Player Matchup

Mercury
Mercury
FuriousGemini
Mercury
Level 29
God Stats
26W - 21L
1,487 SR
Queue Stats
249W - 256L
1,455 Elo+
Party 4
Neith
Neith
KewlAidMan
Neith
Level 4
God Stats
1W - 3L
1,163 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 3
Khepri
Khepri
SigningBag
Khepri
Level 79
God Stats
6W - 6L
1,500 SR
Queue Stats
55W - 40L
1,524 Elo+
Party 3
Scylla
Scylla
darshanfourlife
Scylla
Level 29
God Stats
8W - 3L
1,764 SR
Queue Stats
87W - 86L
1,506 Elo+
Party 4
Bellona
Bellona
simp1000
Bellona
Level 27
God Stats
7W - 13L
1,262 SR
Queue Stats
58W - 52L
1,473 Elo+
Party 4
Team Averages
Level 34
1,435 SR
1,428 Elo+

VS

Team Averages
Level 19
1,398 SR
1,508 Elo+
Neith
Neith
Bahdger
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OrderlyGoose
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,814 Elo+
Party 2
Nemesis
Nemesis
Reservation
Nemesis
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 4L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
Scorpionx1728
Kukulkan
Level 17
God Stats
29W - 35L
991 SR
Queue Stats
178W - 182L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
gerontheftauto67
Kuzenbo
Level 14
God Stats
7W - 2L
1,500 SR
Queue Stats
45W - 40L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
1 / 7 / 1
5,754
523
2,645
8,448
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
8
0 / 4 / 0
4,861
442
3,140
6,004
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
SigningBag
Khepri
7
0 / 5 / 0
4,325
393
1,302
7,852
2,275
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,513
501
2,485
4,817
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
simp1000
Bellona
9
2 / 3 / 2
5,428
493
3,394
7,065
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bahdger
Neith
11
6 / 0 / 5
6,933
630
5,921
6,018
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
OrderlyGoose
Cthulhu
9
3 / 0 / 5
6,162
560
3,961
4,503
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Reservation
Nemesis
12
9 / 2 / 3
7,385
671
4,883
7,847
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Scorpionx1728
Kukulkan
12
2 / 0 / 4
6,573
598
3,219
3,358
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 2 / 5
5,815
529
3,964
7,714
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
22
22
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Bahdger
Neith
6
0
5
8.5
L
Mercury
1
7
1
0.21
L
Neith
0
4
0
0
W
Cthulhu
OrderlyGoose
Cthulhu
3
0
5
5.5
W
Nemesis
Reservation
Nemesis
9
2
3
5.25
W
Kukulkan
Scorpionx1728
Kukulkan
2
0
4
4
L
Khepri
SigningBag
Khepri
0
5
0
0
L
0
3
1
0.17
W
2
2
5
2.25
L
Bellona
simp1000
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
21,948
34,186
Taken
29,440
12,250
Mitigated
16,171
6,910
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bahdger
Neith
5,921
2,783
0
3,987
6,018
1,664
602
631
5,347
0
32,775
L
Mercury
2,645
1,472
0
1,290
8,448
2,316
0
534
7,864
0
24,774
L
Neith
3,140
1,068
0
1,698
6,004
1,752
76
1,910
4,094
0
20,560
W
Cthulhu
OrderlyGoose
Cthulhu
3,961
637
0
603
4,503
1,911
0
754
3,749
17,396
0
W
Nemesis
Reservation
Nemesis
4,883
2,831
0
2,963
7,847
2,519
54
352
7,455
0
37,034
W
Kukulkan
Scorpionx1728
Kukulkan
3,219
253
0
250
3,358
1,117
379
969
2,329
39,665
0
L
Khepri
SigningBag
Khepri
1,302
229
132
1,069
7,852
2,275
165
2,051
5,801
15,930
0
L
2,485
80
0
914
4,817
1,305
0
2,009
2,783
25,816
0
W
3,964
1,597
0
2,140
7,714
8,960
177
877
6,773
12,129
0
L
Bellona
simp1000
Bellona
3,394
1,372
0
1,807
7,065
4,602
0
4,257
2,500
0
12,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
32,868
205
Minions Killed
277
0
Camps Cleared
0
1,007,301
Distance Traveled
1,064,202
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,933
630
65
6
0
207,617
0
L
Mercury
5,754
523
50
5
0
222,143
3
L
Neith
4,861
442
39
4
0
159,373
0
W
Cthulhu
6,162
560
30
3
0
238,962
3
W
Nemesis
7,385
671
73
7
0
232,359
1
W
Kukulkan
6,573
598
86
8
0
185,134
2
L
Khepri
4,325
393
21
2
0
215,645
0
L
Scylla
5,513
501
70
6
0
191,892
3
W
Kuzenbo
5,815
529
23
2
0
200,130
0
L
Bellona
5,428
493
25
2
0
218,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role