Player Matchup

Cerberus
Cerberus
EnzoPer16
Cerberus
Level 62
God Stats
16W - 10L
1,475 SR
Queue Stats
18W - 12L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
inno2223
Kumbhakarna
Level 62
God Stats
2W - 0L
1,467 SR
Queue Stats
18W - 12L
1,455 Elo+
Party 1
Bakasura
Bakasura
yty7869
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,464 Elo+
Party 1
Team Averages
Level 50
1,481 SR
1,458 Elo+

VS

Team Averages
Level 24
1,399 SR
1,359 Elo+
Chang'e
Chang'e
Dustinishere0I2
Chang'e
Level 27
God Stats
2W - 2L
1,529 SR
Queue Stats
103W - 134L
1,416 Elo+
Solo
King Arthur
King Arthur
Janangel1012
King Arthur
Level 17
God Stats
2W - 21L
1,224 SR
Queue Stats
171W - 212L
1,219 Elo+
Solo
Neith
Neith
molss67
Neith
Level 28
God Stats
67W - 76L
1,443 SR
Queue Stats
220W - 236L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnzoPer16
Cerberus
12
3 / 2 / 6
7,874
716
7,052
8,918
3,350
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
inno2223
Kumbhakarna
10
3 / 0 / 4
7,984
726
3,273
10,406
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
yty7869
Bakasura
12
4 / 1 / 5
8,357
760
5,749
7,578
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,130
648
8,983
9,474
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Janangel1012
King Arthur
4
0 / 4 / 1
5,853
532
1,561
4,021
1,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
molss67
Neith
11
2 / 1 / 1
7,241
658
8,864
6,517
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cerberus
EnzoPer16
Cerberus
3
2
6
3
L
King Arthur
Janangel1012
King Arthur
0
4
1
0.13
W
Kumbhakarna
inno2223
Kumbhakarna
3
0
4
5
L
Neith
molss67
Neith
2
1
1
2.5
W
Bakasura
yty7869
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,074
Damage
19,408
26,902
Taken
20,012
12,895
Mitigated
5,082
9,427
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,983
672
984
2,600
9,474
2,097
0
5,687
3,427
24,481
0
W
Cerberus
EnzoPer16
Cerberus
7,052
86
0
3,842
8,918
3,350
0
2,984
5,658
31,234
0
L
King Arthur
Janangel1012
King Arthur
1,561
99
0
0
4,021
1,510
0
1,109
2,740
0
3,133
W
Kumbhakarna
inno2223
Kumbhakarna
3,273
615
0
2,696
10,406
6,623
0
3,022
7,016
15,002
0
L
Neith
molss67
Neith
8,864
2,337
513
1,126
6,517
1,475
160
3,557
2,820
0
23,297
W
Bakasura
yty7869
Bakasura
5,749
4,200
0
2,889
7,578
2,922
0
2,151
5,167
0
28,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
20,224
144
Minions Killed
78
0
Camps Cleared
0
592,426
Distance Traveled
441,008
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,130
648
41
4
0
177,741
0
W
Cerberus
7,874
716
56
5
0
200,873
2
L
King Arthur
5,853
532
1
0
0
62,247
0
W
Kumbhakarna
7,984
726
20
2
0
189,220
0
L
Neith
7,241
658
36
3
0
201,020
1
W
Bakasura
8,357
760
68
6
0
202,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role