Player Matchup

Yemoja
Yemoja
Orlikor
Yemoja
Level 6
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 1L
1,527 Elo+
Solo
Neith
Neith
PEJA1990
Neith
Level 16
God Stats
25W - 25L
1,500 SR
Queue Stats
75W - 78L
1,281 Elo+
Solo
Scylla
Scylla
patattato
Scylla
Level 15
God Stats
6W - 7L
1,729 SR
Queue Stats
24W - 27L
1,409 Elo+
Solo
Izanami
Izanami
zLolYou
Izanami
Level 6
God Stats
1W - 2L
1,254 SR
Queue Stats
43W - 37L
1,341 Elo+
Solo
Ne Zha
Ne Zha
织席贩履之徒
Ne Zha
Level 23
God Stats
5W - 8L
1,195 SR
Queue Stats
117W - 121L
1,438 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,399 Elo+

VS

Team Averages
Level 16
1,517 SR
1,472 Elo+
Loki
Loki
Game0ver
Loki
Level 26
God Stats
2W - 2L
1,303 SR
Queue Stats
41W - 54L
1,439 Elo+
Solo
Anhur
Anhur
GufNoobenDk
Anhur
Level 15
God Stats
1W - 3L
1,368 SR
Queue Stats
14W - 11L
1,396 Elo+
Party 1
Apollo
Apollo
Jinny6000
Apollo
Level 14
God Stats
32W - 36L
1,618 SR
Queue Stats
533W - 566L
1,539 Elo+
Solo
The Morrigan
The Morrigan
ShaLYap1n
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Skallan
Cerberus
Level 7
God Stats
2W - 1L
1,799 SR
Queue Stats
28W - 28L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Orlikor
Yemoja
18
4 / 1 / 24
12,074
1,207
8,663
6,358
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
PEJA1990
Neith
18
8 / 1 / 19
12,044
1,204
17,985
6,204
2,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
patattato
Scylla
18
7 / 1 / 20
11,880
1,188
13,366
5,294
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
zLolYou
Izanami
18
12 / 1 / 16
12,845
1,285
23,063
9,321
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 17
10,574
1,057
12,010
7,764
3,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

294

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 7 / 2
9,571
957
4,869
9,826
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 7 / 4
9,414
941
5,691
15,917
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Jinny6000
Apollo
16
1 / 3 / 1
9,903
990
4,707
17,017
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ShaLYap1n
The Morrigan
14
0 / 11 / 3
8,607
861
5,821
13,237
6,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
Skallan
Cerberus
15
2 / 8 / 3
10,502
1,050
8,692
25,933
27,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
20
36
Kills
7
7
Deaths
36
96
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
3
7
2
0.57
L
1
7
4
0.43
L
Apollo
Jinny6000
Apollo
1
3
1
0.5
W
Yemoja
Orlikor
Yemoja
4
1
24
16
W
Neith
PEJA1990
Neith
8
1
19
17.5
L
The Morrigan
ShaLYap1n
The Morrigan
0
11
3
0.14
L
Cerberus
Skallan
Cerberus
2
8
3
0.44
W
Scylla
patattato
Scylla
7
1
20
17
W
Izanami
zLolYou
Izanami
12
1
16
20
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,087
Damage
29,780
34,941
Taken
81,930
17,418
Mitigated
51,446
8,924
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,869
254
0
136
9,826
3,815
0
2,619
7,207
0
8,031
L
5,691
3,105
0
829
15,917
6,147
0
4,945
10,972
0
21,918
L
Apollo
Jinny6000
Apollo
4,707
2,187
0
1,308
17,017
7,440
0
3,688
13,329
0
41,923
W
Yemoja
Orlikor
Yemoja
8,663
1,255
2,122
2,568
6,358
6,305
0
2,307
4,051
23,557
0
W
Neith
PEJA1990
Neith
17,985
8,312
0
1,279
6,204
2,437
0
1,492
4,712
0
35,052
L
The Morrigan
ShaLYap1n
The Morrigan
5,821
834
0
0
13,237
6,487
0
4,747
8,144
19,378
794
L
Cerberus
Skallan
Cerberus
8,692
472
0
3,027
25,933
27,557
0
5,725
20,208
19,124
0
W
Scylla
patattato
Scylla
13,366
908
0
0
5,294
2,168
0
1,897
3,397
34,928
0
W
Izanami
zLolYou
Izanami
23,063
15,384
0
2,528
9,321
3,298
0
4,756
4,222
0
40,672
W
12,010
4,949
0
427
7,764
3,210
0
3,406
4,310
0
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,417
Gold Earned
47,997
189
Minions Killed
167
8
Camps Cleared
3
1,008,163
Distance Traveled
744,279
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,571
957
2
0
1
109,049
0
L
Anhur
9,414
941
37
4
0
132,308
0
L
Apollo
9,903
990
80
8
2
188,726
0
W
Yemoja
12,074
1,207
17
2
1
175,707
1
W
Neith
12,044
1,204
38
4
3
204,027
0
L
The Morrigan
8,607
861
20
2
0
141,647
0
L
Cerberus
10,502
1,050
28
3
0
172,549
0
W
Scylla
11,880
1,188
74
7
0
217,207
0
W
Izanami
12,845
1,285
45
5
3
206,869
4
W
Ne Zha
10,574
1,057
15
2
1
204,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role