Player Matchup

Fenrir
Fenrir
ChloBustANut
Fenrir
Level 25
God Stats
14W - 27L
1,510 SR
Queue Stats
70W - 116L
1,391 Elo+
Party 3
Danzaburou
Danzaburou
ManyKoalas
Danzaburou
Level 89
God Stats
20W - 22L
1,534 SR
Queue Stats
357W - 374L
1,396 Elo+
Party 3
Scylla
Scylla
NUxIsYT
Scylla
Level 72
God Stats
1W - 1L
1,270 SR
Queue Stats
108W - 128L
1,495 Elo+
Party 4
Baron Samedi
Baron Samedi
PeopleEatPigs
Baron Samedi
Level 27
God Stats
48W - 85L
1,398 SR
Queue Stats
56W - 106L
1,378 Elo+
Party 3
Bellona
Bellona
SinexLP
Bellona
Level 61
God Stats
11W - 4L
1,698 SR
Queue Stats
86W - 93L
1,595 Elo+
Party 4
Team Averages
Level 55
1,482 SR
1,451 Elo+

VS

Team Averages
Level 63
1,508 SR
1,521 Elo+
Fenrir
Fenrir
Daark-Skyy
Fenrir
Level 26
God Stats
7W - 6L
1,268 SR
Queue Stats
78W - 90L
1,417 Elo+
Party 1
Ra
Ra
arternomen
Ra
Level 29
God Stats
3W - 1L
1,756 SR
Queue Stats
48W - 31L
1,567 Elo+
Party 2
Freya
Freya
conchibru
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,619 Elo+
Party 2
Bellona
Bellona
xXHarryProXx
Bellona
Level 82
God Stats
18W - 11L
1,717 SR
Queue Stats
40W - 29L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
zeeroftw62
Danzaburou
Level 56
God Stats
8W - 13L
1,297 SR
Queue Stats
112W - 118L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 1 / 3
7,346
612
4,483
8,778
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
ManyKoalas
Danzaburou
11
2 / 0 / 1
6,793
566
4,672
6,769
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
NUxIsYT
Scylla
12
6 / 4 / 0
7,133
594
6,974
4,450
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PeopleEatPigs
Baron Samedi
8
0 / 3 / 1
4,913
409
3,095
5,960
2,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SinexLP
Bellona
10
0 / 5 / 4
6,039
503
7,596
11,025
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daark-Skyy
Fenrir
12
4 / 3 / 0
7,036
586
2,855
8,667
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,751
563
1,380
5,695
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Freya
conchibru
Freya
11
3 / 3 / 0
6,326
527
7,852
9,761
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
xXHarryProXx
Bellona
13
5 / 2 / 1
7,662
639
8,673
10,143
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
zeeroftw62
Danzaburou
10
1 / 3 / 1
6,507
542
3,816
7,019
2,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
14
Kills
13
13
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
3
7.5
L
Fenrir
Daark-Skyy
Fenrir
4
3
0
1.33
W
Danzaburou
ManyKoalas
Danzaburou
2
0
1
2.5
W
Scylla
NUxIsYT
Scylla
6
4
0
1.5
W
Baron Samedi
PeopleEatPigs
Baron Samedi
0
3
1
0.17
W
Bellona
SinexLP
Bellona
0
5
4
0.4
L
0
4
2
0.25
L
Freya
conchibru
Freya
3
3
0
1
L
Bellona
xXHarryProXx
Bellona
5
2
1
2.75
L
Danzaburou
zeeroftw62
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
24,576
36,982
Taken
41,285
17,965
Mitigated
20,528
11,995
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,483
1,511
0
3,444
8,778
3,002
0
1,292
7,398
0
34,545
L
Fenrir
Daark-Skyy
Fenrir
2,855
399
0
3,224
8,667
3,543
0
1,761
6,792
0
35,696
W
Danzaburou
ManyKoalas
Danzaburou
4,672
1,551
0
3,505
6,769
1,920
578
3,144
3,625
0
30,495
W
Scylla
NUxIsYT
Scylla
6,974
724
0
0
4,450
1,357
0
942
3,410
33,665
0
W
Baron Samedi
PeopleEatPigs
Baron Samedi
3,095
546
563
1,478
5,960
2,340
444
3,668
2,292
17,080
0
W
Bellona
SinexLP
Bellona
7,596
2,732
0
3,005
11,025
9,346
0
0
11,025
0
29,416
L
1,380
254
33
1,139
5,695
1,906
0
2,638
2,855
34,040
0
L
Freya
conchibru
Freya
7,852
2,470
0
4,021
9,761
3,263
0
3,793
5,954
30,102
0
L
Bellona
xXHarryProXx
Bellona
8,673
2,704
0
3,096
10,143
9,432
804
0
10,143
0
42,664
L
Danzaburou
zeeroftw62
Danzaburou
3,816
1,868
141
1,993
7,019
2,384
0
1,461
5,472
0
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
34,282
267
Minions Killed
367
0
Camps Cleared
0
1,121,729
Distance Traveled
1,114,765
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,346
612
65
5
0
246,606
7
L
Fenrir
7,036
586
77
6
0
230,129
0
W
Danzaburou
6,793
566
59
5
0
225,064
1
W
Scylla
7,133
594
70
6
0
215,655
0
W
Baron Samedi
4,913
409
13
1
0
221,699
4
W
Bellona
6,039
503
60
5
0
212,705
3
L
Ra
6,751
563
81
7
0
237,685
3
L
Freya
6,326
527
48
4
0
210,237
1
L
Bellona
7,662
639
101
8
0
223,986
1
L
Danzaburou
6,507
542
60
5
0
212,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role