Player Matchup

Kali
Kali
FEB GARAG
Kali
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
398W - 458L
1,502 Elo+
Solo
Janus
Janus
GhostGang97
Janus
Level 44
God Stats
8W - 17L
1,302 SR
Queue Stats
456W - 397L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
ItsKbronbeenme
Xbalanque
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
144W - 150L
1,476 Elo+
Party 1
Nike
Nike
JohnnyWcA
Nike
Level 42
God Stats
19W - 17L
1,598 SR
Queue Stats
509W - 450L
1,435 Elo+
Party 1
Bacchus
Bacchus
Reckonnn
Bacchus
Level 45
God Stats
19W - 19L
1,505 SR
Queue Stats
111W - 115L
1,418 Elo+
Party 1
Team Averages
Level 42
1,481 SR
1,453 Elo+

VS

Team Averages
Level 90
1,547 SR
1,532 Elo+
Ullr
Ullr
BUILDHORIZONTAL
Ullr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 41L
1,574 Elo+
Party 2
Guan Yu
Guan Yu
DMenorFirst
Guan Yu
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
60W - 56L
1,531 Elo+
Party 2
Mercury
Mercury
DualKz KnG
Mercury
Level 127
God Stats
4W - 5L
1,797 SR
Queue Stats
246W - 265L
1,530 Elo+
Party 3
He Bo
He Bo
sCoveenant
He Bo
Level 79
God Stats
4W - 6L
1,437 SR
Queue Stats
160W - 147L
1,526 Elo+
Party 3
Ymir
Ymir
samuel2278
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 3 / 2
5,254
478
755
5,997
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 0
5,791
526
2,773
2,805
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
ItsKbronbeenme
Xbalanque
9
0 / 2 / 0
4,794
436
2,650
6,454
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
8
0 / 6 / 0
4,260
387
2,284
8,385
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Reckonnn
Bacchus
8
0 / 0 / 0
5,014
456
1,849
4,456
2,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,459
496
3,895
3,650
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
DMenorFirst
Guan Yu
9
1 / 1 / 3
5,261
478
3,453
4,781
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
DualKz KnG
Mercury
12
3 / 0 / 1
6,698
609
2,769
6,103
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
10
1 / 1 / 0
5,829
530
1,314
2,608
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
6 / 0 / 1
7,061
642
5,958
4,858
2,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
12
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Guan Yu
DMenorFirst
Guan Yu
1
1
3
2.5
W
Mercury
DualKz KnG
Mercury
3
0
1
3.5
L
Kali
0
3
2
0.33
L
2
1
0
2
L
Xbalanque
ItsKbronbeenme
Xbalanque
0
2
0
0
L
Nike
0
6
0
0
L
Bacchus
Reckonnn
Bacchus
0
0
0
0
W
He Bo
1
1
0
1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,311
Damage
17,389
28,097
Taken
22,000
14,175
Mitigated
10,213
5,666
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,895
951
0
1,757
3,650
1,059
27
811
2,839
0
30,449
W
Guan Yu
DMenorFirst
Guan Yu
3,453
841
235
794
4,781
3,490
0
1,468
3,251
0
19,731
W
Mercury
DualKz KnG
Mercury
2,769
1,370
0
3,248
6,103
2,001
0
1,068
4,991
0
44,402
L
Kali
755
362
0
1,109
5,997
3,256
0
940
5,028
0
25,222
L
2,773
190
0
0
2,805
737
0
831
1,856
27,895
0
L
Xbalanque
ItsKbronbeenme
Xbalanque
2,650
1,385
0
2,684
6,454
1,508
212
0
6,454
0
23,363
L
Nike
2,284
543
0
1,123
8,385
6,434
0
5,354
3,031
0
12,649
L
Bacchus
Reckonnn
Bacchus
1,849
165
0
750
4,456
2,240
0
0
4,456
12,541
0
W
He Bo
1,314
0
0
368
2,608
826
0
1,097
1,417
26,256
0
W
5,958
2,018
0
2,419
4,858
2,837
837
0
4,461
40,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
30,308
216
Minions Killed
339
0
Camps Cleared
0
933,573
Distance Traveled
1,025,588
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,459
496
56
5
0
183,092
0
W
Guan Yu
5,261
478
37
3
0
205,932
2
W
Mercury
6,698
609
102
9
0
263,559
4
L
Kali
5,254
478
55
5
0
175,867
1
L
Janus
5,791
526
70
6
0
190,145
3
L
Xbalanque
4,794
436
53
5
0
180,521
0
L
Nike
4,260
387
17
2
0
167,446
1
L
Bacchus
5,014
456
21
2
0
219,594
0
W
He Bo
5,829
530
51
5
0
187,964
3
W
Ymir
7,061
642
93
8
0
185,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role