Player Matchup

Cupid
Cupid
BackMuscle
Cupid
Level 25
God Stats
1W - 2L
1,354 SR
Queue Stats
17W - 24L
1,394 Elo+
Solo
Hel
Hel
DrShmexy
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 176L
1,608 Elo+
Solo
Ares
Ares
Riist1232
Ares
Level 28
God Stats
12W - 15L
1,604 SR
Queue Stats
90W - 88L
1,435 Elo+
Solo
Bellona
Bellona
greylumina
Bellona
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
234W - 290L
1,187 Elo+
Solo
Da Ji
Da Ji
harmfull13
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,462 Elo+

VS

Team Averages
Level 20
1,566 SR
1,476 Elo+
Cerberus
Cerberus
Beny73
Cerberus
Level 15
God Stats
21W - 30L
1,334 SR
Queue Stats
27W - 39L
1,255 Elo+
Solo
Kukulkan
Kukulkan
SaneacuentasONE
Kukulkan
Level 28
God Stats
3W - 1L
1,836 SR
Queue Stats
100W - 89L
1,557 Elo+
Solo
Bellona
Bellona
ethbb
Bellona
Level 26
God Stats
16W - 19L
1,461 SR
Queue Stats
108W - 100L
1,591 Elo+
Solo
Chaac
Chaac
kurac02
Chaac
Level 11
God Stats
3W - 2L
1,689 SR
Queue Stats
23W - 22L
1,547 Elo+
Solo
Artemis
Artemis
rodrimaster159
Artemis
Level 19
God Stats
2W - 1L
1,511 SR
Queue Stats
16W - 21L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 2 / 3
4,960
451
4,052
7,481
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 5 / 0
5,372
488
2,936
7,508
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
3 / 1 / 1
6,062
551
3,534
4,958
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
greylumina
Bellona
8
1 / 6 / 0
4,919
447
2,170
6,930
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
8
2 / 5 / 2
5,449
495
3,529
8,326
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beny73
Cerberus
9
0 / 0 / 4
5,336
485
3,354
5,118
1,066
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
5 / 0 / 2
7,024
639
3,805
3,505
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ethbb
Bellona
10
7 / 4 / 2
6,805
619
7,428
7,674
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
kurac02
Chaac
11
5 / 0 / 2
6,951
632
4,132
5,103
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 4
5,546
504
5,151
6,462
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
18
19
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
2
3
0.75
W
Cerberus
Beny73
Cerberus
0
0
4
2
L
0
5
0
0
L
Ares
3
1
1
3.5
W
Kukulkan
5
0
2
6
W
Bellona
ethbb
Bellona
7
4
2
2
L
Bellona
greylumina
Bellona
1
6
0
0.17
L
Da Ji
2
5
2
0.6
W
Chaac
kurac02
Chaac
5
0
2
6
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,221
Damage
23,870
35,203
Taken
27,862
13,712
Mitigated
12,350
10,219
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,052
2,148
27
3,853
7,481
1,795
0
1,320
6,121
0
22,134
W
Cerberus
Beny73
Cerberus
3,354
147
235
1,637
5,118
1,066
0
1,590
3,528
21,740
0
L
2,936
107
71
2,477
7,508
2,057
0
1,324
6,085
33,072
0
L
Ares
3,534
444
0
1,203
4,958
3,331
0
2,448
2,455
10,683
0
W
Kukulkan
3,805
626
0
524
3,505
1,240
540
1,185
2,165
36,568
0
W
Bellona
ethbb
Bellona
7,428
3,975
0
300
7,674
5,637
0
1,550
5,978
0
36,706
L
Bellona
greylumina
Bellona
2,170
543
0
276
6,930
4,218
0
1,383
5,300
0
14,584
L
Da Ji
3,529
952
0
2,312
8,326
2,311
0
458
7,808
0
17,510
W
Chaac
kurac02
Chaac
4,132
1,172
0
2,453
5,103
2,881
494
801
4,159
0
29,162
W
5,151
2,498
0
1,722
6,462
1,526
270
1,110
5,327
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
31,662
199
Minions Killed
338
0
Camps Cleared
0
961,263
Distance Traveled
954,440
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,960
451
55
5
0
153,951
1
W
Cerberus
5,336
485
74
7
0
198,659
0
L
Hel
5,372
488
68
6
0
194,212
5
L
Ares
6,062
551
11
1
0
207,595
1
W
Kukulkan
7,024
639
88
8
0
209,423
2
W
Bellona
6,805
619
68
6
0
213,067
0
L
Bellona
4,919
447
31
3
0
225,248
3
L
Da Ji
5,449
495
34
3
0
180,257
4
W
Chaac
6,951
632
68
6
0
147,897
2
W
Artemis
5,546
504
40
4
0
185,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role