Player Matchup

Kuzenbo
Kuzenbo
Platinum II
Davi_Markss
Kuzenbo
Platinum II
Level 158
God Stats
23W - 13L
1,754 SR
Queue Stats
426W - 421L
1,902 MMR
Solo
Scylla
Scylla
Platinum II
ItsDrunkHunter
Scylla
Platinum II
Level 158
God Stats
36W - 20L
1,727 SR
Queue Stats
68W - 60L
1,909 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
L1v1nDe4th
Ao Kuang
Platinum V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,923 MMR
Solo
Jing Wei
Jing Wei
Platinum V
MindOfLou
Jing Wei
Platinum V
Level 157
God Stats
0W - 4L
1,299 SR
Queue Stats
427W - 411L
1,907 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
wheres_wink
Sun Wukong
Platinum II
Level 124
God Stats
13W - 7L
1,920 SR
Queue Stats
231W - 203L
1,943 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,640 SR
1,917 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,700 SR
1,917 MMR
Nu Wa
Nu Wa
Platinum II
EL NIFTYBISCUIT
Nu Wa
Platinum II
Level 155
God Stats
9W - 1L
1,819 SR
Queue Stats
202W - 182L
1,920 MMR
Party 2
Artio
Artio
Platinum III
FrontJoker29756
Artio
Platinum III
Level 81
God Stats
2W - 1L
1,669 SR
Queue Stats
149W - 138L
1,840 MMR
Party 1
Ymir
Ymir
Platinum II
RockHard CHEEKS
Ymir
Platinum II
Level 141
God Stats
6W - 5L
1,421 SR
Queue Stats
242W - 221L
1,901 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
SpaceLookover
Tsukuyomi
Platinum II
Level 142
God Stats
17W - 10L
1,707 SR
Queue Stats
141W - 126L
1,918 MMR
Party 2
Artemis
Artemis
Platinum I
XQfirst
Artemis
Platinum I
Level 160
God Stats
3W - 0L
1,886 SR
Queue Stats
148W - 132L
2,006 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Davi_Markss
Kuzenbo
13
2 / 4 / 2
8,751
438
5,391
16,231
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 2
8,776
439
6,124
9,166
2,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
L1v1nDe4th
Ao Kuang
16
3 / 6 / 3
10,163
508
8,738
18,891
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
MindOfLou
Jing Wei
15
0 / 6 / 0
8,896
445
2,141
13,106
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
wheres_wink
Sun Wukong
17
2 / 3 / 0
10,218
511
8,750
18,554
16,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetNemesisDanzaburouJanusPersephone

VS

Bans
ApolloSobekCu ChulainnCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
11,690
585
19,732
7,687
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 8
11,193
560
11,792
24,534
24,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 1 / 7
11,583
579
5,173
13,664
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
SpaceLookover
Tsukuyomi
17
3 / 3 / 4
10,960
548
6,525
11,009
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
XQfirst
Artemis
20
8 / 0 / 3
13,257
663
13,435
8,798
4,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
23
23
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Davi_Markss
Kuzenbo
2
4
2
0.75
W
5
1
12
11
W
3
2
8
3.5
L
0
4
2
0.25
L
Ao Kuang
L1v1nDe4th
Ao Kuang
3
6
3
0.75
L
Jing Wei
MindOfLou
Jing Wei
0
6
0
0
W
4
1
7
7.5
W
Tsukuyomi
SpaceLookover
Tsukuyomi
3
3
4
1.67
W
Artemis
XQfirst
Artemis
8
0
3
9.5
L
Sun Wukong
wheres_wink
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
56,657
75,948
Taken
65,692
43,950
Mitigated
49,102
20,493
Healing
31,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Davi_Markss
Kuzenbo
5,391
2,018
0
4,868
16,231
12,970
0
8,851
7,032
25,636
0
W
19,732
4,139
0
2,285
7,687
3,007
2,585
4,281
3,194
92,008
0
W
11,792
1,673
672
14,715
24,534
24,815
216
5,044
19,471
63,327
0
L
6,124
510
0
1,735
9,166
2,743
0
5,738
3,170
61,556
0
L
Ao Kuang
L1v1nDe4th
Ao Kuang
8,738
1,446
0
6,739
18,891
6,245
0
6,788
11,789
73,690
0
L
Jing Wei
MindOfLou
Jing Wei
2,141
1,251
0
828
13,106
5,205
1,060
3,069
9,921
0
55,787
W
5,173
955
0
3,495
13,664
12,165
270
6,038
7,478
49,163
0
W
Tsukuyomi
SpaceLookover
Tsukuyomi
6,525
1,212
0
4,567
11,009
4,634
266
4,719
6,286
0
80,982
W
Artemis
XQfirst
Artemis
13,435
8,533
0
6,176
8,798
4,481
4,640
636
8,162
0
117,220
L
Sun Wukong
wheres_wink
Sun Wukong
8,750
1,650
0
6,323
18,554
16,787
0
10,989
7,339
0
76,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
58,683
528
Minions Killed
643
0
Camps Cleared
0
1,799,355
Distance Traveled
1,917,160
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,751
438
37
2
0
340,527
10
W
Nu Wa
11,690
585
155
8
0
372,662
2
W
Artio
11,193
560
105
5
0
410,523
1
L
Scylla
8,776
439
123
6
0
351,424
4
L
Ao Kuang
10,163
508
114
6
0
356,101
2
L
Jing Wei
8,896
445
103
5
0
385,793
8
W
Ymir
11,583
579
76
4
0
396,972
7
W
Tsukuyomi
10,960
548
130
7
0
411,560
3
W
Artemis
13,257
663
177
9
0
325,443
3
L
Sun Wukong
10,218
511
151
8
0
365,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role