Player Matchup

Jing Wei
Jing Wei
Bronze III
HappySpirit
Jing Wei
Bronze III
Level 155
God Stats
3W - 3L
1,381 SR
Queue Stats
32W - 30L
1,533 MMR
Solo
Vamana
Vamana
Bronze III
HiShee
Vamana
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,495 MMR
Party 1
Ymir
Ymir
Gold II
MrCHESTERFIELD
Ymir
Gold II
Level 160
God Stats
4W - 7L
1,254 SR
Queue Stats
381W - 378L
1,547 MMR
Solo
Loki
Loki
Gold I
NeutralGoodGod
Loki
Gold I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Найдж
Janus
Gold V
Level 139
God Stats
4W - 6L
1,345 SR
Queue Stats
52W - 45L
1,585 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,396 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,540 SR
1,538 MMR
Kukulkan
Kukulkan
Silver I
Aketsy
Kukulkan
Silver I
Level 156
God Stats
31W - 57L
1,500 SR
Queue Stats
421W - 445L
1,535 MMR
Solo
Sobek
Sobek
Silver I
Nobru97
Sobek
Silver I
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,451 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
Snizzle
Hou Yi
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
jakkyr
Achilles
Silver II
Level 112
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 4L
1,528 MMR
Solo
Ravana
Ravana
Gold II
mserbia
Ravana
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HappySpirit
Jing Wei
20
2 / 0 / 9
13,026
592
14,533
20,890
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
HiShee
Vamana
20
2 / 1 / 8
15,067
685
16,585
26,009
25,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 1 / 13
12,713
578
9,772
19,962
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 2 / 4
13,818
628
11,975
14,205
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
20
5 / 0 / 5
13,577
617
11,076
8,579
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaTsukuyomiNemesisSetDanzaburou

VS

Bans
CthulhuAnhurAgniCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aketsy
Kukulkan
18
0 / 2 / 0
10,589
481
5,651
10,934
5,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Nobru97
Sobek
15
1 / 2 / 3
9,976
453
9,791
21,578
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Snizzle
Hou Yi
17
1 / 9 / 0
9,863
448
10,939
21,258
7,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
jakkyr
Achilles
16
1 / 6 / 0
10,041
456
7,339
20,597
16,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
mserbia
Ravana
16
1 / 5 / 1
9,990
454
7,320
14,102
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
24
Kills
4
4
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aketsy
Kukulkan
0
2
0
0
W
Jing Wei
HappySpirit
Jing Wei
2
0
9
6.5
W
Vamana
HiShee
Vamana
2
1
8
6
W
4
1
13
10.5
W
11
2
4
6.5
L
Sobek
Nobru97
Sobek
1
2
3
1.25
L
Hou Yi
Snizzle
Hou Yi
1
9
0
0.11
L
Achilles
jakkyr
Achilles
1
6
0
0.17
L
Ravana
mserbia
Ravana
1
5
1
0.3
W
Janus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,941
Damage
41,040
89,645
Taken
88,469
62,803
Mitigated
58,930
39,791
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aketsy
Kukulkan
5,651
154
0
2,783
10,934
5,811
0
4,974
5,808
86,237
0
W
Jing Wei
HappySpirit
Jing Wei
14,533
11,085
0
16,305
20,890
8,733
8,437
4,381
16,509
0
125,862
W
Vamana
HiShee
Vamana
16,585
7,370
0
9,775
26,009
25,053
4,026
2,914
23,095
2,741
101,537
W
9,772
2,819
0
4,168
19,962
19,586
453
7,059
12,903
56,967
0
W
11,975
5,745
0
5,643
14,205
5,939
2,034
1,046
13,159
0
87,218
L
Sobek
Nobru97
Sobek
9,791
475
0
8,120
21,578
21,968
84
5,406
16,054
39,804
0
L
Hou Yi
Snizzle
Hou Yi
10,939
4,831
0
7,058
21,258
7,987
522
5,097
15,993
0
86,316
L
Achilles
jakkyr
Achilles
7,339
1,846
0
5,182
20,597
16,365
0
3,590
16,947
0
53,048
L
Ravana
mserbia
Ravana
7,320
1,711
0
3,450
14,102
6,799
0
2,259
11,771
0
74,110
W
Janus
11,076
724
154
3,746
8,579
3,492
632
2,118
6,461
93,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,201
Gold Earned
50,459
704
Minions Killed
618
0
Camps Cleared
0
2,374,919
Distance Traveled
2,075,487
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,589
481
168
8
0
439,828
15
W
Jing Wei
13,026
592
158
7
0
431,137
7
W
Vamana
15,067
685
160
7
0
482,350
5
W
Ymir
12,713
578
73
3
0
478,123
12
W
Loki
13,818
628
132
6
0
499,535
2
L
Sobek
9,976
453
39
2
0
440,564
6
L
Hou Yi
9,863
448
147
7
0
374,529
3
L
Achilles
10,041
456
105
5
0
399,294
3
L
Ravana
9,990
454
159
7
0
421,272
3
W
Janus
13,577
617
181
8
0
483,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role