Player Matchup

Heimdallr
Heimdallr
BloodyWrath7660
Heimdallr
Level 101
God Stats
2W - 9L
1,291 SR
Queue Stats
243W - 213L
1,585 Elo+
Party 1
Sobek
Sobek
RecklezzAnarchy
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 1
Bellona
Bellona
USAxPycod1cBass
Bellona
Level 83
God Stats
11W - 6L
1,552 SR
Queue Stats
54W - 46L
1,463 Elo+
Party 1
Team Averages
Level 84
1,448 SR
1,447 Elo+

VS

Team Averages
Level 107
1,537 SR
1,506 Elo+
Baron Samedi
Baron Samedi
OrderUpSum
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SwurvyP
Ah Muzen Cab
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 45L
1,477 Elo+
Solo
Terra
Terra
ninjakid234
Terra
Level 118
God Stats
48W - 31L
1,610 SR
Queue Stats
425W - 448L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodyWrath7660
Heimdallr
10
2 / 6 / 0
7,574
631
7,135
11,579
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,958
580
4,524
13,139
11,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 3 / 1
6,730
561
4,285
10,808
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OrderUpSum
Baron Samedi
12
5 / 0 / 9
8,925
744
9,673
6,369
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SwurvyP
Ah Muzen Cab
13
6 / 1 / 6
9,124
760
11,413
6,967
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 11
9,371
781
7,256
10,199
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BloodyWrath7660
Heimdallr
2
6
0
0.33
W
Baron Samedi
OrderUpSum
Baron Samedi
5
0
9
9.5
L
0
5
2
0.2
W
Ah Muzen Cab
SwurvyP
Ah Muzen Cab
6
1
6
9
L
0
3
1
0.17
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,944
Damage
28,342
35,526
Taken
23,535
22,743
Mitigated
15,816
6,340
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BloodyWrath7660
Heimdallr
7,135
2,492
0
2,455
11,579
4,398
14
5,894
5,474
0
31,872
W
Baron Samedi
OrderUpSum
Baron Samedi
9,673
844
2,425
3,062
6,369
2,780
455
1,679
4,690
28,392
0
L
4,524
533
0
1,274
13,139
11,343
0
4,219
8,501
14,747
0
W
Ah Muzen Cab
SwurvyP
Ah Muzen Cab
11,413
6,309
0
2,884
6,967
3,750
1,051
1,216
5,751
0
45,231
L
4,285
769
0
2,611
10,808
7,002
0
5,955
4,606
0
18,052
W
7,256
654
1,299
3,993
10,199
9,286
145
1,662
8,522
25,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
27,420
113
Minions Killed
138
0
Camps Cleared
0
603,673
Distance Traveled
780,682
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,574
631
57
5
0
170,111
0
W
Baron Samedi
8,925
744
39
3
0
271,573
0
L
Sobek
6,958
580
27
2
0
205,875
3
W
Ah Muzen Cab
9,124
760
71
6
0
223,832
1
L
Bellona
6,730
561
29
2
0
227,687
1
W
Terra
9,371
781
28
2
0
285,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role