Player Matchup

Cthulhu
Cthulhu
ADGermany
Cthulhu
Level 16
God Stats
2W - 4L
1,789 SR
Queue Stats
41W - 42L
1,515 Elo+
Solo
Nike
Nike
Erko7215
Nike
Level 23
God Stats
1W - 3L
1,259 SR
Queue Stats
55W - 57L
1,331 Elo+
Solo
Ares
Ares
EzzRoyce
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ShadowTch
Sylvanus
Level 26
God Stats
3W - 5L
1,516 SR
Queue Stats
41W - 41L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
erikillo11
Guan Yu
Level 7
God Stats
4W - 9L
1,429 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,442 Elo+

VS

Team Averages
Level 21
1,542 SR
1,442 Elo+
Cupid
Cupid
Batukan
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Haku666
Cthulhu
Level 22
God Stats
4W - 1L
1,624 SR
Queue Stats
26W - 25L
1,441 Elo+
Solo
Nike
Nike
Lenqa
Nike
Level 17
God Stats
2W - 2L
1,404 SR
Queue Stats
17W - 17L
1,495 Elo+
Solo
Fenrir
Fenrir
N1kk3
Fenrir
Level 26
God Stats
26W - 16L
1,702 SR
Queue Stats
91W - 75L
1,460 Elo+
Solo
Janus
Janus
cuberoyisus
Janus
Level 26
God Stats
10W - 9L
1,479 SR
Queue Stats
105W - 154L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADGermany
Cthulhu
9
1 / 3 / 1
5,853
450
3,543
8,519
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
10
4 / 5 / 1
6,404
493
7,826
10,810
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
5
0 / 7 / 0
4,560
351
133
9,000
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
ShadowTch
Sylvanus
9
0 / 2 / 0
5,478
421
988
4,355
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
erikillo11
Guan Yu
9
0 / 3 / 0
5,634
433
254
6,994
2,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Batukan
Cupid
12
4 / 2 / 0
7,073
544
4,411
7,390
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Haku666
Cthulhu
10
1 / 2 / 3
6,411
493
2,601
7,396
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Lenqa
Nike
11
2 / 1 / 2
6,975
537
2,503
5,300
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
N1kk3
Fenrir
12
6 / 0 / 4
7,427
571
5,775
5,634
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
6 / 0 / 0
7,456
574
5,035
5,040
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
19
20
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADGermany
Cthulhu
1
3
1
0.5
W
Cupid
Batukan
Cupid
4
2
0
2
L
Nike
4
5
1
0.9
L
Ares
0
7
0
0
W
Cthulhu
Haku666
Cthulhu
1
2
3
1.25
W
Nike
Lenqa
Nike
2
1
2
3
W
Fenrir
N1kk3
Fenrir
6
0
4
8
L
Sylvanus
ShadowTch
Sylvanus
0
2
0
0
W
6
0
0
6
L
Guan Yu
erikillo11
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,744
Damage
20,325
39,678
Taken
30,760
17,372
Mitigated
12,539
7,220
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADGermany
Cthulhu
3,543
275
116
1,178
8,519
3,548
0
3,596
4,641
20,608
0
W
Cupid
Batukan
Cupid
4,411
2,451
83
4,186
7,390
2,279
1,110
1,246
6,019
0
30,721
L
Nike
7,826
1,443
159
2,399
10,810
5,929
0
1,386
9,349
0
28,645
L
Ares
133
95
0
192
9,000
3,599
9
1,750
7,107
1,190
0
W
Cthulhu
Haku666
Cthulhu
2,601
669
134
1,478
7,396
3,468
262
714
6,542
14,691
0
W
Nike
Lenqa
Nike
2,503
577
0
2,126
5,300
3,393
579
449
4,751
3,448
30,140
W
Fenrir
N1kk3
Fenrir
5,775
1,324
0
3,128
5,634
1,861
1,408
572
5,012
0
29,481
L
Sylvanus
ShadowTch
Sylvanus
988
408
71
688
4,355
1,860
253
216
3,990
16,551
0
W
5,035
268
0
1,190
5,040
1,538
2,065
1,683
3,357
37,904
0
L
Guan Yu
erikillo11
Guan Yu
254
0
35
2,382
6,994
2,436
0
466
6,465
0
23,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
35,342
171
Minions Killed
299
0
Camps Cleared
0
1,034,962
Distance Traveled
1,150,393
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,853
450
33
3
0
250,328
0
W
Cupid
7,073
544
71
5
0
168,890
2
L
Nike
6,404
493
41
3
0
221,397
3
L
Ares
4,560
351
0
0
0
172,727
0
W
Cthulhu
6,411
493
23
2
0
193,434
3
W
Nike
6,975
537
78
6
0
260,275
1
W
Fenrir
7,427
571
53
4
0
283,394
0
L
Sylvanus
5,478
421
36
3
0
169,863
1
W
Janus
7,456
574
74
6
0
244,400
2
L
Guan Yu
5,634
433
61
5
0
220,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role