Player Matchup

Fenrir
Fenrir
Bendermen11
Fenrir
Level 7
God Stats
5W - 5L
1,671 SR
Queue Stats
5W - 10L
1,363 Elo+
Solo
Chang'e
Chang'e
Hetori96
Chang'e
Level 127
God Stats
5W - 7L
1,500 SR
Queue Stats
230W - 172L
1,495 Elo+
Solo
Artemis
Artemis
SpaceCommanderX
Artemis
Level 18
God Stats
17W - 20L
1,499 SR
Queue Stats
26W - 33L
1,247 Elo+
Solo
Team Averages
Level 51
1,556 SR
1,369 Elo+

VS

Team Averages
Level 70
1,321 SR
1,396 Elo+
Izanami
Izanami
GodlikeKatana
Izanami
Level 23
God Stats
0W - 2L
1,139 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo
Hercules
Hercules
TrippieX
Hercules
Level 126
God Stats
4W - 6L
1,324 SR
Queue Stats
242W - 159L
1,512 Elo+
Solo
Thoth
Thoth
anubissmitegod
Thoth
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 150L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 7 / 5
11,222
623
8,440
17,924
8,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Hetori96
Chang'e
16
5 / 4 / 5
13,065
726
9,739
18,613
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 5
11,400
633
10,933
13,687
5,311
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
2 / 2 / 1
8,838
491
391
1,560
440
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
TrippieX
Hercules
19
13 / 3 / 4
13,529
752
18,890
21,176
21,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 10
11,282
627
14,923
12,865
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
17
17
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
7
5
0.79
L
Izanami
2
2
1
1.25
W
Chang'e
Hetori96
Chang'e
5
4
5
1.88
W
4
6
5
1.08
L
Hercules
TrippieX
Hercules
13
3
4
5
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
34,204
50,224
Taken
35,601
27,455
Mitigated
25,729
20,205
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,440
2,092
0
1,966
17,924
8,278
206
4,585
13,339
0
37,644
L
Izanami
391
296
0
0
1,560
440
47
574
986
0
1,978
W
Chang'e
Hetori96
Chang'e
9,739
1,333
5,364
11,043
18,613
13,866
1,560
7,303
11,310
59,293
0
W
10,933
7,300
0
1,832
13,687
5,311
1,953
3,683
10,004
0
45,465
L
Hercules
TrippieX
Hercules
18,890
4,989
0
4,288
21,176
21,035
0
5,425
15,751
0
50,149
L
14,923
528
0
250
12,865
4,254
0
3,836
9,029
62,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
33,649
184
Minions Killed
140
0
Camps Cleared
0
845,956
Distance Traveled
635,663
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,222
623
47
3
0
302,829
3
L
Izanami
8,838
491
7
0
0
36,143
1
W
Chang'e
13,065
726
79
4
0
316,118
1
W
Artemis
11,400
633
58
3
0
227,009
2
L
Hercules
13,529
752
67
4
0
334,612
2
L
Thoth
11,282
627
66
4
0
264,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role