Player Matchup

Discordia
Discordia
Eboy4Sale
Discordia
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
Fordens
Ao Kuang
Level 159
God Stats
25W - 3L
1,879 SR
Queue Stats
98W - 39L
1,835 Elo+
Party 1
Geb
Geb
GangstahLove
Geb
Level 160
God Stats
41W - 37L
1,759 SR
Queue Stats
127W - 99L
1,734 Elo+
Party 1
Neith
Neith
PBMsLisp
Neith
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 145L
1,485 Elo+
Party 1
King Arthur
King Arthur
coils
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,620 Elo+
Party 1
Team Averages
Level 124
1,628 SR
1,654 Elo+

VS

Team Averages
Level 129
1,594 SR
1,567 Elo+
Osiris
Osiris
Flextreme
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ImDillonn
Rama
Level 144
God Stats
2W - 1L
1,715 SR
Queue Stats
95W - 86L
1,702 Elo+
Solo
Hel
Hel
JelleNotJelly
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MARKSEN35
Raijin
Level 125
God Stats
1W - 3L
1,753 SR
Queue Stats
414W - 384L
1,631 Elo+
Solo
Thor
Thor
Omisais
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eboy4Sale
Discordia
17
8 / 2 / 6
11,011
551
14,621
8,448
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Fordens
Ao Kuang
20
14 / 0 / 3
12,551
628
17,673
17,452
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 5
9,002
450
2,298
12,209
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
PBMsLisp
Neith
19
4 / 1 / 3
11,660
583
8,314
9,431
4,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
coils
King Arthur
16
0 / 6 / 8
9,928
496
10,219
14,295
8,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Flextreme
Osiris
18
5 / 4 / 1
11,088
554
12,614
18,052
19,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
18
0 / 2 / 1
10,330
517
8,719
11,460
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 0
8,397
420
5,945
12,244
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
MARKSEN35
Raijin
13
2 / 12 / 1
8,849
442
6,096
16,807
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Omisais
Thor
16
1 / 4 / 2
9,568
478
6,022
16,776
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
10
10
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eboy4Sale
Discordia
8
2
6
5.5
L
Osiris
Flextreme
Osiris
5
4
1
1.38
W
Ao Kuang
Fordens
Ao Kuang
14
0
3
15.5
W
0
1
5
2.5
L
Rama
0
2
1
0.25
L
2
4
0
0.5
L
Raijin
MARKSEN35
Raijin
2
12
1
0.21
L
Thor
Omisais
Thor
1
4
2
0.5
W
Neith
PBMsLisp
Neith
4
1
3
5.5
W
King Arthur
coils
King Arthur
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,125
Damage
39,396
61,835
Taken
75,339
33,919
Mitigated
41,695
20,334
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eboy4Sale
Discordia
14,621
835
0
854
8,448
3,110
1,543
3,456
4,992
73,713
0
L
Osiris
Flextreme
Osiris
12,614
4,318
0
4,280
18,052
19,053
1,974
7,888
9,824
4,040
69,859
W
Ao Kuang
Fordens
Ao Kuang
17,673
4,545
0
9,489
17,452
8,178
0
1,551
15,901
99,067
0
W
2,298
220
0
1,772
12,209
9,754
561
4,720
7,489
24,501
0
L
Rama
8,719
6,995
0
6,450
11,460
4,496
590
3,456
7,960
0
91,493
L
5,945
249
1,779
4,978
12,244
5,214
88
6,050
6,000
30,490
0
L
Raijin
MARKSEN35
Raijin
6,096
370
0
2,543
16,807
6,085
0
11,507
4,759
43,809
0
L
Thor
Omisais
Thor
6,022
1,313
0
6,241
16,776
6,847
0
4,780
11,910
0
78,267
W
Neith
PBMsLisp
Neith
8,314
2,514
0
5,624
9,431
4,017
1,224
658
8,773
0
87,545
W
King Arthur
coils
King Arthur
10,219
2,257
0
2,595
14,295
8,860
0
2,341
11,954
0
63,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,152
Gold Earned
48,232
591
Minions Killed
589
0
Camps Cleared
0
1,981,321
Distance Traveled
1,831,712
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,011
551
134
7
0
389,077
4
L
Osiris
11,088
554
158
8
0
385,616
6
W
Ao Kuang
12,551
628
137
7
0
445,682
4
W
Geb
9,002
450
25
1
0
399,084
5
L
Rama
10,330
517
186
9
0
353,424
5
L
Hel
8,397
420
47
2
0
379,201
7
L
Raijin
8,849
442
83
4
0
327,096
4
L
Thor
9,568
478
115
6
0
386,375
4
W
Neith
11,660
583
179
9
0
370,745
5
W
King Arthur
9,928
496
116
6
0
376,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role