintNickalis
Ao Kuang
Level 48
God Stats
4W - 8L
1,344 SR
Queue Stats
174W - 192L
1,360 Elo+
Party 2
Bellona
Bellona
ReaperOfDeath194
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 144L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
Richpanda111
Danzaburou
Level 46
God Stats
11W - 10L
1,413 SR
Queue Stats
206W - 216L
1,400 Elo+
Party 2
Athena
Athena
SyNc_AquaYT
Athena
Level 43
God Stats
2W - 1L
1,696 SR
Queue Stats
36W - 51L
1,263 Elo+
Party 2
Team Averages
Level 39
1,470 SR
1,306 Elo+

VS

Team Averages
Level 47
1,530 SR
1,380 Elo+
Baba Yaga
Baba Yaga
ComradeCaldwell
Baba Yaga
Level 61
God Stats
4W - 13L
1,321 SR
Queue Stats
460W - 484L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
ComradeCarnegie
Cthulhu
Level 37
God Stats
5W - 10L
1,602 SR
Queue Stats
68W - 86L
1,447 Elo+
Party 1
Ares
Ares
IcyRivera
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Heimdallr
Heimdallr
SoilingCoast824
Heimdallr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 290L
1,406 Elo+
Solo
Fenrir
Fenrir
mecrappy
Fenrir
Level 84
God Stats
2W - 2L
1,724 SR
Queue Stats
315W - 315L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,655
509
8,770
11,486
5,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
15
12 / 1 / 4
9,637
567
14,988
10,383
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 3
8,524
501
9,060
11,387
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Richpanda111
Danzaburou
14
6 / 5 / 6
8,504
500
10,681
13,720
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
14
6 / 2 / 8
8,778
516
10,113
12,983
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ComradeCaldwell
Baba Yaga
15
3 / 6 / 1
8,739
514
10,304
14,118
6,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 7 / 3
6,668
392
9,003
20,822
10,055
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
12
3 / 6 / 0
6,982
411
6,468
14,230
7,276
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
SoilingCoast824
Heimdallr
12
4 / 7 / 2
7,702
453
10,314
13,937
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
mecrappy
Fenrir
12
4 / 7 / 0
8,147
479
5,491
15,175
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
31
Kills
15
16
Deaths
33
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
L
Baba Yaga
ComradeCaldwell
Baba Yaga
3
6
1
0.58
L
1
7
3
0.36
L
Ares
3
6
0
0.5
W
Ao Kuang
12
1
4
14
W
3
4
3
1.13
W
Danzaburou
Richpanda111
Danzaburou
6
5
6
1.8
L
Heimdallr
SoilingCoast824
Heimdallr
4
7
2
0.71
W
Athena
6
2
8
5
L
Fenrir
mecrappy
Fenrir
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
41,580
59,959
Taken
78,282
38,829
Mitigated
38,725
14,385
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,770
4,611
0
1,913
11,486
5,053
1,981
7,888
3,598
41,362
2,145
L
Baba Yaga
ComradeCaldwell
Baba Yaga
10,304
1,126
0
4,320
14,118
6,736
350
9,239
4,879
50,956
0
L
9,003
742
262
3,251
20,822
10,055
0
10,571
10,251
30,650
0
L
Ares
6,468
628
0
1,296
14,230
7,276
0
1,313
12,267
21,664
0
W
Ao Kuang
14,988
4,885
0
3,714
10,383
6,006
308
3,247
7,136
42,035
5,474
W
9,060
1,766
0
2,008
11,387
11,703
498
6,081
5,306
1,263
38,662
W
Danzaburou
Richpanda111
Danzaburou
10,681
4,030
0
5,002
13,720
4,887
820
3,273
10,447
0
53,764
L
Heimdallr
SoilingCoast824
Heimdallr
10,314
3,685
345
3,440
13,937
4,998
551
5,657
8,280
0
41,637
W
Athena
10,113
2,646
0
1,748
12,983
11,180
0
5,286
7,697
24,067
0
L
Fenrir
mecrappy
Fenrir
5,491
1,295
0
1,061
15,175
9,660
13
6,231
8,878
0
39,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
38,238
329
Minions Killed
310
0
Camps Cleared
0
1,772,737
Distance Traveled
1,524,992
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,655
509
84
5
0
286,941
0
L
Baba Yaga
8,739
514
96
6
0
277,555
1
L
Cthulhu
6,668
392
38
2
0
331,255
0
L
Ares
6,982
411
22
1
0
281,269
0
W
Ao Kuang
9,637
567
63
4
0
369,639
2
W
Bellona
8,524
501
69
4
0
331,049
0
W
Danzaburou
8,504
500
78
5
0
350,579
5
L
Heimdallr
7,702
453
86
5
0
315,233
0
W
Athena
8,778
516
35
2
0
434,529
1
L
Fenrir
8,147
479
68
4
0
319,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role