Player Matchup

Arachne
Arachne
AegnirRhovandir
Arachne
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
AnxicoPerez8
Guan Yu
Level 17
God Stats
6W - 8L
1,580 SR
Queue Stats
76W - 74L
1,466 Elo+
Solo
Geb
Geb
DroknovStowski
Geb
Level 15
God Stats
15W - 12L
1,659 SR
Queue Stats
23W - 26L
1,637 Elo+
Party 1
Ra
Ra
Sunnysydeup
Ra
Level 8
God Stats
3W - 3L
1,746 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 1
Artemis
Artemis
apzhe
Artemis
Level 16
God Stats
7W - 7L
1,542 SR
Queue Stats
122W - 167L
1,463 Elo+
Solo
Team Averages
Level 34
1,605 SR
1,523 Elo+

VS

Team Averages
Level 15
1,425 SR
1,381 Elo+
Tyr
Tyr
DuuuckMySiiick
Tyr
Level 3
God Stats
7W - 8L
1,180 SR
Queue Stats
51W - 51L
1,213 Elo+
Party 2
Bellona
Bellona
JilanoAlhuïn
Bellona
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Zeus
Zeus
Laki0
Zeus
Level 29
God Stats
1W - 3L
1,241 SR
Queue Stats
51W - 55L
1,359 Elo+
Solo
Izanami
Izanami
Tijdlist
Izanami
Level 13
God Stats
24W - 6L
1,952 SR
Queue Stats
63W - 35L
1,721 Elo+
Solo
Cerberus
Cerberus
dianaserotyuk
Cerberus
Level 8
God Stats
4W - 2L
1,253 SR
Queue Stats
90W - 115L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 1
10,060
592
8,577
13,597
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
AnxicoPerez8
Guan Yu
14
2 / 6 / 2
8,190
482
3,365
13,953
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 5
7,862
462
3,499
11,859
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 2
8,864
521
2,693
6,139
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
apzhe
Artemis
12
1 / 4 / 2
7,104
418
2,048
5,788
1,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,328
549
6,742
15,672
9,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
15
7 / 3 / 3
9,638
567
9,663
9,245
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Laki0
Zeus
16
7 / 3 / 3
9,643
567
7,817
7,194
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tijdlist
Izanami
17
2 / 2 / 5
10,051
591
10,274
9,917
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
dianaserotyuk
Cerberus
8
0 / 4 / 0
6,207
365
0
6,868
2,762
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
19
20
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
L
Guan Yu
AnxicoPerez8
Guan Yu
2
6
2
0.5
L
1
2
5
1.75
W
3
2
6
3
W
Bellona
7
3
3
2.83
W
Zeus
Laki0
Zeus
7
3
3
2.83
L
2
3
2
1
W
Izanami
Tijdlist
Izanami
2
2
5
2.25
L
Artemis
apzhe
Artemis
1
4
2
0.5
W
Cerberus
dianaserotyuk
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
34,496
51,336
Taken
48,896
29,259
Mitigated
27,408
14,395
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,577
4,705
0
3,811
13,597
7,907
0
1,486
12,067
0
64,868
L
Guan Yu
AnxicoPerez8
Guan Yu
3,365
564
330
4,748
13,953
10,503
0
1,288
12,199
0
39,225
L
3,499
618
0
2,157
11,859
6,563
0
1,730
10,086
31,308
0
W
6,742
761
0
5,453
15,672
9,468
0
2,313
13,334
0
61,722
W
Bellona
9,663
3,443
0
1,802
9,245
7,147
838
717
8,178
0
46,549
W
Zeus
Laki0
Zeus
7,817
1,300
183
2,503
7,194
2,650
348
1,675
5,494
40,634
0
L
2,693
612
1,085
1,638
6,139
2,436
0
1,981
4,158
50,423
0
W
Izanami
Tijdlist
Izanami
10,274
7,397
0
4,316
9,917
5,381
850
1,224
8,693
0
90,746
L
Artemis
apzhe
Artemis
2,048
953
150
476
5,788
1,850
0
1,332
4,456
0
23,243
W
Cerberus
dianaserotyuk
Cerberus
0
0
0
30
6,868
2,762
149
263
6,605
9,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
44,867
370
Minions Killed
447
0
Camps Cleared
0
1,514,528
Distance Traveled
1,406,375
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,060
592
100
6
0
284,021
0
L
Guan Yu
8,190
482
81
5
0
275,413
1
L
Geb
7,862
462
44
3
0
335,703
1
W
Tyr
9,328
549
111
7
0
359,383
4
W
Bellona
9,638
567
84
5
0
318,575
0
W
Zeus
9,643
567
77
5
0
255,110
4
L
Ra
8,864
521
102
6
0
336,330
10
W
Izanami
10,051
591
161
9
0
249,178
1
L
Artemis
7,104
418
43
3
0
283,061
3
W
Cerberus
6,207
365
14
1
0
224,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role