Player Matchup

Heimdallr
Heimdallr
BeastOfBoys
Heimdallr
Level 18
God Stats
13W - 11L
1,370 SR
Queue Stats
90W - 78L
1,310 Elo+
Solo
Arachne
Arachne
BetaWolfyy
Arachne
Level 17
God Stats
9W - 10L
1,332 SR
Queue Stats
82W - 119L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
DemonWolfyy
Cthulhu
Level 26
God Stats
7W - 7L
1,181 SR
Queue Stats
91W - 116L
1,260 Elo+
Party 1
Da Ji
Da Ji
b-lasedo69
Da Ji
Level 13
God Stats
33W - 31L
1,373 SR
Queue Stats
65W - 68L
1,227 Elo+
Solo
Ares
Ares
zerocallshaow
Ares
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 25L
1,164 Elo+
Solo
Team Averages
Level 18
1,351 SR
1,239 Elo+

VS

Team Averages
Level 10
1,406 SR
1,247 Elo+
Hercules
Hercules
HollicasterX1
Hercules
Level 17
God Stats
1W - 5L
1,208 SR
Queue Stats
7W - 26L
1,167 Elo+
Solo
Jing Wei
Jing Wei
TheGre3k22
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 91L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
Wrighton1227
Kukulkan
Level 7
God Stats
5W - 12L
1,322 SR
Queue Stats
12W - 32L
1,156 Elo+
Solo
Skadi
Skadi
backcracker20
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,191 Elo+
Party 2
The Morrigan
The Morrigan
snekwagon
The Morrigan
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
48W - 48L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeastOfBoys
Heimdallr
19
9 / 2 / 17
12,488
1,135
22,994
12,848
6,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
BetaWolfyy
Arachne
18
9 / 2 / 17
11,580
1,053
8,820
10,430
5,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DemonWolfyy
Cthulhu
17
6 / 2 / 14
11,433
1,039
13,062
9,302
5,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
18
19 / 3 / 13
13,834
1,258
18,646
12,982
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 1 / 31
12,922
1,175
10,671
14,049
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

268

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HollicasterX1
Hercules
15
3 / 8 / 5
10,477
952
10,135
21,002
14,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jing Wei
TheGre3k22
Jing Wei
16
2 / 11 / 7
10,299
936
9,943
19,101
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Wrighton1227
Kukulkan
16
4 / 6 / 3
11,297
1,027
10,509
10,732
4,527
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 12 / 5
9,878
898
9,464
18,712
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
snekwagon
The Morrigan
16
0 / 10 / 5
9,533
867
11,443
11,302
4,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
35
47
Kills
10
10
Deaths
47
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BeastOfBoys
Heimdallr
9
2
17
8.75
W
Arachne
BetaWolfyy
Arachne
9
2
17
8.75
W
Cthulhu
DemonWolfyy
Cthulhu
6
2
14
6.5
L
Hercules
HollicasterX1
Hercules
3
8
5
0.69
L
Jing Wei
TheGre3k22
Jing Wei
2
11
7
0.5
L
Kukulkan
Wrighton1227
Kukulkan
4
6
3
0.92
W
Da Ji
19
3
13
8.5
L
1
12
5
0.29
L
The Morrigan
snekwagon
The Morrigan
0
10
5
0.25
W
4
1
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,193
Damage
51,494
59,611
Taken
80,849
42,523
Mitigated
36,849
8,881
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BeastOfBoys
Heimdallr
22,994
12,173
0
2,552
12,848
6,732
0
6,055
6,793
0
42,825
W
Arachne
BetaWolfyy
Arachne
8,820
6,376
0
1,698
10,430
5,677
0
3,119
7,311
0
14,605
W
Cthulhu
DemonWolfyy
Cthulhu
13,062
656
1,481
0
9,302
5,283
0
2,454
6,848
30,430
0
L
Hercules
HollicasterX1
Hercules
10,135
4,309
0
2,538
21,002
14,021
0
7,603
13,396
0
20,299
L
Jing Wei
TheGre3k22
Jing Wei
9,943
8,641
0
2,068
19,101
6,810
0
5,485
13,616
0
17,320
L
Kukulkan
Wrighton1227
Kukulkan
10,509
2,172
0
26
10,732
4,527
0
2,050
8,682
28,960
0
W
Da Ji
18,646
9,631
0
190
12,982
7,616
0
5,184
7,798
0
35,844
L
9,464
5,633
0
1,360
18,712
6,878
0
5,889
12,823
0
22,353
L
The Morrigan
snekwagon
The Morrigan
11,443
2,035
127
77
11,302
4,613
0
2,706
8,476
30,567
252
W
10,671
2,017
0
2,960
14,049
17,215
0
4,888
9,161
20,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,257
Gold Earned
51,484
149
Minions Killed
151
7
Camps Cleared
0
1,038,480
Distance Traveled
911,376
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,488
1,135
38
3
2
164,706
0
W
Arachne
11,580
1,053
10
1
1
224,951
0
W
Cthulhu
11,433
1,039
55
5
4
238,956
0
L
Hercules
10,477
952
17
2
0
201,792
2
L
Jing Wei
10,299
936
23
2
0
183,555
0
L
Kukulkan
11,297
1,027
50
5
0
165,249
3
W
Da Ji
13,834
1,258
35
3
0
188,085
0
L
Skadi
9,878
898
21
2
0
157,192
2
L
The Morrigan
9,533
867
40
4
0
203,588
0
W
Ares
12,922
1,175
11
1
0
221,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role