Player Matchup

Fenrir
Fenrir
Gold IV
ASAP-Tandz
Fenrir
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,667 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
Jet-lou56
Cabrakan
Platinum IV
Level 160
God Stats
11W - 12L
1,500 SR
Queue Stats
382W - 416L
1,813 MMR
Party 1
Olorun
Olorun
Gold I
slatz73
Olorun
Gold I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 176L
1,740 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,500 SR
1,740 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,529 SR
1,585 MMR
Nu Wa
Nu Wa
Silver I
Mitchwalio
Nu Wa
Silver I
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 6L
1,585 MMR
Party 2
Medusa
Medusa
Silver I
steedy1991
Medusa
Silver I
Level 61
God Stats
9W - 5L
1,651 SR
Queue Stats
9W - 5L
1,585 MMR
Party 2
Khepri
Khepri
Silver I
vulcan118
Khepri
Silver I
Level 82
God Stats
6W - 5L
1,651 SR
Queue Stats
9W - 5L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASAP-Tandz
Fenrir
14
2 / 1 / 6
11,666
686
8,296
16,783
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Jet-lou56
Cabrakan
15
2 / 1 / 9
12,197
717
8,710
18,592
26,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
slatz73
Olorun
16
7 / 2 / 4
12,173
716
17,587
12,448
6,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PersephoneThothCthulhuAphroditeSobek

VS

Bans
DiscordiaScyllaHou YiChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 2 / 2
10,479
616
15,266
5,758
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
steedy1991
Medusa
12
1 / 6 / 2
9,888
582
13,062
13,662
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
vulcan118
Khepri
13
1 / 3 / 2
10,871
639
6,628
19,282
21,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASAP-Tandz
Fenrir
2
1
6
5
W
Cabrakan
Jet-lou56
Cabrakan
2
1
9
6.5
L
Nu Wa
2
2
2
1.5
W
Olorun
slatz73
Olorun
7
2
4
4.5
L
Medusa
steedy1991
Medusa
1
6
2
0.33
L
Khepri
vulcan118
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
34,956
47,823
Taken
38,702
47,869
Mitigated
29,905
20,579
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASAP-Tandz
Fenrir
8,296
1,847
0
7,920
16,783
15,360
465
7,264
9,519
0
45,805
W
Cabrakan
Jet-lou56
Cabrakan
8,710
1,048
0
4,576
18,592
26,225
597
8,393
10,199
45,502
0
L
Nu Wa
15,266
6,424
993
638
5,758
2,569
245
3,287
2,471
64,825
0
W
Olorun
slatz73
Olorun
17,587
7,785
2,086
5,997
12,448
6,284
2,024
6,404
6,044
100,099
0
L
Medusa
steedy1991
Medusa
13,062
5,949
631
3,251
13,662
5,644
770
9,595
4,067
0
46,179
L
Khepri
vulcan118
Khepri
6,628
139
0
4,222
19,282
21,692
0
13,439
5,843
14,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
31,238
274
Minions Killed
191
0
Camps Cleared
0
886,220
Distance Traveled
892,315
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,666
686
56
3
0
323,776
3
W
Cabrakan
12,197
717
69
4
0
287,394
3
L
Nu Wa
10,479
616
85
5
0
294,911
1
W
Olorun
12,173
716
149
9
0
275,050
1
L
Medusa
9,888
582
85
5
0
286,955
3
L
Khepri
10,871
639
21
1
0
310,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role