Player Matchup

Sobek
Sobek
BlackAvenger208
Sobek
Level 120
God Stats
2W - 2L
1,262 SR
Queue Stats
255W - 159L
1,665 Elo+
Party 1
Anubis
Anubis
EvilGrox
Anubis
Level 106
God Stats
43W - 11L
1,764 SR
Queue Stats
161W - 107L
1,649 Elo+
Party 1
Jing Wei
Jing Wei
TomekV12
Jing Wei
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,509 SR
1,605 Elo+

VS

Team Averages
Level 81
1,753 SR
1,660 Elo+
Danzaburou
Danzaburou
AS909
Danzaburou
Level 64
God Stats
42W - 22L
1,756 SR
Queue Stats
70W - 58L
1,628 Elo+
Party 2
Guan Yu
Guan Yu
Beivill
Guan Yu
Level 110
God Stats
53W - 24L
1,693 SR
Queue Stats
286W - 208L
1,677 Elo+
Party 2
Zeus
Zeus
Dawiddawid
Zeus
Level 69
God Stats
3W - 1L
1,809 SR
Queue Stats
153W - 85L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
9,968
767
5,704
12,975
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
EvilGrox
Anubis
14
7 / 2 / 6
10,320
794
15,344
8,255
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
TomekV12
Jing Wei
14
4 / 2 / 8
9,763
751
11,814
9,615
3,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS909
Danzaburou
12
3 / 5 / 4
9,012
693
7,673
12,373
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Beivill
Guan Yu
11
0 / 5 / 7
8,764
674
4,907
19,111
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 4 / 3
8,901
685
11,474
7,836
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
7
7
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AS909
Danzaburou
3
5
4
1
L
Guan Yu
Beivill
Guan Yu
0
5
7
0.7
W
3
3
9
2.5
L
4
4
3
1.38
W
Anubis
EvilGrox
Anubis
7
2
6
5
W
Jing Wei
TomekV12
Jing Wei
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
24,054
30,845
Taken
39,320
19,154
Mitigated
25,503
12,086
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AS909
Danzaburou
7,673
1,559
0
2,282
12,373
4,208
0
7,629
4,252
0
35,604
L
Guan Yu
Beivill
Guan Yu
4,907
354
2,262
6,658
19,111
18,424
0
7,297
11,206
0
22,352
W
5,704
506
0
2,969
12,975
11,428
93
4,154
8,821
14,693
0
L
11,474
581
785
1,063
7,836
2,871
35
4,842
2,748
34,076
0
W
Anubis
EvilGrox
Anubis
15,344
681
240
4,180
8,255
3,830
686
3,091
5,164
38,952
0
W
Jing Wei
TomekV12
Jing Wei
11,814
10,758
0
4,697
9,615
3,896
1,324
4,439
5,176
0
54,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
26,677
158
Minions Killed
147
0
Camps Cleared
0
736,461
Distance Traveled
667,111
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,012
693
72
6
0
213,986
4
L
Guan Yu
8,764
674
27
2
0
239,801
4
W
Sobek
9,968
767
11
1
0
238,209
2
L
Zeus
8,901
685
48
4
0
213,324
2
W
Anubis
10,320
794
61
5
0
252,334
7
W
Jing Wei
9,763
751
86
7
0
245,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role