Player Matchup

Bacchus
Bacchus
DoubleV400-10
Bacchus
Level 68
God Stats
33W - 37L
1,174 SR
Queue Stats
119W - 212L
1,133 Elo+
Party 1
Danzaburou
Danzaburou
LS4B_Noos
Danzaburou
Level 44
God Stats
2W - 11L
1,352 SR
Queue Stats
14W - 40L
1,154 Elo+
Party 1
Ao Kuang
Ao Kuang
ZeocKsi
Ao Kuang
Level 34
God Stats
1W - 3L
1,199 SR
Queue Stats
10W - 36L
1,206 Elo+
Party 1
Team Averages
Level 49
1,242 SR
1,164 Elo+

VS

Team Averages
Level 37
1,594 SR
1,488 Elo+
Ra
Ra
Cpt_KushBeard
Ra
Level 16
God Stats
4W - 2L
1,615 SR
Queue Stats
158W - 162L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
H1tsugayaT0sh1r0
Kumbhakarna
Level 27
God Stats
23W - 17L
1,615 SR
Queue Stats
62W - 74L
1,453 Elo+
Party 2
Chronos
Chronos
KyofuJuno
Chronos
Level 69
God Stats
6W - 7L
1,553 SR
Queue Stats
83W - 81L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
0 / 5 / 2
9,592
564
8,581
16,026
9,943
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LS4B_Noos
Danzaburou
13
1 / 5 / 3
10,832
637
12,851
17,481
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
ZeocKsi
Ao Kuang
12
5 / 9 / 1
10,963
645
10,099
17,237
5,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 7
12,846
756
15,279
9,120
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
H1tsugayaT0sh1r0
Kumbhakarna
15
4 / 3 / 12
12,606
742
7,072
18,132
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
KyofuJuno
Chronos
15
6 / 2 / 8
12,029
708
18,143
17,071
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
19
19
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Bacchus
0
5
2
0.2
W
Kumbhakarna
H1tsugayaT0sh1r0
Kumbhakarna
4
3
12
3.33
W
Chronos
KyofuJuno
Chronos
6
2
8
5
L
Danzaburou
LS4B_Noos
Danzaburou
1
5
3
0.5
L
Ao Kuang
ZeocKsi
Ao Kuang
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,531
Damage
40,494
50,744
Taken
44,323
21,367
Mitigated
31,383
8,736
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,279
2,009
2,056
3,732
9,120
4,907
629
2,910
6,210
70,593
0
L
Bacchus
8,581
580
981
2,391
16,026
9,943
0
11,378
4,313
35,012
0
W
Kumbhakarna
H1tsugayaT0sh1r0
Kumbhakarna
7,072
1,762
0
3,722
18,132
19,509
562
8,142
9,990
15,553
0
W
Chronos
KyofuJuno
Chronos
18,143
6,407
0
6,385
17,071
6,967
1,384
8,047
9,024
69,534
0
L
Danzaburou
LS4B_Noos
Danzaburou
12,851
7,030
0
1,582
17,481
5,933
0
13,935
3,218
0
49,218
L
Ao Kuang
ZeocKsi
Ao Kuang
10,099
4,119
6
3,776
17,237
5,491
0
14,695
2,304
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
37,481
136
Minions Killed
200
0
Camps Cleared
0
842,867
Distance Traveled
858,384
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,846
756
118
7
0
299,499
1
L
Bacchus
9,592
564
36
2
0
304,417
2
W
Kumbhakarna
12,606
742
12
1
0
287,191
1
W
Chronos
12,029
708
70
4
0
271,694
6
L
Danzaburou
10,832
637
76
4
0
275,682
2
L
Ao Kuang
10,963
645
24
1
0
262,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role