Player Matchup

Ares
Ares
AiriMaiden
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,573 Elo+
Party 1
Set
Set
ErzaScarlet3410
Set
Level 8
God Stats
3W - 0L
1,774 SR
Queue Stats
20W - 11L
1,695 Elo+
Party 1
Discordia
Discordia
Lady-In-RedxX
Discordia
Level 52
God Stats
12W - 9L
1,635 SR
Queue Stats
629W - 551L
1,533 Elo+
Party 1
Chaac
Chaac
Simp4Jungle
Chaac
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 27L
1,832 Elo+
Party 1
Apollo
Apollo
feuerhand1997
Apollo
Level 123
God Stats
43W - 25L
1,331 SR
Queue Stats
741W - 627L
1,513 Elo+
Party 1
Team Averages
Level 44
1,548 SR
1,629 Elo+

VS

Team Averages
Level 24
1,444 SR
1,398 Elo+
Hel
Hel
Cheh tan
Hel
Level 24
God Stats
1W - 3L
1,220 SR
Queue Stats
4W - 7L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
Level 26
God Stats
35W - 44L
1,599 SR
Queue Stats
530W - 561L
1,500 Elo+
Solo
Ullr
Ullr
RisenOne9492
Ullr
Level 15
God Stats
8W - 30L
1,436 SR
Queue Stats
206W - 264L
1,295 Elo+
Solo
Fafnir
Fafnir
TheJBAdventureth
Fafnir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 54L
1,413 Elo+
Solo
Danzaburou
Danzaburou
demkoray
Danzaburou
Level 28
God Stats
26W - 33L
1,464 SR
Queue Stats
80W - 94L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
9,801
516
5,141
18,490
16,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 0 / 7
10,519
554
8,145
10,468
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Lady-In-RedxX
Discordia
14
1 / 0 / 11
9,892
521
6,234
2,909
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 3 / 11
11,523
606
19,726
16,878
16,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
15 / 1 / 5
12,208
643
19,732
14,030
5,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,749
408
7,737
14,205
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nicer Dicer7656
Tsukuyomi
8
0 / 4 / 0
6,308
332
2,117
8,688
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 9 / 0
7,635
402
4,108
14,801
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 3
8,499
447
4,842
21,510
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
demkoray
Danzaburou
11
1 / 9 / 1
7,566
398
2,389
14,661
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
31
Kills
5
6
Deaths
31
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
1
4
1
0.38
W
5
0
7
8.5
W
Discordia
Lady-In-RedxX
Discordia
1
0
11
6.5
L
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
0
4
0
0
L
2
9
0
0.22
W
9
3
11
4.83
L
1
5
3
0.5
L
Danzaburou
demkoray
Danzaburou
1
9
1
0.17
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,978
Damage
21,193
62,775
Taken
73,865
43,843
Mitigated
42,424
25,994
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,141
215
0
1,315
18,490
16,240
827
3,873
14,617
29,371
0
L
7,737
393
4,089
5,664
14,205
5,559
0
2,974
10,979
47,203
0
W
8,145
2,797
0
4,860
10,468
4,439
1,666
2,983
7,485
0
63,949
W
Discordia
Lady-In-RedxX
Discordia
6,234
72
0
1,272
2,909
871
763
1,173
1,736
43,530
0
L
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
2,117
103
0
2,252
8,688
2,597
0
927
7,669
0
19,175
L
4,108
2,198
0
140
14,801
5,212
0
2,323
12,324
0
31,550
W
19,726
2,356
0
8,407
16,878
16,562
751
4,445
11,608
6,988
65,756
L
4,842
1,735
0
2,928
21,510
23,944
0
4,287
16,939
24,672
0
L
Danzaburou
demkoray
Danzaburou
2,389
993
0
2,532
14,661
5,112
455
2,126
12,495
0
16,124
W
19,732
14,365
0
10,140
14,030
5,731
3,402
3,221
10,809
0
100,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
37,757
429
Minions Killed
245
0
Camps Cleared
0
1,866,937
Distance Traveled
1,344,572
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,801
516
43
2
0
363,384
3
L
Hel
7,749
408
100
5
0
293,822
7
W
Set
10,519
554
95
5
0
425,607
9
W
Discordia
9,892
521
83
4
0
359,512
6
L
Tsukuyomi
6,308
332
42
2
0
203,944
0
L
Ullr
7,635
402
48
3
0
274,615
0
W
Chaac
11,523
606
100
5
0
357,456
1
L
Fafnir
8,499
447
26
1
0
351,482
1
L
Danzaburou
7,566
398
29
2
0
220,709
0
W
Apollo
12,208
643
108
6
0
360,978
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role