Player Matchup

Artemis
Artemis
Fabianitu
Artemis
Level 89
God Stats
9W - 8L
1,500 SR
Queue Stats
627W - 645L
1,364 Elo+
Party 2
Achilles
Achilles
PALALAA
Achilles
Level 103
God Stats
7W - 5L
1,828 SR
Queue Stats
124W - 143L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
PORQUINHAPEPPA
Baron Samedi
Level 83
God Stats
41W - 23L
1,637 SR
Queue Stats
917W - 903L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
Totsym
Aphrodite
Level 109
God Stats
4W - 3L
1,671 SR
Queue Stats
636W - 660L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
vicguti
Hun Batz
Level 69
God Stats
5W - 5L
1,536 SR
Queue Stats
98W - 82L
1,360 Elo+
Solo
Team Averages
Level 91
1,634 SR
1,406 Elo+

VS

Team Averages
Level 68
1,417 SR
1,249 Elo+
Erlang Shen
Erlang Shen
Awaw3z
Erlang Shen
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 45L
1,059 Elo+
Party 1
Cerberus
Cerberus
Doctorjax445
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,158 Elo+
Party 1
Izanami
Izanami
Hormat
Izanami
Level 66
God Stats
42W - 39L
1,560 SR
Queue Stats
103W - 106L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maccss
Tsukuyomi
Level 69
God Stats
20W - 19L
1,433 SR
Queue Stats
56W - 69L
1,332 Elo+
Party 3
Poseidon
Poseidon
phlaai
Poseidon
Level 43
God Stats
1W - 4L
1,306 SR
Queue Stats
3W - 13L
1,195 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fabianitu
Artemis
19
11 / 0 / 9
12,127
606
19,075
9,180
3,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
PALALAA
Achilles
17
7 / 3 / 12
10,521
526
12,328
18,657
15,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PORQUINHAPEPPA
Baron Samedi
18
6 / 0 / 5
11,837
592
6,219
8,264
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Totsym
Aphrodite
17
0 / 3 / 2
11,076
554
9,078
14,511
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
vicguti
Hun Batz
20
8 / 0 / 2
12,602
630
9,360
15,666
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Awaw3z
Erlang Shen
17
3 / 3 / 0
10,641
532
13,157
20,017
13,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Doctorjax445
Cerberus
12
1 / 8 / 2
8,071
404
5,378
18,129
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Hormat
Izanami
13
0 / 8 / 2
8,086
404
5,251
12,894
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Maccss
Tsukuyomi
14
2 / 8 / 1
8,607
430
6,862
15,717
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
phlaai
Poseidon
14
0 / 5 / 0
8,283
414
2,408
7,930
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
32
Kills
6
6
Deaths
32
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Awaw3z
Erlang Shen
3
3
0
1
L
Cerberus
Doctorjax445
Cerberus
1
8
2
0.25
W
Artemis
Fabianitu
Artemis
11
0
9
15.5
L
Izanami
Hormat
Izanami
0
8
2
0.13
L
Tsukuyomi
Maccss
Tsukuyomi
2
8
1
0.31
W
Achilles
PALALAA
Achilles
7
3
12
4.33
W
Baron Samedi
PORQUINHAPEPPA
Baron Samedi
6
0
5
8.5
W
Aphrodite
Totsym
Aphrodite
0
3
2
0.33
L
Poseidon
phlaai
Poseidon
0
5
0
0
W
Hun Batz
vicguti
Hun Batz
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,060
Damage
33,056
66,278
Taken
74,687
35,533
Mitigated
35,563
34,153
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Awaw3z
Erlang Shen
13,157
6,802
0
9,227
20,017
13,082
798
7,988
12,029
373
71,978
L
Cerberus
Doctorjax445
Cerberus
5,378
606
0
4,170
18,129
11,293
0
1,868
16,186
15,858
0
W
Artemis
Fabianitu
Artemis
19,075
13,769
0
6,278
9,180
3,443
2,828
2,476
6,704
0
84,523
L
Izanami
Hormat
Izanami
5,251
2,417
0
2,663
12,894
3,237
557
993
11,861
0
52,711
L
Tsukuyomi
Maccss
Tsukuyomi
6,862
1,771
0
1,888
15,717
5,380
269
1,577
14,066
0
60,149
W
Achilles
PALALAA
Achilles
12,328
3,118
0
2,896
18,657
15,280
410
2,814
15,843
94
43,901
W
Baron Samedi
PORQUINHAPEPPA
Baron Samedi
6,219
712
494
4,286
8,264
4,693
1,419
2,430
5,834
74,883
0
W
Aphrodite
Totsym
Aphrodite
9,078
1,354
3,817
10,712
14,511
5,162
760
347
14,164
72,147
0
L
Poseidon
phlaai
Poseidon
2,408
361
0
1,000
7,930
2,571
87
2,524
5,154
49,964
0
W
Hun Batz
vicguti
Hun Batz
9,360
3,864
0
5,670
15,666
6,955
13
66
15,600
0
111,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
43,688
619
Minions Killed
463
0
Camps Cleared
0
1,878,031
Distance Traveled
1,681,270
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,641
532
139
7
0
368,659
0
L
Cerberus
8,071
404
31
2
0
336,219
0
W
Artemis
12,127
606
124
6
0
346,134
1
L
Izanami
8,086
404
113
6
0
324,571
9
L
Tsukuyomi
8,607
430
100
5
0
342,152
1
W
Achilles
10,521
526
54
3
0
373,568
4
W
Baron Samedi
11,837
592
142
7
0
365,588
8
W
Aphrodite
11,076
554
145
7
0
349,322
3
L
Poseidon
8,283
414
80
4
0
309,669
1
W
Hun Batz
12,602
630
154
8
0
443,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role