Player Matchup

Bellona
Bellona
AvadaЌedavra
Bellona
Level 156
God Stats
1W - 2L
1,304 SR
Queue Stats
127W - 109L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kayres
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,670 Elo+
Solo
Kuzenbo
Kuzenbo
Pomohaci69
Kuzenbo
Level 144
God Stats
5W - 2L
1,924 SR
Queue Stats
98W - 115L
1,501 Elo+
Solo
Merlin
Merlin
iPoPCoRn Vz
Merlin
Level 157
God Stats
5W - 16L
1,500 SR
Queue Stats
579W - 615L
1,492 Elo+
Solo
Pele
Pele
vanchi97
Pele
Level 141
God Stats
0W - 2L
1,267 SR
Queue Stats
7W - 11L
1,517 Elo+
Solo
Team Averages
Level 149
1,499 SR
1,548 Elo+

VS

Team Averages
Level 115
1,348 SR
1,529 Elo+
Fenrir
Fenrir
Dr_Orchid_T
Fenrir
Level 38
God Stats
1W - 2L
1,177 SR
Queue Stats
155W - 191L
1,489 Elo+
Solo
Heimdallr
Heimdallr
ForcingYourBeads
Heimdallr
Level 142
God Stats
2W - 5L
1,191 SR
Queue Stats
392W - 418L
1,600 Elo+
Solo
Sobek
Sobek
Quawar
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
flue
Cupid
Level 102
God Stats
26W - 29L
1,374 SR
Queue Stats
896W - 972L
1,555 Elo+
Solo
Chernobog
Chernobog
jomobla
Chernobog
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
5 / 5 / 16
13,103
690
18,154
27,881
50,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Kayres
Ah Muzen Cab
18
2 / 7 / 12
11,634
612
24,536
22,046
11,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Pomohaci69
Kuzenbo
20
3 / 3 / 18
12,549
660
20,266
27,130
46,904
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
20
9 / 3 / 12
13,349
703
31,848
12,677
8,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
18
4 / 8 / 15
11,921
627
23,466
26,914
22,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 5 / 18
12,280
646
11,027
31,243
31,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
20
11 / 4 / 10
14,567
767
26,933
21,351
12,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Quawar
Sobek
20
8 / 5 / 14
14,291
752
20,215
38,410
50,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
flue
Cupid
20
1 / 4 / 13
13,030
686
24,693
23,735
11,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
jomobla
Chernobog
20
3 / 5 / 16
12,537
660
19,024
19,936
10,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
97
23
Kills
26
26
Deaths
23
73
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bellona
5
5
16
2.6
W
Fenrir
3
5
18
2.4
W
Heimdallr
11
4
10
4
L
Ah Muzen Cab
Kayres
Ah Muzen Cab
2
7
12
1.14
L
Kuzenbo
Pomohaci69
Kuzenbo
3
3
18
4
W
Sobek
Quawar
Sobek
8
5
14
3
W
Cupid
flue
Cupid
1
4
13
1.88
L
Merlin
9
3
12
5
W
Chernobog
jomobla
Chernobog
3
5
16
2.2
L
Pele
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,270
Damage
101,892
116,648
Taken
134,675
140,336
Mitigated
116,391
38,477
Healing
59,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
18,154
2,767
4,880
4,668
27,881
50,706
506
4,659
23,222
1,466
31,732
W
Fenrir
11,027
2,226
6,374
8,913
31,243
31,824
272
9,270
21,481
0
18,083
W
Heimdallr
26,933
13,387
3,157
3,732
21,351
12,420
3,228
9,668
11,367
0
59,367
L
Ah Muzen Cab
Kayres
Ah Muzen Cab
24,536
11,113
2,320
6,597
22,046
11,568
2,045
4,773
17,273
0
48,835
L
Kuzenbo
Pomohaci69
Kuzenbo
20,266
4,975
4,978
5,896
27,130
46,904
268
4,000
23,130
29,242
0
W
Sobek
Quawar
Sobek
20,215
883
3,114
12,603
38,410
50,693
241
14,136
23,376
31,131
0
W
Cupid
flue
Cupid
24,693
9,866
9,391
8,693
23,735
11,303
1,896
10,348
12,999
0
63,522
L
Merlin
31,848
1,493
0
751
12,677
8,315
1,087
2,509
10,168
56,722
0
W
Chernobog
jomobla
Chernobog
19,024
8,332
640
3,210
19,936
10,151
1,853
7,659
12,049
0
45,077
L
Pele
23,466
2,931
1,748
6,639
26,914
22,843
1,092
4,274
22,640
0
41,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,556
Gold Earned
66,705
181
Minions Killed
285
0
Camps Cleared
0
1,617,680
Distance Traveled
1,575,013
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,103
690
17
1
0
331,950
1
W
Fenrir
12,280
646
26
1
0
378,260
0
W
Heimdallr
14,567
767
95
5
0
268,468
3
L
Ah Muzen Cab
11,634
612
40
2
0
267,011
0
L
Kuzenbo
12,549
660
9
0
0
360,108
1
W
Sobek
14,291
752
21
1
0
345,046
0
W
Cupid
13,030
686
86
5
0
301,226
0
L
Merlin
13,349
703
76
4
0
301,259
1
W
Chernobog
12,537
660
57
3
0
282,013
4
L
Pele
11,921
627
39
2
0
357,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role