Player Matchup

Mulan
Mulan
JarryDrulz
Mulan
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
374W - 371L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
Simpanzee
Kuzenbo
Level 160
God Stats
5W - 4L
1,497 SR
Queue Stats
312W - 348L
1,434 Elo+
Solo
Xbalanque
Xbalanque
glemke27
Xbalanque
Level 97
God Stats
9W - 8L
1,500 SR
Queue Stats
437W - 456L
1,528 Elo+
Solo
Raijin
Raijin
sir_dr_professor
Raijin
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 216L
1,417 Elo+
Party 1
Da Ji
Da Ji
soyuntopo
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,499 SR
1,471 Elo+

VS

Team Averages
Level 131
1,473 SR
1,528 Elo+
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Icarious15
Nemesis
Level 147
God Stats
7W - 5L
1,470 SR
Queue Stats
279W - 283L
1,508 Elo+
Solo
Medusa
Medusa
JoetyGoaty
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,655 Elo+
Solo
Kukulkan
Kukulkan
Kain79k
Kukulkan
Level 157
God Stats
8W - 4L
1,393 SR
Queue Stats
403W - 450L
1,464 Elo+
Solo
Poseidon
Poseidon
RiverChickn
Poseidon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 54L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
5 / 4 / 14
11,690
779
12,236
19,311
17,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Simpanzee
Kuzenbo
20
8 / 3 / 16
12,414
828
11,084
24,026
40,723
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
glemke27
Xbalanque
20
5 / 2 / 14
11,380
759
12,906
11,568
6,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 2 / 16
12,845
856
29,977
15,232
8,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
soyuntopo
Da Ji
13
2 / 9 / 9
9,431
629
8,081
13,669
6,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 7 / 10
8,944
596
10,041
20,597
26,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Icarious15
Nemesis
16
0 / 5 / 15
9,073
605
8,847
20,641
10,585
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
JoetyGoaty
Medusa
16
5 / 7 / 5
10,142
676
15,437
13,582
6,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kain79k
Kukulkan
18
3 / 5 / 11
10,434
696
20,753
10,654
5,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
RiverChickn
Poseidon
18
9 / 6 / 6
11,036
736
14,944
13,343
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
30
Kills
19
20
Deaths
30
69
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
10
1
L
Nemesis
Icarious15
Nemesis
0
5
15
1.5
W
Mulan
5
4
14
3
L
Medusa
JoetyGoaty
Medusa
5
7
5
1.07
L
Kukulkan
Kain79k
Kukulkan
3
5
11
1.7
L
Poseidon
RiverChickn
Poseidon
9
6
6
2
W
Kuzenbo
Simpanzee
Kuzenbo
8
3
16
5.33
W
Xbalanque
glemke27
Xbalanque
5
2
14
6
W
10
2
16
9
W
Da Ji
soyuntopo
Da Ji
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,284
Damage
70,022
83,806
Taken
78,817
79,844
Mitigated
54,197
32,384
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,041
465
1,665
3,582
20,597
26,144
0
9,532
11,065
20,468
0
L
Nemesis
Icarious15
Nemesis
8,847
4,010
3,878
7,474
20,641
10,585
0
10,958
9,683
0
16,723
W
Mulan
12,236
658
3,443
5,037
19,311
17,975
1,290
10,342
8,969
0
19,312
L
Medusa
JoetyGoaty
Medusa
15,437
6,664
0
1,564
13,582
6,048
0
6,593
6,989
0
26,057
L
Kukulkan
Kain79k
Kukulkan
20,753
1,298
789
989
10,654
5,217
56
5,731
4,923
44,090
0
L
Poseidon
RiverChickn
Poseidon
14,944
2,678
0
2,950
13,343
6,203
153
8,247
5,096
34,407
0
W
Kuzenbo
Simpanzee
Kuzenbo
11,084
2,985
2,673
6,565
24,026
40,723
658
14,988
9,038
13,656
0
W
Xbalanque
glemke27
Xbalanque
12,906
6,851
538
2,820
11,568
6,011
3,392
5,424
6,144
0
37,843
W
29,977
1,740
3,257
5,311
15,232
8,418
887
6,724
8,508
68,659
0
W
Da Ji
soyuntopo
Da Ji
8,081
703
1,550
1,190
13,669
6,717
0
8,260
5,409
0
8,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
49,629
150
Minions Killed
168
0
Camps Cleared
0
1,214,606
Distance Traveled
1,131,982
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,944
596
21
1
0
247,392
0
L
Nemesis
9,073
605
26
2
0
234,270
1
W
Mulan
11,690
779
13
1
0
274,047
0
L
Medusa
10,142
676
24
2
0
219,210
0
L
Kukulkan
10,434
696
53
4
0
237,360
2
L
Poseidon
11,036
736
44
3
0
193,750
0
W
Kuzenbo
12,414
828
8
1
0
260,556
2
W
Xbalanque
11,380
759
53
4
0
205,993
0
W
Raijin
12,845
856
76
5
0
260,604
0
W
Da Ji
9,431
629
0
0
0
213,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role