Player Matchup

The Morrigan
The Morrigan
Freakonleash593
The Morrigan
Level 144
God Stats
4W - 7L
1,382 SR
Queue Stats
258W - 240L
1,567 Elo+
Party 1
Fafnir
Fafnir
Off Dayz
Fafnir
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 128L
1,526 Elo+
Party 1
Chaac
Chaac
SAVAGEGAVIN101
Chaac
Level 4
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 6L
1,382 Elo+
Party 1
Persephone
Persephone
keggen241
Persephone
Level 83
God Stats
1W - 5L
1,294 SR
Queue Stats
147W - 154L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
zanderdaboss790
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,395 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,482 Elo+

VS

Team Averages
Level 58
1,537 SR
1,547 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
AWES0M3 MARCUS
Nu Wa
Level 46
God Stats
22W - 17L
1,617 SR
Queue Stats
182W - 180L
1,412 Elo+
Solo
Hun Batz
Hun Batz
K1dSt1ck
Hun Batz
Level 22
God Stats
13W - 15L
1,567 SR
Queue Stats
479W - 421L
1,607 Elo+
Party 2
Skadi
Skadi
MIKERULES666
Skadi
Level 28
God Stats
18W - 14L
1,500 SR
Queue Stats
230W - 249L
1,555 Elo+
Party 3
Tyr
Tyr
PURDUCHI
Tyr
Level 86
God Stats
9W - 4L
1,500 SR
Queue Stats
428W - 349L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Freakonleash593
The Morrigan
19
7 / 1 / 2
11,213
590
15,448
11,123
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Off Dayz
Fafnir
12
1 / 2 / 3
8,366
440
4,770
12,163
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 7 / 0
8,480
446
6,827
15,819
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
keggen241
Persephone
14
1 / 4 / 6
8,812
464
12,176
10,274
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
12
0 / 5 / 1
7,837
412
2,888
10,437
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 2 / 4
9,312
490
5,496
14,841
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 3 / 5
10,470
551
8,960
12,997
5,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
K1dSt1ck
Hun Batz
16
2 / 1 / 4
9,581
504
6,793
11,464
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 3
10,194
537
9,159
11,462
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 0 / 5
10,687
562
8,933
13,211
10,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
17
19
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
4
3
W
2
3
5
1.5
L
The Morrigan
Freakonleash593
The Morrigan
7
1
2
8
W
Hun Batz
K1dSt1ck
Hun Batz
2
1
4
4
W
5
3
3
2.17
L
Fafnir
Off Dayz
Fafnir
1
2
3
1.25
W
4
0
5
6.5
L
0
7
0
0
L
Persephone
keggen241
Persephone
1
4
6
1
L
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,109
Damage
39,341
59,816
Taken
63,975
37,136
Mitigated
38,909
15,850
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,496
754
0
1,918
14,841
14,287
0
8,310
6,481
32,727
0
W
8,960
2,774
0
2,639
12,997
5,182
2,352
8,726
4,225
54,323
0
L
The Morrigan
Freakonleash593
The Morrigan
15,448
3,785
0
7,194
11,123
4,707
0
2,464
8,659
93,328
6,743
W
Hun Batz
K1dSt1ck
Hun Batz
6,793
785
0
4,542
11,464
4,559
0
4,791
6,648
0
68,449
W
9,159
3,900
0
1,909
11,462
4,076
145
3,660
7,777
0
62,459
L
Fafnir
Off Dayz
Fafnir
4,770
977
0
3,717
12,163
12,563
0
3,855
8,308
18,675
0
W
8,933
714
0
5,708
13,211
10,805
38
2,600
10,090
0
65,215
L
6,827
312
0
2,660
15,819
12,792
626
1,684
14,135
0
55,540
L
Persephone
keggen241
Persephone
12,176
763
0
1,538
10,274
3,643
0
4,586
5,684
53,839
0
L
Jing Wei
2,888
2,422
0
741
10,437
3,431
968
1,865
8,572
0
33,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
50,244
478
Minions Killed
489
0
Camps Cleared
0
1,739,762
Distance Traveled
1,796,141
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,312
490
41
2
0
352,751
3
W
Nu Wa
10,470
551
84
4
0
332,198
0
L
The Morrigan
11,213
590
164
9
0
349,427
0
W
Hun Batz
9,581
504
134
7
0
415,025
5
W
Skadi
10,194
537
112
6
0
343,582
0
L
Fafnir
8,366
440
12
1
0
355,724
2
W
Tyr
10,687
562
118
6
0
352,585
5
L
Chaac
8,480
446
102
5
0
368,157
0
L
Persephone
8,812
464
114
6
0
329,163
0
L
Jing Wei
7,837
412
86
5
0
337,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role