Player Matchup

Ymir
Ymir
Gold I
MoroccanHebo
Ymir
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum IV
TheDemonicEye
Hachiman
Platinum IV
Level 135
God Stats
6W - 5L
1,500 SR
Queue Stats
640W - 375L
1,570 MMR
Party 2
Thoth
Thoth
Gold V
XDanceXpalaceX
Thoth
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,500 SR
1,523 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,542 SR
1,512 MMR
Aphrodite
Aphrodite
Bronze III
loed7052
Aphrodite
Bronze III
Level 126
God Stats
0W - 1L
1,625 SR
Queue Stats
8W - 3L
1,518 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
marmarboi
Cu Chulainn
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
tschreff76
Cupid
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
10,666
762
7,058
15,016
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
TheDemonicEye
Hachiman
12
2 / 3 / 7
9,069
648
9,498
8,204
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 1 / 6
10,512
751
15,115
9,329
3,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
DiscordiaPersephoneSobekYemojaScylla

VS

Bans
CthulhuChaacGaneshaGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
loed7052
Aphrodite
11
1 / 5 / 5
8,520
609
3,727
10,809
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
marmarboi
Cu Chulainn
11
4 / 5 / 2
9,499
679
8,772
13,488
7,957
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
12
2 / 5 / 5
9,206
658
9,367
12,052
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Hachiman
TheDemonicEye
Hachiman
2
3
7
1.83
W
8
1
6
11
L
Aphrodite
loed7052
Aphrodite
1
5
5
0.7
L
Cu Chulainn
marmarboi
Cu Chulainn
4
5
2
1
L
Cupid
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
21,866
32,549
Taken
36,349
20,970
Mitigated
16,380
8,929
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,058
1,356
0
3,683
15,016
14,875
175
2,320
12,431
14,734
0
W
Hachiman
TheDemonicEye
Hachiman
9,498
5,171
0
3,118
8,204
2,626
1,189
787
7,369
0
40,908
W
15,115
253
0
2,128
9,329
3,469
1,552
313
8,978
56,288
0
L
Aphrodite
loed7052
Aphrodite
3,727
221
3,581
5,131
10,809
4,067
0
6,368
4,441
26,324
0
L
Cu Chulainn
marmarboi
Cu Chulainn
8,772
2,272
0
1,890
13,488
7,957
0
8,140
5,348
0
15,175
L
Cupid
9,367
6,138
0
1,886
12,052
4,356
0
7,697
4,355
0
48,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
27,225
153
Minions Killed
129
0
Camps Cleared
0
786,628
Distance Traveled
786,460
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,666
762
8
1
0
254,661
2
W
Hachiman
9,069
648
67
5
0
258,614
2
W
Thoth
10,512
751
78
6
0
273,353
3
L
Aphrodite
8,520
609
59
4
0
262,973
2
L
Cu Chulainn
9,499
679
8
1
0
273,430
3
L
Cupid
9,206
658
62
4
0
250,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role