Player Matchup

Guan Yu
Guan Yu
Givre_S0676
Guan Yu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,537 Elo+
Party 1
Chernobog
Chernobog
Labito12
Chernobog
Level 102
God Stats
14W - 12L
1,551 SR
Queue Stats
182W - 174L
1,462 Elo+
Solo
Nox
Nox
TeamCommander12
Nox
Level 49
God Stats
19W - 20L
1,297 SR
Queue Stats
173W - 155L
1,530 Elo+
Solo
Artio
Artio
entrena1414
Artio
Level 101
God Stats
15W - 6L
1,693 SR
Queue Stats
115W - 101L
1,535 Elo+
Party 1
Chaac
Chaac
tin084redundant
Chaac
Level 57
God Stats
10W - 5L
1,698 SR
Queue Stats
11W - 6L
1,547 Elo+
Party 1
Team Averages
Level 70
1,548 SR
1,522 Elo+

VS

Team Averages
Level 85
1,785 SR
1,540 Elo+
Sol
Sol
BryJoe15
Sol
Level 145
God Stats
0W - 1L
1,876 SR
Queue Stats
4W - 2L
1,743 Elo+
Party 2
Ratatoskr
Ratatoskr
DankHokage420
Ratatoskr
Level 87
God Stats
5W - 3L
1,935 SR
Queue Stats
50W - 39L
1,473 Elo+
Solo
Danzaburou
Danzaburou
KadeKingSpade
Danzaburou
Level 128
God Stats
11W - 5L
1,843 SR
Queue Stats
213W - 187L
1,473 Elo+
Solo
Chronos
Chronos
MyeCohk
Chronos
Level 27
God Stats
1W - 1L
1,809 SR
Queue Stats
38W - 37L
1,645 Elo+
Party 2
Guan Yu
Guan Yu
strawburrito
Guan Yu
Level 37
God Stats
1W - 2L
1,461 SR
Queue Stats
43W - 68L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Givre_S0676
Guan Yu
20
14 / 3 / 7
13,550
589
15,450
20,914
16,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Labito12
Chernobog
20
1 / 3 / 9
12,945
563
15,587
16,498
6,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 2 / 7
12,910
561
12,844
12,236
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 15
10,805
470
6,755
24,685
19,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 3 / 10
10,732
467
9,154
18,576
12,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 2
14,677
638
21,715
21,177
7,104
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
DankHokage420
Ratatoskr
16
5 / 6 / 1
11,272
490
10,337
14,402
6,735
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KadeKingSpade
Danzaburou
16
2 / 7 / 3
11,364
494
14,347
17,932
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
MyeCohk
Chronos
17
0 / 5 / 2
12,052
524
9,482
19,161
6,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
strawburrito
Guan Yu
16
2 / 7 / 1
10,323
449
6,270
22,133
17,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
28
Kills
16
16
Deaths
29
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
Ratatoskr
DankHokage420
Ratatoskr
5
6
1
0.92
W
Guan Yu
Givre_S0676
Guan Yu
14
3
7
5.83
L
Danzaburou
KadeKingSpade
Danzaburou
2
7
3
0.5
W
Chernobog
Labito12
Chernobog
1
3
9
1.83
L
Chronos
MyeCohk
Chronos
0
5
2
0.2
W
8
2
7
5.75
W
4
5
15
2.3
L
Guan Yu
strawburrito
Guan Yu
2
7
1
0.36
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,790
Damage
62,151
92,909
Taken
94,805
58,777
Mitigated
43,391
31,016
Healing
32,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,715
8,877
0
11,662
21,177
7,104
1,752
4,792
16,101
132,288
0
L
Ratatoskr
DankHokage420
Ratatoskr
10,337
1,663
0
180
14,402
6,735
0
3,013
11,242
0
54,106
W
Guan Yu
Givre_S0676
Guan Yu
15,450
2,555
3,197
5,708
20,914
16,162
452
9,798
11,116
0
89,920
L
Danzaburou
KadeKingSpade
Danzaburou
14,347
5,396
465
7,063
17,932
5,668
3,764
5,067
12,655
0
84,045
W
Chernobog
Labito12
Chernobog
15,587
8,736
0
5,097
16,498
6,293
800
4,348
12,150
0
99,599
L
Chronos
MyeCohk
Chronos
9,482
3,815
0
7,474
19,161
6,576
3,021
2,663
16,432
83,073
0
W
12,844
736
0
3,235
12,236
4,722
1,488
4,238
7,998
70,404
0
W
6,755
981
1,747
5,967
24,685
19,140
19
6,484
18,201
21,944
0
L
Guan Yu
strawburrito
Guan Yu
6,270
1,074
1,000
4,614
22,133
17,308
1,079
3,977
18,092
0
53,016
W
9,154
552
0
6,065
18,576
12,460
979
11,334
7,242
0
55,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,942
Gold Earned
59,688
540
Minions Killed
635
0
Camps Cleared
0
2,251,127
Distance Traveled
1,912,664
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,677
638
198
9
0
370,285
2
L
Ratatoskr
11,272
490
78
3
0
460,347
6
W
Guan Yu
13,550
589
122
5
0
508,486
5
L
Danzaburou
11,364
494
138
6
0
355,787
4
W
Chernobog
12,945
563
172
7
0
401,347
0
L
Chronos
12,052
524
152
7
0
302,466
1
W
Nox
12,910
561
116
5
0
479,972
1
W
Artio
10,805
470
19
1
0
411,023
12
L
Guan Yu
10,323
449
69
3
0
423,779
1
W
Chaac
10,732
467
111
5
0
450,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role